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Use of Nukes in PBEM

yes - losing all of my improvements to fighters was annoying, but shooting down enemy fighters when I finally got fighters was most-satisfying.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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I tend to agree with sooooo. Your opponents have probably chosen the most effective method to get you out of the game. CIV lacks a bit in having to suffer from the consequences of using nukes. ONce you have vaporized the enemy, the game is won, no matter that the earth will be all sand in a few more turns.

mh
"You have been struck down!" - Tales of Dwarf Fortress
---
"moby_harmless seeks thee not. It is thou, thou, that madly seekest him!"
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I liked rise of nations in this regard.

If 10 nukes were used, the armageddon meter goes to 10 and everyone looses. Kinda spooky, but realistic and it prohibited overdoing it.
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