This game I will use less date timestamps and more of an informal report and include more of my thinking of what is going on at the time. Still being new to this game, I struggle with transcribing thoughts to paper. I started and finished this game in 1 sitting (less than 24 hours after the game was posted.) I added some varients of my own as well (see below.)
Variant per host is I am unable to research/invade or steal/trade shield techs without penalties. Shouldn’t be a problem as this is the tech field I prioritize the least in every game. No shield1 on ships either. Shouldn’t be an issue either.
Additional Variant: No spying EVER. We are proud birds, not shady shape shifters.
Additional Variant: No invasions ever. We are proud birds and will never use other people’s buildings. Bird buildings are the best! Glass and remake!
Additional Variant: No bases all game. We are flying birds. We do not fight in our nest! That is absurd!
Lets look at the map. 5 AI’s are located within 8 yellow stars. This gives it a high likelihood that 2 of the 3 yellow stars nearby hold our enemies. Will need to get a scout blockade up soon, but will wait till I can get 5 or so a turn (following Sirian's model.) There is only 1 world in range, so I send my colony ship there. Send my 2 scouts north to the red star and southwest to the green star.
Colonize Neptunus and it is fertile! Send 14 million over in 1 batch, and since it is fertile, I won’t be trickling it. I find the Guardian at the red star. That blows, I am down to 1 scout. Once I can build a 5 pack, I will pump out 10 scouts.
I scout a bunch of planets, 2 Radiated, 2 Barren, 1 asteroid field and 1 Dead planet. Then there are 4 planets I can settle; One within range, Two I will need range4, and One I will need range 6. Also of note is that Rha is not AI inhabited. I trickle back to my home planet and max population in 2321 and factories in 2324.
Research range4 by 2330 and go for range6. Colonize Crypto in 2332 and send 27 million from Neptunus. 2336 Silicoid are at 6 systems. Antares also has NO AI. Wow. This means the 5 AI are in the 6 other stars. I have an isolated start, which should translate into an easy win. Colonize Aurora in 2338 and in 2342 I scare a human scout away from Tau Cygni with my colony ship and colonize it. Send pop from Neptunus and Crypto.
2344 I learn range6 and go for warp3. It was a difficult choice, as I love warp2 cheap cost, but I won’t be going much more research into propulsion for a while as I will now be switching focus to Planetology which is IT10.
2347 I meet an armed Darlok fighter at Antares, which means my colony ship which will pop out next turn will need some support. In addition, this means they probably have settled the blue start a little to the NW. I considered sending it to Zhardan instead, but instead pumped out a fighter (mark1 computer) a turn from Crypto, which will mean I will have 2v1 and my defensive bonus should carry me. I scout Helos and the Darlok indeed have a dome there.
2350 IT10 hits at 41%. I go for Dead. Send a fighter to Zhardan. Scout humans at Qualye, even though a Silicoid dome is there. Obviously they are allied with half the map by now. It just seems so early! Silicoid own Trax as well.
What was funny about range6 is I got it so I could colonize Darrien, not realizing it was poor, and I actually didn’t send a ship there for several decades once I realized my mistake. I ended up utilizing range6 to poach Antares and Zhardan from the Silicoid though, so still worth it. I just hope I don’t lose Rha cause I didn’t go any LR lasers this game.
In 2354, I colonize Antares and meet 9PE Silicoid. WOW. 9 planets in 54 years. haha Sign up for 25 BC trade. They have Mark2, but want range6 for it and no way am I losing Rha that easily! According to a census, I am the leader in population followed by the Darlok. In 2358, Silicoid colonize Vox. This puts them in range of Rha. I am not going to get it.
In 2359, I colonize Zhardan. I also pumped 2 LR lasers out of my Homeworld and sent them to Rha. In 2363 we have the vote. Wow that is early. It is the Darlok and me. Everyone abstains and I throw my 4 votes for Darlok giving them 8/18. Shoot! Not enough for Final War. Just kidding. I switch all planets to research as Dead is at 9%. Next turn I will leave these worlds on research while I pre-build a dead ship from my home-world.
2365 I learn Dead@21% and am set to build a Dead Colony Ship in 2 turns. My 2 LR lasers reach Rha next turn as well. Things look good. I move research into Construction. Hopefully, I will get RIW. But I don’t. I get IIT9 instead. Choose IT30 from Planetology.
Horrible news! An armed colony ship from the Humans is at Rha. 2 medium lasers can’t beat it I think, so I retreat and they colonize Rha. I was thinking I only had to defend it against Silicoid because it was Dead, but turns out it is Barren and I wasn’t paying 2 close of attention. (Silicoid hadn’t armed their colony ships yet.) I meet the 5PE Humans and start 40BC trade (minimum.)
Unfortunately, both Humans and Silicoids are diplomats. This means I need a voting block ASAP because once those Silicoids fill those planets I will be in trouble. Hopefully the Darlok stay big for a while.
2372 Krypto maxes out factories and I learn IIT9 and go for my only choice, Duralloy armor. At 2374 we have the next vote and this time its me and the Darlok’s 5 votes each for Darlok so they get 10/21. Silicoid also have 5 votes, so they are catching up in population.
2375 Colonize Tao and Ryoun. Silicoid ask me to up trade to 275. I say no as my 25BC isn’t profitable yet and I want a relations boost from eventually going up, not a downswing. (At least from how I understand the trade system.) I sent 32 million to Tao from Neptunus. I want that planet up and running ASAP. I eventually send pop to Ryoun as well.
In 2382, I colonize Darrien. I learn Deep Space Scanner at 2% when Duralloy is at 20% and still not researched yet! I finally get it and there is no RIW in sight. I go for IIT7 instead of AutoRepair or Battle Suits and switch production over to Computers/Planetology. I should have just stayed in Planetology all game. As I have no more planets to colonize for a while, and have a total of 5 small fighters (I scrapped the 2 LR lasers the second they left Rha) I sign a NAP with Silicoid/Humans.
Research on Jammer2 finishes and I go for Mark4 instead of a better scanner. In 2392, Tao maxes out and I put it on reserve spending, and then pump that into Ryoun and Darrien as all my other planets are maxed. First event of the game! Antares goes fertile. Pretty much a worthless event, but better than bad.
2399 we have the vote and it is my race against the Silicoids. Everyone votes for them except the Darlok and I, for a final vote of 14/27 for them. Silicoid come to me and ask to up trade to 250 BC. This time I say yes. I still don’t pop my IT30 even though it is at 33% and I have been waiting forever!
IT30 pops next turn at 39% and I go for Soil Enrichment. I spend the next 10 turns playing SimCity with transferring pop from my 2 fertile planets everywhere and maxing out factories again and continue to transfer reserves, as needed everywhere. I up my trade agreement with the humans to 300 BC.
I get a “Withdraw or Die” message from the Humans. Some diplomats they are! I must be getting to big. I check the map and I have no ships at any of their planets and I check my relations and it fell from amiable to relaxed. Being that my weapons tech is still level 1 even though its past 2400. I’m not exactly prepared for war here. FARMERS GAMBIT FTW!
2412 I get Soil Enrichment and go for IT40. I can’t believe no waste cleanup techs yet I put some research into weapons and trade Jammer2 for hand lasers so I can start on a slightly higher tier and I go for HyperX Rockets.
2417 I get Mark4 and go for IRC4. I have no waste cleanup though, so I drop the spending in computers considerably. Warp3 is at 10% even though I have had no more than 1 click it in for the past 73 years! LOL Excellent in propulsion helps I guess.
2419 I learn HyperX and go for Neutron Blaster. In 2420, I learn warp3 and go for warp4. In 2423 I learn IIT7 and go for Zortium Armor. STILL NO RIW!!!!
Time for the vote. The Silicoids get 15 of 31 and I abstain with my 11. I have a veto. I am not sure if I can keep it for long though. I may need to go to war in about 100 years. I’m a little slow on the warmongering side of things. My poor planet finally maxes factories! All planets are on tech except Tau, which is on Reserve spending. I’d start building fighters if my neighbors weren’t calm/amiable and diplomats. I know Silicoid is aggressive, but I’m not worried. Haha.
I learn Neutron blaster and go for the cheaper Anti-Matter Bomb. I have been checking trade offers every 10 turns or so and now the Silicoid are offering Merc Missiles for Soil Enrichment. I take it, but don’t trade with the Humans. I love Merc Missiles. If my race ever decided to overthrow me and build bases they will have something decent on them. But that will not happen. I shouldn’t have spent any research points in Weapons lol.
I get IT40 and go for cloning. I didn’t realize earlier that I “went back” for IT40, otherwise I would have skipped it. This way at least I should maintain my veto. Gienah goes poor (Darlok.) Better than me! I get Zortium Armor and go Exoskeleton. STILL NO RIW! In 2441 the Silicoid ask me to up my trade agreement from 250 to 275. What are they smoking?? I’m making about 150 a turn from the trade and probably 25 years from maturity and they want to half the ratio for an extra 25BC? Morons! I am almost at 5k in reserves. I need to think of a way to spend this (poor it into research or war?)
2443 Meklar have been genocided by Darloks. I learn Cloning and Fusion Drives and go for GAIA and warp5. Everyone votes for the Silicoid again except me. 20/32. I learn IRC4 but don’t upgrade as I couldn’t handle the costs. I go for Advanced Scannor. I get Exoskeleton and go for Andrium armor. Still no RIW (sniff). I get a quake at Neptunus, which kills 21 million and destroys 80 factories.
I get anti-matter bombs and go for anti-matter torpedoes. I get GAIA and go for COMPLETE ECO RESTORATION!!! Finally. I get warp5 and go for range10. In 2474 the vote occurs and the Silicoids get 23 out of 36. WHEW! Exactly 2/3rd but not more than that. I get Eco Restration at 20% and my costs just went WAY DOWN!!! Sweet. I go for IT80. I spend 4k of my 13.5k reserves on factory buildings. I get the supernova event at Antares with a 12 year deadline. I put max reserve spending into the planet. Even with this my research output is more than double (was 1800 now is 3800) Once the supernova passes I will probably be at 4x what I was before Eco Restoration. A couple turns later and all my planets max factories and I’m pumping 6k worth of research out.
I build my solar reju and learn Advanced Scanner, go for mark6. Tech output is 7119. I increase my trade agreements (which are fully mature) with the Silicoids to 1750 and with the Humans to 550. I learn torpedoes and go for Phasors. I get IT80 and go back for Universal Antidote. I spend the rest of my reserves on population and factories. I learn Andrium and go for Tritanium Armor.
2499 Humans abstain in the next vote so Silicoids get 17/38. 2501 Tech output is 8500 with Tao back on reserve spending. This is compared to 1800 25 turns ago!!! All planets maxed pop/factories. I get range10 and meet the 8PE Darlok. I go for high energy focus and start up minimal trade 115BC with the shapeshifters. They refuse a NAP (maybe because I have 5 small 1-laser fighters and no bases haha) and relations are uneasy. I get the merchant event for 2k. Brings me from 6800 to 8800.
2510 I learn Mark6 go for Jammer7. I learn Phasor and start Herc Missiles. I learn Trit Armor and go for Battle Armor. The Humans tell me to cease expanding or else! I get High Energy Focus and go for Subspace teleporter. I get antidote and go for Advanced Cloning. I get the newest Jammer and go for hyperspace communications. I get Herc Missiles and go for Neutronium Bomb.
2524 The vote occurs and Humans abstain with their 5 votes. I have 18 out of 40 votes and abstain as well. Everyone else votes for Silicoids. I get the subspace teleporter and go for indictor. The Darlok warn me of Bird Madness. In 1993 did they know what avian flu was? H1N1 FTL. Their relations with me are neutral now.
I learn Advanced Cloning and go for Complete Terraforming. I get Armor and go for Complete Waste Elimination. I get Hyperspace communications and go IRC6. I get Herc missiles and go for Particle Phasor. Ryoun gets the irradiated event
Well it looks like the Silicoid have range to reach the 2 radiated planets by me and are sending a colony ship and a huge fleet of huge/large designs. I cancel the NAP and start pumping out small warp4 mark4 Phasors with subspace teleporter. In 3 turns I have 1300 waiting for them (reserve spending) at the planet and I win by 300 ships. 1000 birds died today, the first deaths since we met the Guardian. Silicoid declare war. I dial up the Darlok but they are unwilling to join me. The humans however join for 1975 BC.
I start pumping small designs of Phasors and a bomber and sending them to the front lines. It is time to start War! My people may be a bit sloppy and overconfident, but we can sure push out the numbers fast! We have the vote. I vote for myself and the humans join me for 23 out of 40 votes. After dialing up the Darlok every turn, they finally agree to War for Fusion drives. Haha. However the next turn, the Darlok declare war on us!!! Wow.
2553 was a big year for me. I bombed 4 planets and colonized 3 of them getting the 13 planet message. The following year bomb 3 more Silicoid planets and 1 Darlok planet. The Humans come to me to give me their undying loyalty, I accept! I learn Complete Terraforming and then start at the bottom of the tree. I get the next benchmark warning GNN message and meet the 3PE Kats.
2558 GENOCIDE SILICOID
2561 GENOCIDE DARLOK (also in news leaders preparing to merge message) I learn whatever weapons tech I was on and go for scatterparkX etc etc etc.
I take out the Guardian for revenge for killing my scout. This was our glorious fleet’s only loss in 2 centuries of our civilization until the war. I don’t learn any force field techs from it. I learn 1 day later, if I got a tech I would have been penalized. Way to include that late!!! lol No harm no foul. I colonize Orion and wait for the vote, which I win with 24/32.
GG 2575
Rename file from .doc to .gam to view
Variant per host is I am unable to research/invade or steal/trade shield techs without penalties. Shouldn’t be a problem as this is the tech field I prioritize the least in every game. No shield1 on ships either. Shouldn’t be an issue either.
Additional Variant: No spying EVER. We are proud birds, not shady shape shifters.
Additional Variant: No invasions ever. We are proud birds and will never use other people’s buildings. Bird buildings are the best! Glass and remake!
Additional Variant: No bases all game. We are flying birds. We do not fight in our nest! That is absurd!
Lets look at the map. 5 AI’s are located within 8 yellow stars. This gives it a high likelihood that 2 of the 3 yellow stars nearby hold our enemies. Will need to get a scout blockade up soon, but will wait till I can get 5 or so a turn (following Sirian's model.) There is only 1 world in range, so I send my colony ship there. Send my 2 scouts north to the red star and southwest to the green star.
Colonize Neptunus and it is fertile! Send 14 million over in 1 batch, and since it is fertile, I won’t be trickling it. I find the Guardian at the red star. That blows, I am down to 1 scout. Once I can build a 5 pack, I will pump out 10 scouts.
I scout a bunch of planets, 2 Radiated, 2 Barren, 1 asteroid field and 1 Dead planet. Then there are 4 planets I can settle; One within range, Two I will need range4, and One I will need range 6. Also of note is that Rha is not AI inhabited. I trickle back to my home planet and max population in 2321 and factories in 2324.
Research range4 by 2330 and go for range6. Colonize Crypto in 2332 and send 27 million from Neptunus. 2336 Silicoid are at 6 systems. Antares also has NO AI. Wow. This means the 5 AI are in the 6 other stars. I have an isolated start, which should translate into an easy win. Colonize Aurora in 2338 and in 2342 I scare a human scout away from Tau Cygni with my colony ship and colonize it. Send pop from Neptunus and Crypto.
2344 I learn range6 and go for warp3. It was a difficult choice, as I love warp2 cheap cost, but I won’t be going much more research into propulsion for a while as I will now be switching focus to Planetology which is IT10.
2347 I meet an armed Darlok fighter at Antares, which means my colony ship which will pop out next turn will need some support. In addition, this means they probably have settled the blue start a little to the NW. I considered sending it to Zhardan instead, but instead pumped out a fighter (mark1 computer) a turn from Crypto, which will mean I will have 2v1 and my defensive bonus should carry me. I scout Helos and the Darlok indeed have a dome there.
2350 IT10 hits at 41%. I go for Dead. Send a fighter to Zhardan. Scout humans at Qualye, even though a Silicoid dome is there. Obviously they are allied with half the map by now. It just seems so early! Silicoid own Trax as well.
What was funny about range6 is I got it so I could colonize Darrien, not realizing it was poor, and I actually didn’t send a ship there for several decades once I realized my mistake. I ended up utilizing range6 to poach Antares and Zhardan from the Silicoid though, so still worth it. I just hope I don’t lose Rha cause I didn’t go any LR lasers this game.
In 2354, I colonize Antares and meet 9PE Silicoid. WOW. 9 planets in 54 years. haha Sign up for 25 BC trade. They have Mark2, but want range6 for it and no way am I losing Rha that easily! According to a census, I am the leader in population followed by the Darlok. In 2358, Silicoid colonize Vox. This puts them in range of Rha. I am not going to get it.
In 2359, I colonize Zhardan. I also pumped 2 LR lasers out of my Homeworld and sent them to Rha. In 2363 we have the vote. Wow that is early. It is the Darlok and me. Everyone abstains and I throw my 4 votes for Darlok giving them 8/18. Shoot! Not enough for Final War. Just kidding. I switch all planets to research as Dead is at 9%. Next turn I will leave these worlds on research while I pre-build a dead ship from my home-world.
2365 I learn Dead@21% and am set to build a Dead Colony Ship in 2 turns. My 2 LR lasers reach Rha next turn as well. Things look good. I move research into Construction. Hopefully, I will get RIW. But I don’t. I get IIT9 instead. Choose IT30 from Planetology.
Horrible news! An armed colony ship from the Humans is at Rha. 2 medium lasers can’t beat it I think, so I retreat and they colonize Rha. I was thinking I only had to defend it against Silicoid because it was Dead, but turns out it is Barren and I wasn’t paying 2 close of attention. (Silicoid hadn’t armed their colony ships yet.) I meet the 5PE Humans and start 40BC trade (minimum.)
Unfortunately, both Humans and Silicoids are diplomats. This means I need a voting block ASAP because once those Silicoids fill those planets I will be in trouble. Hopefully the Darlok stay big for a while.
2372 Krypto maxes out factories and I learn IIT9 and go for my only choice, Duralloy armor. At 2374 we have the next vote and this time its me and the Darlok’s 5 votes each for Darlok so they get 10/21. Silicoid also have 5 votes, so they are catching up in population.
2375 Colonize Tao and Ryoun. Silicoid ask me to up trade to 275. I say no as my 25BC isn’t profitable yet and I want a relations boost from eventually going up, not a downswing. (At least from how I understand the trade system.) I sent 32 million to Tao from Neptunus. I want that planet up and running ASAP. I eventually send pop to Ryoun as well.
In 2382, I colonize Darrien. I learn Deep Space Scanner at 2% when Duralloy is at 20% and still not researched yet! I finally get it and there is no RIW in sight. I go for IIT7 instead of AutoRepair or Battle Suits and switch production over to Computers/Planetology. I should have just stayed in Planetology all game. As I have no more planets to colonize for a while, and have a total of 5 small fighters (I scrapped the 2 LR lasers the second they left Rha) I sign a NAP with Silicoid/Humans.
Research on Jammer2 finishes and I go for Mark4 instead of a better scanner. In 2392, Tao maxes out and I put it on reserve spending, and then pump that into Ryoun and Darrien as all my other planets are maxed. First event of the game! Antares goes fertile. Pretty much a worthless event, but better than bad.
2399 we have the vote and it is my race against the Silicoids. Everyone votes for them except the Darlok and I, for a final vote of 14/27 for them. Silicoid come to me and ask to up trade to 250 BC. This time I say yes. I still don’t pop my IT30 even though it is at 33% and I have been waiting forever!
IT30 pops next turn at 39% and I go for Soil Enrichment. I spend the next 10 turns playing SimCity with transferring pop from my 2 fertile planets everywhere and maxing out factories again and continue to transfer reserves, as needed everywhere. I up my trade agreement with the humans to 300 BC.
I get a “Withdraw or Die” message from the Humans. Some diplomats they are! I must be getting to big. I check the map and I have no ships at any of their planets and I check my relations and it fell from amiable to relaxed. Being that my weapons tech is still level 1 even though its past 2400. I’m not exactly prepared for war here. FARMERS GAMBIT FTW!
2412 I get Soil Enrichment and go for IT40. I can’t believe no waste cleanup techs yet I put some research into weapons and trade Jammer2 for hand lasers so I can start on a slightly higher tier and I go for HyperX Rockets.
2417 I get Mark4 and go for IRC4. I have no waste cleanup though, so I drop the spending in computers considerably. Warp3 is at 10% even though I have had no more than 1 click it in for the past 73 years! LOL Excellent in propulsion helps I guess.
2419 I learn HyperX and go for Neutron Blaster. In 2420, I learn warp3 and go for warp4. In 2423 I learn IIT7 and go for Zortium Armor. STILL NO RIW!!!!
Time for the vote. The Silicoids get 15 of 31 and I abstain with my 11. I have a veto. I am not sure if I can keep it for long though. I may need to go to war in about 100 years. I’m a little slow on the warmongering side of things. My poor planet finally maxes factories! All planets are on tech except Tau, which is on Reserve spending. I’d start building fighters if my neighbors weren’t calm/amiable and diplomats. I know Silicoid is aggressive, but I’m not worried. Haha.
I learn Neutron blaster and go for the cheaper Anti-Matter Bomb. I have been checking trade offers every 10 turns or so and now the Silicoid are offering Merc Missiles for Soil Enrichment. I take it, but don’t trade with the Humans. I love Merc Missiles. If my race ever decided to overthrow me and build bases they will have something decent on them. But that will not happen. I shouldn’t have spent any research points in Weapons lol.
I get IT40 and go for cloning. I didn’t realize earlier that I “went back” for IT40, otherwise I would have skipped it. This way at least I should maintain my veto. Gienah goes poor (Darlok.) Better than me! I get Zortium Armor and go Exoskeleton. STILL NO RIW! In 2441 the Silicoid ask me to up my trade agreement from 250 to 275. What are they smoking?? I’m making about 150 a turn from the trade and probably 25 years from maturity and they want to half the ratio for an extra 25BC? Morons! I am almost at 5k in reserves. I need to think of a way to spend this (poor it into research or war?)
2443 Meklar have been genocided by Darloks. I learn Cloning and Fusion Drives and go for GAIA and warp5. Everyone votes for the Silicoid again except me. 20/32. I learn IRC4 but don’t upgrade as I couldn’t handle the costs. I go for Advanced Scannor. I get Exoskeleton and go for Andrium armor. Still no RIW (sniff). I get a quake at Neptunus, which kills 21 million and destroys 80 factories.
I get anti-matter bombs and go for anti-matter torpedoes. I get GAIA and go for COMPLETE ECO RESTORATION!!! Finally. I get warp5 and go for range10. In 2474 the vote occurs and the Silicoids get 23 out of 36. WHEW! Exactly 2/3rd but not more than that. I get Eco Restration at 20% and my costs just went WAY DOWN!!! Sweet. I go for IT80. I spend 4k of my 13.5k reserves on factory buildings. I get the supernova event at Antares with a 12 year deadline. I put max reserve spending into the planet. Even with this my research output is more than double (was 1800 now is 3800) Once the supernova passes I will probably be at 4x what I was before Eco Restoration. A couple turns later and all my planets max factories and I’m pumping 6k worth of research out.
I build my solar reju and learn Advanced Scanner, go for mark6. Tech output is 7119. I increase my trade agreements (which are fully mature) with the Silicoids to 1750 and with the Humans to 550. I learn torpedoes and go for Phasors. I get IT80 and go back for Universal Antidote. I spend the rest of my reserves on population and factories. I learn Andrium and go for Tritanium Armor.
2499 Humans abstain in the next vote so Silicoids get 17/38. 2501 Tech output is 8500 with Tao back on reserve spending. This is compared to 1800 25 turns ago!!! All planets maxed pop/factories. I get range10 and meet the 8PE Darlok. I go for high energy focus and start up minimal trade 115BC with the shapeshifters. They refuse a NAP (maybe because I have 5 small 1-laser fighters and no bases haha) and relations are uneasy. I get the merchant event for 2k. Brings me from 6800 to 8800.
2510 I learn Mark6 go for Jammer7. I learn Phasor and start Herc Missiles. I learn Trit Armor and go for Battle Armor. The Humans tell me to cease expanding or else! I get High Energy Focus and go for Subspace teleporter. I get antidote and go for Advanced Cloning. I get the newest Jammer and go for hyperspace communications. I get Herc Missiles and go for Neutronium Bomb.
2524 The vote occurs and Humans abstain with their 5 votes. I have 18 out of 40 votes and abstain as well. Everyone else votes for Silicoids. I get the subspace teleporter and go for indictor. The Darlok warn me of Bird Madness. In 1993 did they know what avian flu was? H1N1 FTL. Their relations with me are neutral now.
I learn Advanced Cloning and go for Complete Terraforming. I get Armor and go for Complete Waste Elimination. I get Hyperspace communications and go IRC6. I get Herc missiles and go for Particle Phasor. Ryoun gets the irradiated event
Well it looks like the Silicoid have range to reach the 2 radiated planets by me and are sending a colony ship and a huge fleet of huge/large designs. I cancel the NAP and start pumping out small warp4 mark4 Phasors with subspace teleporter. In 3 turns I have 1300 waiting for them (reserve spending) at the planet and I win by 300 ships. 1000 birds died today, the first deaths since we met the Guardian. Silicoid declare war. I dial up the Darlok but they are unwilling to join me. The humans however join for 1975 BC.
I start pumping small designs of Phasors and a bomber and sending them to the front lines. It is time to start War! My people may be a bit sloppy and overconfident, but we can sure push out the numbers fast! We have the vote. I vote for myself and the humans join me for 23 out of 40 votes. After dialing up the Darlok every turn, they finally agree to War for Fusion drives. Haha. However the next turn, the Darlok declare war on us!!! Wow.
2553 was a big year for me. I bombed 4 planets and colonized 3 of them getting the 13 planet message. The following year bomb 3 more Silicoid planets and 1 Darlok planet. The Humans come to me to give me their undying loyalty, I accept! I learn Complete Terraforming and then start at the bottom of the tree. I get the next benchmark warning GNN message and meet the 3PE Kats.
2558 GENOCIDE SILICOID
2561 GENOCIDE DARLOK (also in news leaders preparing to merge message) I learn whatever weapons tech I was on and go for scatterparkX etc etc etc.
I take out the Guardian for revenge for killing my scout. This was our glorious fleet’s only loss in 2 centuries of our civilization until the war. I don’t learn any force field techs from it. I learn 1 day later, if I got a tech I would have been penalized. Way to include that late!!! lol No harm no foul. I colonize Orion and wait for the vote, which I win with 24/32.
GG 2575
Rename file from .doc to .gam to view