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SPOILER - Louisrence of Arabia - Ad Hoc

next turn rolled round with an opening peace offer from TT, not being able to see what he'd done with his troops and with a need to expand i accepted.

Ruff has agreed to the NAP extension with the caveat that no one is told about it huh

My first dot map, red is to be my first settled city followed by yellow. BUT note the boundary for a barb city to the south, a free city would be much appreciated loljive

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Quote:at the same time he promoted all the impis to C1 and Shock. Thank you my two Gods my axes attacked and i killed 4 impis for the loss of 1 axe exactly to the odds.

I didn't understand this - did you mean that those were bad promotions for him to use?

What kind of odds did an axe get on a shock impi in the woods?
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No, it just meant that after the combat he couldn't promote and heal.

odds went down from about 75 to 63, which still meant from 5 combats i'd win three, TT one with a toss up for the last combat... always remembering of course that God does not play dice lol
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And finally got a second city up, next settler in two turns. it got a free religion spread.... obviously the religion i'm not banghead

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And third city is up. This will be my main military city

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Well not much to say at the moment, building my three cities with granaries as the first build. Food is power lol

Have negotiated a 31 turn NAP with TT until turn 100, which enables peaceful expansion in the east, just have to keep an eye on Ruff now.

On an unrelated item AH, came in and horses are under the plains town.... however i don't need horses for now, if i can get to guilds without needing them then Camel Archers are horseless, so perhaps i wont have to destroy the town jive
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Well haven't updated for a long while but as T100 has rolled around here we go.

Only 5 cities up at the moment, way behind NAS who appear to be running away with the game. i have got another two settlers on the way to found cities, one will go south to claim gems/rice and silver while one is heading west to claim the wheat and cattle.

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Mecca, just built/whipped the mids, going to let it grow now to its full potential

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regal will be cottages, cottages and more cottages

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as will top rank

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gala is military city 1

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and winchester is military city 2

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really not certain how to rein NAS back, i think my best option is peaceful expansion so i've got 10 turn rolling NAPS with Ruff and Peg and hopefully a long term NAP with TT
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