Can someone enlighten me on how it works?
If I set a turn timer, for example 1 hour, what happens if a player doesn't take its turn? Does it just skip to the next turn or without doing anything?
Also the tooltip in the mp interface says that it's scaled based on the largest civ: what does it mean and how is it scaled? I mean, if I set a 1 hour timer does it actually get longer further in the game if my civ grows? Is there somewhere where I can control the scaling in this case? Thanks.
If I set a turn timer, for example 1 hour, what happens if a player doesn't take its turn? Does it just skip to the next turn or without doing anything?
Also the tooltip in the mp interface says that it's scaled based on the largest civ: what does it mean and how is it scaled? I mean, if I set a 1 hour timer does it actually get longer further in the game if my civ grows? Is there somewhere where I can control the scaling in this case? Thanks.