Turn 212
Oof, I really dropped the reporting here… I blame the very demanding work conditions in the past two months and also my motivation to report dropped temporarily because of rushed turns and poor planning. And this shows in my current situation clearly. So what does the situation look like? I have been in peace for several turns now (already forgot how much exactly). A very brief summary of the past 60 turns:
Unsuccessful war against Xist
I lost an island city and a medium sized knight + catapult stack back in the turn 158 war against Xist. I managed to wipe out a small harassing stack in return. I built a large navy during the war, which is still mostly intact as of now.
Disastrous (?) war against Miro
I need to go back and check when exactly Xist and I made peace. I became worried of Miro running away while Xist and I battered each other, so we made peace and started a joint war against Miro. Xist invaded with grenadiers and catapults (later cannons) and managed to raze two Miro cities I think. I invaded with a large stack of rifles + cannons with some grenadiers and knights sprinkled in. I was able to capture the closest Miro city in west (Smash up). Miro was first to wield machine guns, but I still decided to march further into his territory. This was foolish, I got completely stack wiped there. Power graph of current turn shows my loss:
Yeah, not great. I mismanaged my army quite badly. I got railroad myself couple of turns after the stack wipe too. Miro captured his city back and we made peace. One positive about both previous wars: I kept my navy intact.
Current status and plans
I sacrificed a lot of development to build the rifle + cannon stack. After peace was declared, I started to fill in levees and other infrastructure. I completed education on turn 210 I believe (great use of PHI production bonus, right? Better late than never I guess).
I’m very behind in economy and infrastructure. Miro and Xist have been ahead in city count since splitting Rome and Gira has been able to stay in peaceful builder mode the whole game. Tech status:
Actually, I think my game started to unravel when I let Rome be split uncontested. Maybe I should have invaded Miro when his cho-ko-nus were on the opposite side dealing with Rome? Or would I have just handed the Roman lands completely to Xist? Maybe. Right now I really don’t see a path to victory. I’m still motivated to play and learn, at least so see how well I can pull up from the slump. I’ll build up machine guns and make myself costly to conquer while trying to follow this recovery plan:
I get a great person next turn form capital (hopefully a great scientist). Then next one I need is a merchant from South Wetlands. I’m teching towards literature to build national epic in the latter city if needed, to have the great person faster. Why? I have a great engineer and prophet stored. If I get the planned great person, I can launch a four man MoM boosted golden age. Hopefully I can use it to swap civics and industrialize. Is this the most optimal plan? Not sure, but having four MoM golden ages in a single game would be fun. If get wrong type of great persons, then I’ll have to think about what to do instead.
One aspect that I’m struggling to understand in this game is who is winning? Miro got the best corporation (mining inc.) and was first to railroad tech. He has most production and power. But Xist just completed Kremlin, has assembly line (I think) and has better economy. So I think Xist is leading? Rest of the graphs and demos: