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Macabre variants (The Face of Horror, The Plague, The Grim Reaper)
- Part
2 of 3
The
Plague
Classes: All.
Although much harder for sorceress, partying with pal with auras and barb
with war cries will help ease the pain.
Tag:
Pla
Subclasses
Snob
– Unique items only – no unique jewelry fits the item requirement except
the Viper Amulet
SetSnob
- can use all allowed Sets and individual legal set items. Nothing else
Items
Basically,
any items with poison attributes are allowed. Items without any poison
attribute (Prismatic is not considered as a poison attribute. See below)
are not allowed. New character startup items must be discarded because
none of them meet the requirement. The only exception to the rule is throwing
weapons since none of them can be magical. The following is a list of
affixes/attributes the items must have to be considered as legal:
Add Poison
Damage
Blight
- Adds 2-7
Poison Damage over 3 Seconds
Available on
- Weapons(5), Wands(5), Staves(5), Bows(5), Rings(45), Amulets(45)
Venom - Adds
4-14 Poison Damage over 3 Seconds
Available on
- Weapons(15), Wands(15), Staves(15), Bows(15)
Pestilence
- Adds 12-28
Poison Damage over 4 Seconds
Available on
- Weapons(25), Wands(25), Staves(25), Bows(25)
Poison Length
Reduction
Remedy
- Poison
Length Reduced by 25%
Available on
- Armor(7), Shields(7), Boots(7), Gloves(7), Belt(7), Rings(7), Amulets(7)
Amelioration - Poison
Length Reduced by 50%
Available on - Armor(18), Shields(18), Amulets(18)
Defiance
- Poison Length Reduced by 75%
Available on - Armor(25), Shields(25), Amulets(25)Poison
Resist - (Fight
poison with poison, you wish! The Plague is ready.)
Beryl - Poison Resist +5-10%
Available on - Armor(5), Shields(5), Scepters(5), Staves(5), Bows(5),
Boots(5), Gloves(5), Belts(5), Rings(5), Amulets(5)
Jade - Poison
Resist +11-20%
Available on - Armor(12), Weapons(35), Shields(12), Scepters(12), Wands(35),
Staves(12), Bows(35), Boots(12), Gloves(12), Belts(12), Rings(35), Amulets(12)
Viridian
- Poison Resist +21-30%
Available on
- Armor(18), Weapons(55), Shields(18), Scepters(18), Wands(55), Staves(18),
Bows(55), Boots(55), Gloves(55), Belts(55), Rings(18), Amulets(18)
Emerald
- Poison Resist +31-50%
Available on - Scepters(25), Rings(25), Amulets(25)
Special
Prismatic
(resist all does not count because its just a part of normal immunity,
nothing special) You would have to determine if the Poison resist is part
of the Prismatic prefix on rare items
Vileness - Prevent
Monster Heal
Weapons(9),
Wands(9), Staves(9)
Hit Blinds Target
- A symptom
Socketed and
Exceptional Items
Socketed
Shields and Weapons
socketed with emerald for poison resist (shield) and poison damage (weapon)
are allowed with the Mutant Title A
few variety:
To socket for
heavy poison damage – 3 perfect emeralds for 5.85 dmg each. The poison
dmg is worth at least 5 more skill points over the other socketed weapon
choices.
One perfect
emerald and 2 perfect skulls for 5 poison dmg, 6 mana and 8 life Steal.
One perfect
emerald, 1 perfect skull and 1 perfect sapphire for 5 poison dmg, 3-6/7
cold dmg and 3 mana 4 life steal
One
perfect emerald and 2 sapphires for 5 poison dmg and 6 seconds worth of
cold duration
Exceptional Items
- not allowed until after the Anomaly title (except throwing weapons).
Set Example:
Iratha FineryYou may not use Coil. Cuff or Cord without using the
complete set, while using the Collar by itself is ok because of its own
attributes. See item stats below.
Skill
Restrictions
General
Attacks must do physical damage.
Offensive
skills and Offensive Passive such as
Barbarian
- Combat
Masteries (all). Combat
Skills (all)
Amazon - Critical
Strike, Penetrate, Pierce, Valkyrie Multi
Shot, Guided Arrow, Strafe, Jab, Impale, Fend, Poison and Plague Javelin
Necromancer -
Amplify Damage, Iron Maiden, Iron Golem, Skeleton and Golem Mastries,
Revive, Poison
Dagger, Poison Explosion and Nova.
Paladin’s Might,
Blessed Aim, Concentration, Thorns, Sacrifice, Zeal, Smite and Charge
are regulated
by the Skill Restriction -
Slvl is determined
by adding up all the (minimum portion) poison damage you do and then divided
by two.
Slvl =< Total
Min Poison Dmg / 2
Poison damage
from skills does not apply
Example: if
the following +poison damage items are equipped:
Venom Ward 7-9,
Snakecord 4-6
and Rakescar
18-28
The total minimum
poison damage = 29, divided by 2 and rounded down = 14
This means any or all of the restricted skills can now be raised to slvl
14
Be careful before
allocating skill points - taking item(s) off that violates the Skill Restriction
is prohibited unless you replace it with equal or greater min poison dmg.
Note: While
Poison Explosion and Nova may not do direct physical damage, it is allowed
because the nature of the skill.
You cannot use a disallowed
skill. One point only if it is a prerequisite for an allowed skill.
Class Specific
Skills
Amazon
Valkyrie – Same restrictions as necromancer’s summoning skill. While
not restricted from use, you may want to think hard before investing in
this skill. Your Valkyrie must do Poison damage or else it must be destroyed
right away. This can be a fun gambling-like element if you can afford
the mana.
Disallowed: Power Strike, Lightning Bolt, Charged Strike, Lightning
Strike, Lightning Fury, , Magic Arrows, Fire Arrows tree, Cold arrows
tree
Barbarian
All Weapon Mastery and Attack Skills must obey the Skill Restrictions
Disallowed: War Cry, Grim Ward and Howl (we want to kill them,
not scare them away)
Necromancer
Summon Skills – Same restriction as Amazon’s Valkyrie. While not restricted
from use, you may want to think hard before investing in these skills.
Your minions must do Poison damage or else it must be destroyed immediately.
This was fun in testing – an army of green skeleton mages is a sight to
behold.
Revive - monsters with poison attack only.
Iron Golem - can only be made with items with poison damage property.
Disallowed
skills – Corpse Explosion, Teeth, Bone Spear, Bone Spirit, Terror
(we want to kill them, not scare them away)
Paladin
Conversion
– allowed on monsters with Poison attack only.
Disallowed Skills: Holy Fire, Holy Freeze, Holy Shock, Holy Bolt,
Vengeance, Fist of Heaven, Blessed Hammer. Sanctuary
Sorceress
is going to have it tough. No offensive spells are allowed. Cold
armors including Chilling Armor is allowed - The ice missile is passive
and an automatic response out of your control.
Titles:
Mutant
- Kill
Andariel in Normal difficulty
Reward
- Evolution by design. You may now design and use socketed weapons and
shields socketed with at least one emerald.
HellPlague
- Kill Andariel in NM, prepare for Hell.
Reward - You may use the Hellplague if you choose. The Hellplague’s
28-56 poison dmg alone is worth 14 in restricted skill points, and the
5% mana and life steal isn’t too bad either.
For other classes
or characters who choose not to use the Hellplague as their weapon, they
can still get the bonus as follow.
The character
must find the sword himself (found in coop is okay)
You must keep
the sword (in your inventory or stash).
The, you may
allocate restricted skill points as if you are using the Hellplague. The
poison damage of your real weapon is not to be included in the calculation.
Anomaly
- (? Something that will tie in with exceptionals) Kill
Diablo in Hell Difficulty
Reward –
You may now use Exceptional items with allowed affixes.
Hint: Learn
how poison damage works and how they stack 'Scoop
on Poison Damage
Allowed Uniques
- I have include the item stats so you don’t have to look them up ;)
Armor |
Venom
Ward - Breast Plate
Defense: 65-68
Required Strength: 30
+2 To Light RadiusEnhanced Damage
5% To Max Poison Resist
Poison Resist 15%
Adds 7-9 Poison Damage Over 3 Seconds |
Darkglow
- Ring Mail
Defense: 45-48
Required Strength: 36
+3 To Light Radius
5% To
Max Poison Resist
5% To Max
Cold Resist
5% To Max
Lightning Resist
5% To Max
Fire Resist
+25 Defense
VS. Melee
+10 To Attack
Rating
All Resistances
+10 |
Rockfleece - Field Plate
Defense: 126-130
Required Strength: 50 - Requirements -10%
Damage Reduced By 3
Poison
Resist 50%
+25 Defense
+5 To Strength |
Undead Crown - Crown
Defense: 44(varies)(Base Defense: is 25-45)
Required Strength: 55
Half Freeze Duration
4% Life Stolen Per Hit
Poison
Resist 50%
+8 Defense |
Coif of Glory - Helm
Defense: 15-18
Required Strength: 26
Attacker Takes Lightning Damage of 4
Hit Blinds
Target
Lightning
Resist 15%
+25 Defense
VS. Missile |
Wormskull - Bone Helm
Defense: 33-36
Required Strength: 25
+1 To Necromancer Skill Levels
5% Life Stolen Per Hit
Poison
Resist 25%
+10 To Mana |
Hand of Broc - Leather Gloves
Defense: 2-3
3% Life Stolen Per Hit
3% Mana Stolen Per Hit
Poison
Resist 10%
+20 To Mana |
Umbral Disk - Small Shield
Defense: 26-28
Paladin Smite Damage: 2 To 3
Required Strength: 22
Hit Blinds Target
-2 To Light Radius
+18 Defense
+20 To Life
+10 To Dexterity |
Snakecord
- Light Belt
Defense: 14
Replenish Life +5
Poison Resist 25%
Adds
4-6/7/8 Poison Damage of 3 sec
+11 Defense |
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Weapons |
Deathspade
- AxeOne-Hand
Damage: 11 To 11 (Base Damage: 3-11)
Required Strength: 32
+2 points of mana after each kill
15% bonus to attack rating
Hit blinds
target
+8 To minimum
damage |
Skull
Splitter - Military Pick
One-Hand Damage: 6 To 10
Required Dexterity: 33 - Required Strength: 49
Hit Blinds
Target
Regenerate
Mana 20%
Adds 1-12
Lightning Damage
+25 To Attack
Rating |
Rakescar - War Axe
One-Hand Damage: 8 To 14
Required Strength: 67
Poison resist 50%
Adds
18-28 Poison Damage Over 3 Seconds
+50 To Attack
Rating |
Chieftain - Battle Axe
Two-Hand Damage: 22 To 58
Required Strength: 54
Enhanced Damage
Poison
Resist 30%
Cold Resist
10%
Lightning
Resist 10%
Fire Resist
10%
Slight attack
rate increase |
Leadcrow - Light Crossbow
Two-Hand Damage: 10 To 15
Required Dexterity: 27 - Required Strength: 21
25% Deadly Strike
Enhanced Damage
Poison
Resist 30%
+40 to Attack
Rating
+10 to Life
+10 to Dexterity |
Ichorsting
- Crossbow
Two-Hand Damage: 9 To 14
Required Dexterity: 33 - Required Strength: 40
Piercing Attack
Adds
7-9 Poison Damage Over 3 Seconds
+50 to Attack
Rating
+20 to Dexterity |
Jade Tan Do - Kris
One-Hand Damage: 2 To 9
Required Dexterity: 45
+75 to Attack Rating
Cannot Be Frozen
Adds 7-14 Poison Damage Over 3 Seconds |
Soul Harvest - Scythe
Two-Hand Damage: 8 To 20
Required Dexterity: 41 - Required Strength: 41
30% chance of Open Wounds
Adds
15-23 Poison Damage Over 5 Seconds
All Resistances
20%
+45 To Attack
Rating |
Woestave - Halberd
Two-Hand Damage: 12 To 40
Required Dexterity: 47 Required Strength: 75
Slows Target By 50%
+2 To Light Radius
15% To Max Poison Resist
Poison Resist 15%
Adds 7-28 Poison Damage Over 3 Seconds |
Knell Striker - Scepter
One-Hand Damage: 5 To 8
Required Strength: 25
25% Chance Of Crushing Blow
Poison
Resist 20%
Fire Resist
20%
+35 To Attack
Rating
+15 To Mana
150% Damage
To Undead |
Serpent Lord - Long Staff
Two-Hand Damage: 2 To 8
-1 To Light Radius
Poison Resist 50%
Adds
2-37 Poison Damage Over 3 Seconds
+10 to Mana |
Culwen's Point - War Sword
One-Hand Damage: 8 To 20
Required Dexterity: 45 Required Strength: 71
Poison
Length Reduced By 50%
Faster Block
Rate
Faster Hit
Recovery
+1 to all
skill levels
+60 to Attack
Rating |
The Patriarch - Great Sword
One-Hand Damage: 12 to 18
Two-Hand Damage: 25 To 42
Required Dexterity: 60 Required Strength: 100
Hit Blinds
Target
Damage Reduced
By 3
Magic Damage
Reduced By 3
100% Extra
Gold From Monsters |
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The
vilest of all - There is no cure |
Blacktongue
- Bastard Sword
One-Hand Damage: 6 To 18
Two-Hand Damage: 20 To 28
Required Strength: 62
Prevent Monster Heal
Poison Resist 50%
Adds
14-18 Poison Damage Over 3 Seconds
-10 To Life
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The
Grim Reaper - War Scythe
Two-Hand Damage: 15 To 32
Required Dexterity: 80 - Required Strength: 80
50% Deadly Strike
Prevent
Monster Heal
5% Mana
stolen per hit
-20 to Life |
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Special
quest item reserved for Hellplague title |
Hellplague
- Long Sword
One-Hand Damage: 3 To 19
Required Dexterity: 39 Required Strength: 55
5% Life Stolen Per Hit
5% Mana Stolen Per Hit
Adds 28-56 Poison Damage Over 6 Seconds |
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Allowed
Set Items |
Berserker's
Arsenal - (Set Bonus)
Poison Length Reduced by 75%
Adds 4-9 Poison Damage over 3 Seconds |
Iratha's
Collar - Amulet
Required Level: 15
Poison Length Reduced by 75%
Poison
Resist 30% |
Death's Hand - Leather Gloves
Defense: 2-3
Required Level: 6
Poison Length Reduced by 75%
Poison Resist 50 |
Iratha's Finery - (Set Bonus)
10%
To Maximum Poison Resist
10% To Maximum
Cold Resist
10% To Maximum
Lightning Resist
10% To Maximum
Fire Resist
All Resistances
20%
+15 To Dexterity |
Milabrega's Regalia (Set Bonus)
+2 to Paladin Skill Levels
+2 to Light Radius
8% Life Stolen Per Hit
Poison Resist 15% |
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