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Epic 17: Compromise's Report (Mansa Musa)

Compromise is away from his computer for Epic 17's reporting day, but he has prepared Compromise's report for Epic 17. Enjoy!

This is the exact message I was asked to post. Looks like a great game, you should read the report! smile
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Very interesting. We did mirror images of openings, with Compromise grabbing CS via Oracle a millennium before me while I attacked Kublai a millennium earlier. The midgame results were really similar with us both taking Democracy from Lib on basically the same date and easily rolling over Monty shortly afterwards, but then I got to launch a lot earlier. I'm curious as to whether it was that Organized probably allowed me to tech faster with such a huge empire, or if my luck in getting the engineer for Mining early was a big help. Did you gift techs like candy in the hopes that you'd be able to pick up a few in trade?
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that was certainly a lot of expensive food - was it paying for itself? A shot of a city that didn't have cereal Mills and one that did would prove interesting. Or the same city and we can see what the extra food is being spent on.

Seemed like you enjoyed the game.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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The food should be paying for itself; assuming Compromise put Wall Street and all the other gold buildings in the HQ city, it gives 12 gold per city so it balances out. I had both of the same corps in my game and roughly the same borders so probably very similar costs overall, and found that the cereal corp was a slight profit and mining a slight loss (not counting the value of the food and hammers provided), although the up-front gold and hammer cost to spread each corp though the giant empire got annoying.
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Wow, are the space-racers are pretty experienced - compare my finishing date...

thumbsup Good job, Compromise!
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Nice report, I liked this line:

Quote:Hannibal decided to invade Mali lands and conquered and razed until the Mali only had one city left.
lol
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Just noticed this:
Quote:That set us up for Education after which we forgot we didn't know anything about the water and so we backtracked for Fishing and Sailing.
Did this not affect your trade routes? Did you have to build roads to the AIs instead?
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Finally able to post some responses to the comments.

@timmy: I'm very impressed with how much earlier than me you managed to finish! It looks like our game plan was similar. I don't feel too terrible considering that I used a random leader and a random victory condition, but I suspect that the biggest differences in our games were that you had the Organized trait and that you gifted techs to the AI. I wanted to use the other Mansa to help out, but because the other AIs beat him up early on, he was largely useless as a tech buddy.

@Ruff: As timmy pointed out, I think the cereal corps largely paid for themselves because their income was fully multiplied in the founding city. I did enjoy the game!

@Deceptus: thank you!

@sooooo: I'm glad you liked one or two of my attempts at humor. Also, about the question on trade routes (which you noted in that brutal no-resources event too), I don't think I really understand trade routes. I think there were enough roads around that the trade routes remained intact. Even when I declared on Kublai so that I had barbs or an at-war AI between me and the rest of the world, none of the trade routes were canceled.
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