Succession Game suggestion:
Onward 2 Civ5!
Guiding Principle: The wondrous appeal of the number 2!
In the beginning, everything was the same. All was identical to itself. There could be only one. And there was only one. Then something changed. Uniqueness was compromised; homogeneity was shattered. Differences appeared. Where there had been one, there was now...[SIZE="4"]2[/SIZE]!
Variant: We simply revel in the number 2. It guides all of our decisions. Examples:
I think that's 2x2x2 examples of 2ishness already, which is enough. So I'd better see if this is appealing or not.
Onward 2 Civ5!
Guiding Principle: The wondrous appeal of the number 2!
In the beginning, everything was the same. All was identical to itself. There could be only one. And there was only one. Then something changed. Uniqueness was compromised; homogeneity was shattered. Differences appeared. Where there had been one, there was now...[SIZE="4"]2[/SIZE]!
Variant: We simply revel in the number 2. It guides all of our decisions. Examples:
- We will need an even number of players. Preferably 2x2 or 2x2x2. It will be beyond awesome if for each player, this is their 2nd game of Civ5 ever. Skill level is not important. Fun and humor are. We seek inclusion and diversity rather than perfection or microanalysis.
- We will attempt to discover technologies in pairs. (Research until one turn remains, then swap to a different tech so that both techs may be completed consecutively.
- We will always have 2xn cities. (I am sure some kind soul 2 be named later will be willing 2 generate a save for us and give us 2 settlers so we can start on the right foot...err...on both feet!)
- Impromptu glorifications of 2 will be most praiseworthy. (E.g. "I finished 2 farms this turnset!")
- If only one civ declares war on us, we will naturally need 2 immediately declare upon another.
- Obviously, we don't want 2 win the game, we want 2 finish right behind the leader and in the same fashion (space, culture, or whichever).
- We cannot start until the brave souls of the first RB Civ5 SG team have kicked off their event.
- If anyone takes any rule 2 seriously, we will have 2 .
I think that's 2x2x2 examples of 2ishness already, which is enough. So I'd better see if this is appealing or not.