T-Hawk - how did you make the game with a permanent Golden Age?
The game write up says ...
Here is what I did ...
What am I missing?
The game write up says ...
Quote:The Golden Age setup was done by changing the game-speed length modifier and making the Palace launch a Golden Age (like the Taj Mahal.) This needed the sponsor to settle the capital and play the first turn to allow the AIs to settle. From there, the save can be loaded and played with the permanent Golden Age without needing a game mod.
Here is what I did ...
- opened your starting save
- opened WB, moved the oil for all civs from water to land, delete the cities, add settlers
- saved it as a WB save
- edit the resulting WB text file - change always-peace option to always-war
- create mod (edit palace building to start GA, edit length of GA to about 4100% or so)
- start civ4 with mod - main menu, single player, play scenario and select the file that I just edited
- settle city, GA starts, end turn (AIs settle)
- save game - but the games are saved under the mod and require the mod to play
- so ... open WB, save scenario
- restart Civ, play scenario - but no GA
What am I missing?
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.
(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.