My game had a somewhat unresolved feel about it: plenty of religious tensions, but only one 'war' (me taking 3 Byz cities in as many turns). With some weak AIs (3CC Willem, Sitting Duck the Backward, and Hammy the Lame) I expected a bit more action.
Hammy's problems made it a cakewalk for Khmer (and Portugal) to dominate their backyards. I had made it a priority to befriend him anyway, and carried this through to Portugal with missionaries. This gave me a defensive and trading bloc against any Hindu-AP nonsense.
Justinian isolated himself through religion and couldn't get over losing 3 cities to me. Willem got lucky that Pacal and/or Justinian didn't kill him before I let him capitulate. Pacal did well in spreading Judaism and building its shrine early, but Zara went Hindu, Sitting Bull was too ignorant, and I spread Judaism rather late (after overlooking it), so he ran out of steam somewhat. Sitting Bull had the land but did nothing with it; a major disappointment.
Joao flourished in his usual gimme-gimme way, but Zara was by far the best performing AI. He was the main reason I didn't ignore military as he's not afraid of late game aggression, and was surging ahead in power and tech towards the end. If he made a 'wrong' move, it was that the dice didn't let him stomp Sitting Bull.
Hammy's problems made it a cakewalk for Khmer (and Portugal) to dominate their backyards. I had made it a priority to befriend him anyway, and carried this through to Portugal with missionaries. This gave me a defensive and trading bloc against any Hindu-AP nonsense.
Justinian isolated himself through religion and couldn't get over losing 3 cities to me. Willem got lucky that Pacal and/or Justinian didn't kill him before I let him capitulate. Pacal did well in spreading Judaism and building its shrine early, but Zara went Hindu, Sitting Bull was too ignorant, and I spread Judaism rather late (after overlooking it), so he ran out of steam somewhat. Sitting Bull had the land but did nothing with it; a major disappointment.
Joao flourished in his usual gimme-gimme way, but Zara was by far the best performing AI. He was the main reason I didn't ignore military as he's not afraid of late game aggression, and was surging ahead in power and tech towards the end. If he made a 'wrong' move, it was that the dice didn't let him stomp Sitting Bull.