Oh damn! There could be yet one more thread deleted from 3 spam then
Good thing Google has gone through the forums already. Googled the link and clicked on cached. Please re-post. Sorry, can't find Shishak's reply
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When Blizzard started the 5th ladder season for D2/LoD they forced us again into the very same decision as everytime they do it: "Which (now non-ladder) hero do i send to Kingdom Come to make room in my account?"
Naturally you don't make this decision right at the start of a ladder but over time you note that your heroes of days past see less and less action each time you log onto your accounts. After that your heroes start to catch dust and fade away (time out) or get plain deleted to make room.
It seemed to be a natural process to me .. well .. until 4th ladder ended which was my first all HC season.
With 7 weeks into the 5th ladder i still can't get myself to simply delete a single one of my 5 HC heroes who over weeks and months made their way to Guardianship. The alternate of a slow and painfully long death of fading away to expiration also does not seem appropriate so yesterday when Shishak returned from China i sparked the idea of a
Blaze of
Glory.
Right when the 4th ladder ended i had collected enough Keys of Terror, Hate and Destruction to head out and gather the Organ's of the prim Evils.
Ãber-Duriel, although very very fast, was not too hard to handle. My Plaguezon downed him pretty quick and collected Baal's Eye. Now Lilith the Queen of the Succubi gave my heroes a really hard time. The only hero who turned out to have some real means to keep her at bay or even down her was my Goly-Confusomancer: his clay golem was able to tackle her long enough to think up a real plan to fight her instead of some wild running for survival. While looking into all of act 4 and 5 to find both powerful and poison immune revivable minions that could take on Lilith poor Ãber-Izual fell by accident along the way, leaving my necro Mephisto's Brain. Lilith finally fell after several onslaughtes with poison immune revived urdars leaving me Diablo's Horn.
I now contribute this Organ set to one final battle of all our NL HC Heroes: for venturing to Ãber-Tristram to vanish the three prim Evils and all their minions to save Sanctuary. When they have to go down one way or another it should be in a
Blaze of
Glory.
For sure most/none of our chars were ever build to attempt this but just running into the Red Portal and getting killed is not my intend. We should really think up a plan how we can win this battle and be it only for some great screenshots and a memorial stone here on RB.
Dr.
Disaster
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[img]file:///C:/Users/John/AppData/Local/Temp/moz-screenshot.jpg[/img][img]file:///C:/Users/John/AppData/Local/Temp/moz-screenshot-1.jpg[/img]... in ascending order of age are my NL HC Heroes:
Troubadix
being a lvl 82 Singer Barbarian he is always ready to jump into the fray and wrecking havoc on his enemies with lvl 38 Warcry, strengthening himself and companions with lvl 35 BattleOrders, weaken foes with lvl 36 BattleCrys or make them run with terror by his lvl 35 Howl. He's acompanied by Prayerman Asreal who's dressed up all Naj's wielding an Insight BattleScythe.
Petzi
being a lvl 84 shockwaving Werebear leading a pack of lvl 29 Dire Wolves or a lone lvl 29 Grizzly into battle, aided by his lvl 29 Heart of Wolverine, a flock of Ravens and Scorch the Icewolf.
Lederstrump
being a lvl 85 BladeFury flinging DeathSentry spreading Trapsin supported by her lvl 33 ShadowWarrior and Ulf the Barbarian bringing and execution Law against all monsters.
These 3 heroes will be supporters for the Boss killers and distracters for the Army of Minions summoned by the Prim Evils.
AtomicBomberman
being a lvl 85 Necro was my 1st 4th ladder char who developed into a confusion spreading blow-everything-up ClayGolemancer. He mastered the Art of ClayGolem summoning at lvl 32 and learned to summon Revives 4 times as strong and a lot healthier then usual. He also knows how to Amplify Damage and Decrepify. His sidekick Kundri spreads Edge and Guillaume enhanced wood to fuel his Trigger-Happyness.
He too will be a supporter by keeping the Prim Evils minion busy plus he can lead a Revive assault on poison and lightning immune Ãber-Mephisto.
Dancing_Cloud
being a lvl 92 Plaguezon and my whole pride. Started as a try'n'error fun char she turned out to be the most powerfull hero i ever managed to make. Her TrangOul glove and PoisonFacet enhanced lvl 43 PlagueJavelin simply cuts down everything which does not remain poison immune after she waved her wand of LowerResist over it. Those lucky enough to remain immune to poison fall pray to either lvl 24 LightningFury, her lvl 33 Valkyrie or Mightman Neeraj's Obedience thresher while they get distracted by a lvl 33 Decoy.
Against Ãber-Mephisto she can only aid by keeping him busy or distracting some minions. But vs. Ãber-Baal and Ãber-Diablo she's very likely the one leading the main assault while others keep the Evil Army of Minions busy.
Dr.
Disaster
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All I can offer is an 82 level trapper assassin, Rustinaille. None too soon, need to sell off and destroy most of the chars in that account to give her some gambling cash for one last blow out of gambling before she goes, hoping for a good circlet or two. Also gonna socket what I can with any char that has sockets, to up the resists on her.
I will have wands of lower resist and life tap available on the weapon switch.
I have mind blast. Can boost via gear selection if needed.
Occhi
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KoP