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Epic 27 - Amelia's Early Internet

Due to some hardware failure i lost my note document... so this will be brief.

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I settled in place after moving my Warrior S. Research to Agriculture, Worker first, move my Warrior E to scout, who died to hut barbs before finding anything.
Erm, wonderful.

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Ok, after my Worker was done, immediately started on a second warrior. A warrior going left found Isabella, than Mao. I kept beelining Techs, relying upon the Internet to get the outdated ones. Bronze Working, Animal Husbandry. Founded my second city for the copper.

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Normally it's an exploit to attack the AIs early, but since this is early war, i decided to stunt Isabella.

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ANOTHER GEMS! 2 tourney maps, 2 gems? Woah.

A Warrior to the right found Pacal, than suddenly i had 3 more enemies by other people finding me. Uh oh. But that also unlocked a lot of my techs.


A third city was soon found. This however was the extent i could expend, as i was soon under attack.

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Chinese swordies, oh my! Also, notice that Spanish Archer on the hill, stopped my from irrigating wheat like forever (it was pillaged). Of course, swordies were no match for axes, and axes were no match for Archers, so they basically suicided.

Unfortunately, at Tokyo, it wasn't all that good.

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I shuffled another HA inside, (it was my only source of Horse!), and it withstood the attack without problem. Bring in a couple more archers, look comfortable for a moment, oh my.

This is where i lost. Three HAs (All at combat 1/Shock), attacking at 90% each, ALL LOST. WHAT? That was my entire mobile army, and with them dead i was lost.

Worse came to worse. Axes against Swords lost. Spears against HAs lost. At like 85% each. I honestly gave up hope after 6 units of mine died at 85-90% odds, but i played on.

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Well, f. There was simply no time to bring in new units, so i had an axe, a horse, and an archer, with walls completing.
Needless to say, that wasn't enough, and boom there goes my third city.

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Confucius says, worship me if you want to survive. Needless to say i did want to survive!

That was the start of the end, and soon 3 other civs brought their armies against poor Kyoto, and that was that.

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Game, set, and match.
WAIT!
How long could i last?

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Wave 1. As someone once said, an attack must be a Dagger (Sneaky enough that the player doesn't see it coming) or a Sledge (Big enough that the player just can't do anything). This was not a Sledge, and the 30 + units suicided.

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Wave 2. By this time they brought Cats, so i was in deep trouble. However, i put research at 0 and used the internet for techs. Also got Bureaucracy now, which i swapped to, in order to build more. more!

Surprisingly, this lasted enough for...

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Longbowman! I was safe for now, nothing could get in.

By now, i had a secret plan. Samurai! I was dearly hoping for Machinery to get them... and when i finally got it...

I discovered they need Iron, and IRON ONLY.

WHAT? Didn't Maceman use copper? Urgh. Tell me why i hate the jap civ.

So, back to Longbowman.

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Longbows in cities slaughter all Classical units for breakfast, and the Chariot was a Medic 3. Needless to say nothing came through. It took an average of like 60 units to kill one Longbow, and that was before he was promoted.

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I'll record this as my highest EXP unit. I think he reached 140+ before he died, but since there was no screenshot, oh well.

Then of course, they brought the bigger guns.
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Sure, one Mace or two isn't threatening, but when 15 of them comes together, everything was going to die, and it included me.

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The sad fate of a loyal Axeman.

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Well, that's it. Game, set and match, on turn 282.

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This is my extremely powerful GNP graph. Needless to say i was bottom in every category. Period.

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However, this was the list of units i killed, and i'm proud of the Japanese for being stubborn till the very end.

So, there ends the story of the Japanese. Although i primarily blamed the Random Generator for my loss, i also had a lot of screw up moments. So, i improved a lot. Thanks T-Hawk for this game.
Reply

nice report

one thing I noticed was the axe which you gave cover, shock and formation. Wouldn't it have been better to give it one of those + combat promotions and specialize your units a bit more?
"We are open to all opinions as long as they are the same as ours."
Reply

Ok, i can't remember that incident. I normally put them specialized, but that guy... was smoking weed i think lol.

I can't really remember this game already... finished it like one month ago... so i'm afraid i can't answer why i did those ><
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Well, sorry to hear about your loss. It made for a great story though, especially holding out for 70+ turns with a single city. nod

Just remember, huts on Deity in this game are like Deity huts in Civ3 - don't go inside! Only bad things are likely to result.
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Hey, I didn't know either that samurai require iron only. But it was accessible in the northern area which was pretty easy to defend. Too bad you lost Kyoto before you ever settled north. And ouch on those bad combat breaks, but glad you stuck it out to the bitter end.

I see you were researching Code of Laws? I can understand wanting a religion, but those 800 beakers could have been gold for axeman and spearman upgrades instead. It also looks like you researched Iron Working?
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I got Code of Laws through a GP i think. I don't really like getting techs from the Internet, on the theory that if you do get that through the Internet you are just going to have the same level units as the opponents, and since it's a 1v6 same level just isn't going to cut it.

Edit: Was trying to remember why i didn't expand north, and i got it. Spain had an archer on the hill, and for some reason Egyptian War Chariots were piling it from the North as well. You simply can't expand towards 3 incoming WCs (and a Hill Archer).
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Okay, this is great:

Quote:I honestly gave up hope after 6 units of mine died at 85-90% odds, but i played on.

and

Quote:Game, set, and match.
WAIT!
How long could i last?

Better to burn out than to fade away....

I think you were right about going deeper in the tech tree for techs. There's enough breadth in the tech tree that relying entirely on the Internet seems to put you a little too far behind all those AIs united in wanting your destruction.

Bummer about the early hut hostiles too. But maybe they went and bothered the AIs after your encounter with them? I've always wondered about that....

That stack from Kublai in 625BC was much bigger than anything the AIs sent my way...at least that early. Maybe he had better hut luck. smile
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I don't know... it just seems that my game was much harder than everyone else's. I saw people expending to like 6 cities early, whereas by like turn 95 i was constantly under attack by Archers (Check out that turn 135 screenshot where there's a Spanish Archer on the hill... it would remain there for another 100 turns, not allowing me to farm the wheat. I thought it was bugged or something, but when i finally sent out a worker he was instantly attacked and killed), and when all 6 civs are sending you Archers you can't really expand. It took me all my resources just to manage to build that third city, and when Kublai sent that stack (Bigger than anything i've ever seen a Monarch AI send early), it just... took me out of the game i guess.
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