Rat's report
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"You have been struck down!" - Tales of Dwarf Fortress
--- "moby_harmless seeks thee not. It is thou, thou, that madly seekest him!"
Well done ThERat. The early aggression with elephants and cats paid off well for an early domination date.
Good job.
I agree completely that the design of the higher difficulties is unfun. That is not how I would have had it, but it wasn't my call. I'm glad that this particular scenario worked for you. - Sirian
Fortune favors the bold.
I've never seen Alex be so passive. Just out of curiosity, did you have a very large military? I suspect from playing RB22 with you that you did and that acted as a deterent (i.e. he didn't have any ripe targets to take).
For your opening, I have: Research Path: Fishing -> Mysticism -> Hinduism -> ? -> Hunting -> Archery Build Queue: Worker -> ? Second City: 1900 B.C. West of Pigs Darrell
ok, I checked my save for darreljs...
my techs were: fishing - AH (for the UU) - pottery (must have cottages on the flood plains) - mysticism - poly (yes very late indeed in 2410BC) - mining- hunting - archery - BW -sailing My research path was dictated by the thought that I need proper defense, but I think I didn't build up that much, enough though to not invite Alex I also checked the last save avaliable in 650AD when I was ripping the fellow apart and all he did was building infrastructure, how dumb is that?
Wow, that was different than I thought! In my game I also skipped religion for some time, and Alex gladly chased them (in fact Judaism was founded before Hinduism)! Thanks for taking the time to update the research path for me
Darrell
Good game.
I think the ridiculous city maintenance costs were actually down to the map size in this case, not the difficulty. I may be biased as a player who started playing civ4 on emperor, but I think emperor is a more balanced level in that the AI puts some pressure on you in terms of early military and particularly wonder completion dates, so you have to focus more to get that Oracle or Pyramids and sacrifice some early expansion to do so. I understand the reasons for not wanting to run most events at emperor+, but I think it would be more interesting if there was at least some pressure on the players early to increase the tension in the early game; maybe giving the monarch-level AI better starting locations than the player, or a couple more initial units/techs so that they can go for Wonders more quickly, could achieve that without having to ratchet the difficulty level up. People are getting pyramids much too easily, and this isn't a good thing. |
As a French person I feel like it's my duty to explain strikes to you. - AdrienIer |