I remember playing the original Speed Racer Civ 3 epic, and was quite fond of it, despite losing out on a number of close wonder races, and I hoped for a similar experience with this Adventure. However I have found that while I like Civ 4 in general, I tend to lose sight of my goals in the middle game, which is why I haven't played nearly as many games as I have really wanted to. Still, this was a quick game and I kept my focus pretty well for it.
Going in I did some thinking about the setup. Remembering Epic 24, T-Hawk gave each nation one of each strategic resource. Because of that, I thought he would do the same for this Adv. Also, given that we start with a 330 turn Golden Age means that the Mausoleum and Taj Mahal are useless. It wasn't until I got into the game that I realized other aspects of this, namely double GPP and no anarchy.
My initial research went into Fishing to get the crabs online quickly, then animal husbandry for the cow. I swapped to a workboat in 3820 BC (turn 3) when Fishing was complete. Buddhism was FIDAL on turn 4 (Asoka) and Hinduism on turn 8 (Brennus). After AH I went to Mining, then Pottery. Early builds were worker (partial)>Workboat>finish worker> Workboat>Workboat. The workers first job was actually irrigating the wines.
Stonehenge was built on turn 13 (dunno who right offhand though), which reminded me about the Oracle. I decided to try to get it both for the free tech and for GPP. So I ran up the Mysticism>Meditation>Priesthood path next while pushing out my first settler after the third workboat. After that completed (on turn 26) I went onto the Oracle, while researching BW.
About this time I finally found the hut SE of Paris. Just got a Scout from it though. Judaism was founded about this time as well (Asoka again)
After BW, I went to Writing, thinking to use the Oracle for CoL, but when the Oracle was 1 turn away, with Writing 3 turns, I stopped and though for a few minutes. CoL would have given me a religion, but the GPP points would likely get me a prophet for Theology soon and I realized that, being industrious, Metal Casting and forges would likely be a better choice, so I went for that instead, finishing the Oracle in 2140 BC (turn 32).
Yes, I self built the Oracle in 6 turns . Wasn't this a fun Adventure?
After the Oracle I built another Settler (#2), then went Forge>Colossus. With this map, I figure all my cities would be on the coast, so the extra commerce will definitely help out. After Writing, I started researching IW, and met my first opponent which was Ramesses. We're close on score, which was a great relief to me for one major reason: this was my first game ever for Civ4 on Emporer difficulty .
When I finished IW I saw really for the first time that awful choice in the NE corner of stone, marble AND iron. I probably screwed it up, not realizing that I had to settle on either the stone or marble to get them, and instead settled on the Iron with my 4th city, Rheims. My 2nd city had gone next to the oasis and my 3rd in between the Horse, Silver, and another wine.
I was able to complete the Colossus on turn 45 and went onto another settler, being a little concerned about AI's possibly settling on my isle. Turn 46 saw the birth of my Prophet, and I had to quick run up the Poly>Masonry>Mono techs to use him to grab Theology. On turn 53 Ramesses got Confucianism, while I grabbed Christianity on turn 56, with Lyons as the holy city. By this time I had met Asoka, and finally I met Brennus on turn 57.
Turn 59 I noticed that no one had gotten the Pyramids yet so I put Paris on it. I had also founded Tours (#5) 1NE of the rice and Marseilles (#6) north of the river mouth around this time.
Turn 63 I popped a Merchat in Paris, which I used to grab Currency. I also swapped to Caste and Org Religion, with Christianity as my State religion. Since everyone had a different self founded State religion, I figured chances were extremely low for a Diplo victory, by anyone.
Got the pyramids in turn 67, and someone else got the Hanging gardens (again, not sure who). I intended to swap to Rep this turn but couldn't due to a recent switch, then promptly forgot to until I finished CS in turn 74. Then I made the swap along with Bur. On turn 71 I founded my last city Chartres beside the copper on the south coast.
Turn 76 I completed the Apostolic Palace in Paris. I did this more for the hammer bonus, and never spread Chr. outside my borders at all. I would later get both the University of Sankore (turn 81 in paris, via an engineer rush) and the Spiral Minaret (turn 92 in Rheims) to further boost my religious buildings.
I also got Philosphy in turn 81 (Holy City: Tours) and Divine Right in turn 86 (Holy City: Lyons). Popping Islam in Lyons I felt was incredible luck, since it was already a Holy City (Chr.), and Chartres had no religion yet! I immediately considered Islam my 2nd religion, over Taoism. I also got a Prophet for the Christion shrine on turn 93.
Because of my inexperience at this level I pushed for Liberalism quickly. I got it and the free tech on turn 95 (took Printing Press), just before ending my first game session.
A quick look at my Isle around this time:
To open my 2nd session I looked through the tech tree to see exactly which techs I would need for the spaceship. By my count I needed 34 more techs total, and I pretty much grabbed just those techs (only exception was an early run to Democracy, for Emancipation and the Statue). I also noticed at this time that I seemed to have more unhappiness than I should, then realized it was cause I never got around to building police . A quick chariot build in each affected city covered that problem.
Most of this period was simply building: monasteries, temples, libraries, forges, universities, grocers, etc. Whenever a city ran out of immediate needs to build, I usually set them onto research. I popped a Scientist on turn 104 and used him for an Academy in Paris then. I finished the Statue on turn 112, and swapped to Merc. the same turn, since all my rivals were in Merc. anyway. I then got an Engineer on turn 113, which I saved for Mining Inc. Turn 116, I got another Prophet which I used on the Islam shrine. I was able to found Mining inc. on turn 124, and put it in Lyons, along with my 2 shrines and eventually Wall Street as well. Moai and Iron Works both went into Chartres. This led to late game production like this:
Got another Engineer in turn 126, which helped research Combustion, and a Spy in turn 128, which was used on an Espionage mission to Ramesses, just for something to do with him. No point in saving him for a Golden Age in this game :rolleyes: . Then I got a Merchant in turn 134 which went to Lyons to found Sid's sushi (with the seafood here, it was a no brainer) and swapped to Free Market. Got another Scientist in turn 140, which I spent on helping Fission along.
I finished Broadway on turn 143 in Orleans, Rock and Roll on turn 145 in Rheims, and Broadway on turn 147 in Tours. On turn 150 I swapped to Free Speech and popped an Artist. I just merged him into Paris for the marginal science boost I think, along with another I got in turn 154. Turn 151 I started my Apollo program in Chartres, and the finished on turn 155. Then I put 5 cities on thrusters. Completed the 3 Gorges in Marseilles on turn 162 with the help of an Engineer the popped on turn 160. Prophet in turn 163 went for the Tao Shrine.
On turn 166, Brennus built the UN (I had ignored Mass Media completely). To my surprise, I was nominated and actually pulled both Rams' and Asoka's votes to become U.N.Sec. So on turn 170 I decided to take a shot at a Diplo Vic. but didn't get it, as I expected. Didn't really matter, as I was rapidly researching and building spaceship parts, and on turn 175 I launched, the same turn that Ram. and Bren. both finished their Apollos'.
Six turn later, Victory!
Asoka had also finished his Apollo one turn before I landed.
All in all, I was proud of how I did in this game and in keeping my focus. I thank you, T-Hawk, again for the Adv.
And for Comparison purposes, my list of techs and the turn I acquired them. I didn't keep track of dates though. Took too much time to write them all down :neenernee .
Fishing (3)
Animal Husbandry (9)
Mining (12)
Pottery (16)
Mysticism (18 )
Meditation (21)
Priesthood (24)
Bronze Working (29)
Metal Casting (32, Oracle)
Writing (33)
Iron Working (41)
Sailing (44)
Monarchy (52)
Polytheism (54)
Masonry (55)
Monotheism (56)
Theology (56, Prophet)
Mathematics (60)
Code of Laws (63)
Currency (63, Merchant)
Calender (67)
Civil Service (74)
Paper (77)
Philosophy (81)
Divine Right (86)
Aplhabet (87)
Education (91)
Machinery (92)
Liberalism (95)
Printing Press (95, Liberalism)
Feudalism (96)
Guilds (98 )
Nationalism (100)
Construction (101)
Constitution (103)
Democracy (106)
Compass (107)
Optics (108 )
Astronomy (109)
Banking (110)
Economics (112)
Corporation (114)
Engineering (115)
Gunpowder (116)
Chemistry (117)
Replaceable Parts (118 )
Steam Power (119)
Steel (121)
Railroad (124)
Assembly Line (126)
Scientific Method (127)
Combustion (129, assist from Engineer)
Biology (131)
Medicine (134)
Physics (136)
Electricity (138 )
Radio (140)
Refrigeration (142)
Superconductors (145)
Industrialism (148 )
Rifling (149)
Artillery (150)
Rocketry (151)
Plastics (154)
Fission (155, Assist by Scientist)
Satellites (157)
Laser (160)
Fiberoptics (163)
Fusion (165)
Composites (168 )
Genetics (170)
Ecology (172, last SS tech)
then just for fun:
Hunting (173)
Archery (174)
Horseback Riding (175)
Aesthetics (176)
Literature (177)
Drama (178 )
Music (179)
Flight (180)
and I was researching Computers at game end
Going in I did some thinking about the setup. Remembering Epic 24, T-Hawk gave each nation one of each strategic resource. Because of that, I thought he would do the same for this Adv. Also, given that we start with a 330 turn Golden Age means that the Mausoleum and Taj Mahal are useless. It wasn't until I got into the game that I realized other aspects of this, namely double GPP and no anarchy.
My initial research went into Fishing to get the crabs online quickly, then animal husbandry for the cow. I swapped to a workboat in 3820 BC (turn 3) when Fishing was complete. Buddhism was FIDAL on turn 4 (Asoka) and Hinduism on turn 8 (Brennus). After AH I went to Mining, then Pottery. Early builds were worker (partial)>Workboat>finish worker> Workboat>Workboat. The workers first job was actually irrigating the wines.
Stonehenge was built on turn 13 (dunno who right offhand though), which reminded me about the Oracle. I decided to try to get it both for the free tech and for GPP. So I ran up the Mysticism>Meditation>Priesthood path next while pushing out my first settler after the third workboat. After that completed (on turn 26) I went onto the Oracle, while researching BW.
About this time I finally found the hut SE of Paris. Just got a Scout from it though. Judaism was founded about this time as well (Asoka again)
After BW, I went to Writing, thinking to use the Oracle for CoL, but when the Oracle was 1 turn away, with Writing 3 turns, I stopped and though for a few minutes. CoL would have given me a religion, but the GPP points would likely get me a prophet for Theology soon and I realized that, being industrious, Metal Casting and forges would likely be a better choice, so I went for that instead, finishing the Oracle in 2140 BC (turn 32).
Yes, I self built the Oracle in 6 turns . Wasn't this a fun Adventure?
After the Oracle I built another Settler (#2), then went Forge>Colossus. With this map, I figure all my cities would be on the coast, so the extra commerce will definitely help out. After Writing, I started researching IW, and met my first opponent which was Ramesses. We're close on score, which was a great relief to me for one major reason: this was my first game ever for Civ4 on Emporer difficulty .
When I finished IW I saw really for the first time that awful choice in the NE corner of stone, marble AND iron. I probably screwed it up, not realizing that I had to settle on either the stone or marble to get them, and instead settled on the Iron with my 4th city, Rheims. My 2nd city had gone next to the oasis and my 3rd in between the Horse, Silver, and another wine.
I was able to complete the Colossus on turn 45 and went onto another settler, being a little concerned about AI's possibly settling on my isle. Turn 46 saw the birth of my Prophet, and I had to quick run up the Poly>Masonry>Mono techs to use him to grab Theology. On turn 53 Ramesses got Confucianism, while I grabbed Christianity on turn 56, with Lyons as the holy city. By this time I had met Asoka, and finally I met Brennus on turn 57.
Turn 59 I noticed that no one had gotten the Pyramids yet so I put Paris on it. I had also founded Tours (#5) 1NE of the rice and Marseilles (#6) north of the river mouth around this time.
Turn 63 I popped a Merchat in Paris, which I used to grab Currency. I also swapped to Caste and Org Religion, with Christianity as my State religion. Since everyone had a different self founded State religion, I figured chances were extremely low for a Diplo victory, by anyone.
Got the pyramids in turn 67, and someone else got the Hanging gardens (again, not sure who). I intended to swap to Rep this turn but couldn't due to a recent switch, then promptly forgot to until I finished CS in turn 74. Then I made the swap along with Bur. On turn 71 I founded my last city Chartres beside the copper on the south coast.
Turn 76 I completed the Apostolic Palace in Paris. I did this more for the hammer bonus, and never spread Chr. outside my borders at all. I would later get both the University of Sankore (turn 81 in paris, via an engineer rush) and the Spiral Minaret (turn 92 in Rheims) to further boost my religious buildings.
I also got Philosphy in turn 81 (Holy City: Tours) and Divine Right in turn 86 (Holy City: Lyons). Popping Islam in Lyons I felt was incredible luck, since it was already a Holy City (Chr.), and Chartres had no religion yet! I immediately considered Islam my 2nd religion, over Taoism. I also got a Prophet for the Christion shrine on turn 93.
Because of my inexperience at this level I pushed for Liberalism quickly. I got it and the free tech on turn 95 (took Printing Press), just before ending my first game session.
A quick look at my Isle around this time:
To open my 2nd session I looked through the tech tree to see exactly which techs I would need for the spaceship. By my count I needed 34 more techs total, and I pretty much grabbed just those techs (only exception was an early run to Democracy, for Emancipation and the Statue). I also noticed at this time that I seemed to have more unhappiness than I should, then realized it was cause I never got around to building police . A quick chariot build in each affected city covered that problem.
Most of this period was simply building: monasteries, temples, libraries, forges, universities, grocers, etc. Whenever a city ran out of immediate needs to build, I usually set them onto research. I popped a Scientist on turn 104 and used him for an Academy in Paris then. I finished the Statue on turn 112, and swapped to Merc. the same turn, since all my rivals were in Merc. anyway. I then got an Engineer on turn 113, which I saved for Mining Inc. Turn 116, I got another Prophet which I used on the Islam shrine. I was able to found Mining inc. on turn 124, and put it in Lyons, along with my 2 shrines and eventually Wall Street as well. Moai and Iron Works both went into Chartres. This led to late game production like this:
Got another Engineer in turn 126, which helped research Combustion, and a Spy in turn 128, which was used on an Espionage mission to Ramesses, just for something to do with him. No point in saving him for a Golden Age in this game :rolleyes: . Then I got a Merchant in turn 134 which went to Lyons to found Sid's sushi (with the seafood here, it was a no brainer) and swapped to Free Market. Got another Scientist in turn 140, which I spent on helping Fission along.
I finished Broadway on turn 143 in Orleans, Rock and Roll on turn 145 in Rheims, and Broadway on turn 147 in Tours. On turn 150 I swapped to Free Speech and popped an Artist. I just merged him into Paris for the marginal science boost I think, along with another I got in turn 154. Turn 151 I started my Apollo program in Chartres, and the finished on turn 155. Then I put 5 cities on thrusters. Completed the 3 Gorges in Marseilles on turn 162 with the help of an Engineer the popped on turn 160. Prophet in turn 163 went for the Tao Shrine.
On turn 166, Brennus built the UN (I had ignored Mass Media completely). To my surprise, I was nominated and actually pulled both Rams' and Asoka's votes to become U.N.Sec. So on turn 170 I decided to take a shot at a Diplo Vic. but didn't get it, as I expected. Didn't really matter, as I was rapidly researching and building spaceship parts, and on turn 175 I launched, the same turn that Ram. and Bren. both finished their Apollos'.
Six turn later, Victory!
Asoka had also finished his Apollo one turn before I landed.
All in all, I was proud of how I did in this game and in keeping my focus. I thank you, T-Hawk, again for the Adv.
And for Comparison purposes, my list of techs and the turn I acquired them. I didn't keep track of dates though. Took too much time to write them all down :neenernee .
Fishing (3)
Animal Husbandry (9)
Mining (12)
Pottery (16)
Mysticism (18 )
Meditation (21)
Priesthood (24)
Bronze Working (29)
Metal Casting (32, Oracle)
Writing (33)
Iron Working (41)
Sailing (44)
Monarchy (52)
Polytheism (54)
Masonry (55)
Monotheism (56)
Theology (56, Prophet)
Mathematics (60)
Code of Laws (63)
Currency (63, Merchant)
Calender (67)
Civil Service (74)
Paper (77)
Philosophy (81)
Divine Right (86)
Aplhabet (87)
Education (91)
Machinery (92)
Liberalism (95)
Printing Press (95, Liberalism)
Feudalism (96)
Guilds (98 )
Nationalism (100)
Construction (101)
Constitution (103)
Democracy (106)
Compass (107)
Optics (108 )
Astronomy (109)
Banking (110)
Economics (112)
Corporation (114)
Engineering (115)
Gunpowder (116)
Chemistry (117)
Replaceable Parts (118 )
Steam Power (119)
Steel (121)
Railroad (124)
Assembly Line (126)
Scientific Method (127)
Combustion (129, assist from Engineer)
Biology (131)
Medicine (134)
Physics (136)
Electricity (138 )
Radio (140)
Refrigeration (142)
Superconductors (145)
Industrialism (148 )
Rifling (149)
Artillery (150)
Rocketry (151)
Plastics (154)
Fission (155, Assist by Scientist)
Satellites (157)
Laser (160)
Fiberoptics (163)
Fusion (165)
Composites (168 )
Genetics (170)
Ecology (172, last SS tech)
then just for fun:
Hunting (173)
Archery (174)
Horseback Riding (175)
Aesthetics (176)
Literature (177)
Drama (178 )
Music (179)
Flight (180)
and I was researching Computers at game end