I had a great game, and the difficulty in waste cleaning sure made this a rough ride, if not for some big luck right at the start.
First of all I turned planetology research down, never to be upped again. I started off as usual but soon become involved in a slugfest against the Klackons which proved to be a boon as several other races seemed to have taken a severe dislike on them.
After countless fights with laser frigates (and laser frigates with better CPUs, woohoo , I managed to beat the Klackons back from right my doorstep. From Berel The long version comes now:
And in 2412 the Council vote comes up.
ME versus the Klackons. And they have made many enemies, we get the Human votes, the Klackon votes and the Psilon votes and WIN.
Well that was sure lucky!
First of all I turned planetology research down, never to be upped again. I started off as usual but soon become involved in a slugfest against the Klackons which proved to be a boon as several other races seemed to have taken a severe dislike on them.
After countless fights with laser frigates (and laser frigates with better CPUs, woohoo , I managed to beat the Klackons back from right my doorstep. From Berel The long version comes now:
Quote:2304
I colonize Paranar.
2312
Trying to assess our immeadite surroundings the Klackons smoke my scout.
2313
And the next turn my 2nd scout dies to the guardian. As this is going to be an extreme adventure I begin to build LR Las guys. Judging from my experience with the Meklars you can´t wait till you max out. Meklon slowly starts on a colony ship, Paranar on LR Las ships.
2334
Jinga is colonized.
2335
Zoctan in the south is visited by Psilons, Bulrathis and Klackons. My lone LR Las ship holds them off. Hopefully in time to snatch the 5 planets I can colonize without planetology.
2344
Kakata to the south is colonized. I am unbelieveable less fast then with the Klackons and a ultrarich planet.
2346
Berel is colonized by the Klackons, a colony ship escorted by 30 small ships. Not good. Trade is started with the Klackons.
2350
War starts with the Klackons. NOT good. I upp weapons research to Hyper-Vs and begin to erect bases, my only chance.
2353
Zhardan is colonized. I also start to massively spy on the Klackons, who knows if we are at war I might benefit from it.
2354
Immeaditly I suceed, gotta love the Computer advantage. They only got Propulsion and Planetology techs. Ah well. Already half of my production goes to cleaning up planets.
2365
I start bombing undefended Berel with some LR Las I squeezed out whilst teching to RObotic Controls III. Yay, more pollution!
2366
Deep Space Scanner is stolen from the Klackons. The KlackonFleetofDoom arrives at Berel. My one laser/CPU I small hold him off.
2372
Anti Missile Rockets are stolen and I actually manage to beat the Klackons. Frantic buildings of laser ships has brought the Klackons to the peacetable. I decide to continue bombing Berel and steal techs nevertheless.
2381
Berel is slowly whittled down. And a huge espionage success. I get REDUCEDWASTE80%. A much needed tech.
2383
My own research nets me neutron pellet guns and nuclear engines. Coupled with the fusion bombs by the Klackons, I can build some serious ships. (Well semi-serious)
2389
Berel is exterminated and contact with the Klackons is lost shortly. (Class III shields were stolen shortly before..)
2390
Contact re-established thanks to our new colony at Berel. Niceties exchanged and we decide to prolong the war and espionage mutually.
2407
My forces loose berel to a 500 Laser ship fleet. I decide to not let them take over Berel and design a shield 3 anti laser ship design, nearly impregnable. In the midst of the war Whynil turns poor, hah take that Klackons!
2412
Well, they weren´t impregnable enough, Berel falls. Peace is declared, though I won´t accept it. I immeadilty begin building a new fleet, colony ship.
And in 2412 the Council vote comes up.
ME versus the Klackons. And they have made many enemies, we get the Human votes, the Klackon votes and the Psilon votes and WIN.
Well that was sure lucky!