The
Isolationist - by Sirian
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* No commerce includes no trading. You are allowed to give away anything (if multiplayer) but not to receive anything in trade nor accept any gifts. (Items found in coopertive effort are exempt, in that if someone else picked it up, but you were there and helping with the fight, you may be given or even trade for the item). * Any gold picked up should be dropped at regular intervals, and MUST be dropped before being allowed to enter any town (exception: emergency escape TP, wherein the gold should be dropped in town first thing). * No purchases means no buying of scrolls, potions, arrows/bolts, keys or any other items. However, skills like Find Potion, Find Item, Magic Arrow, Life Tap, Meditation, Redemption and Prayer are allowed. (All skills are allowed!) * Use of Horadric Cube recipes is unrestricted. * Use of storage chests in town is allowed if desired, but not for gold! Items only! (Depending on your character class and playstyle, you may need to stock up extra weapons, armors, or potions). * Isolationists do not allow Cain to identify items for them. * Imbues from Charsi are allowed, however no repairs can ever occur, so imbue items WILL break eventually once used (except for bows, which never break!) * Interactions in town that do not involve cash or item identification are allowed. For example, receiving your Quest rewards (rings, mercs, skill or attribute points, etc) and any free healing or mana restoration. * Use of Town Portals and Waypoints is allowed (but you may not purchase TP books or scrolls). The Isolationist
Clan Trading within the team would be unrestricted.
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Diablo II Variants Master List | |||||||||||||||||
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