Former Helsinki, round 2.
<insert Mortal Combat announcer voice here>
Fight!
</end>
But not just yet, due to obscure rules regarding cease fire Seven is the first person to be able to actually declare war, and he can do that next turn.
Stage
He has a cannon, three longswords ( he obviously has plenty of iron, yay
), pike, chariot archer and a great general. More stuff probably incoming.
I just rushed a catapult, have two archers, one mohawk, a knight and a horse. In slightly longer term perspective, the capital is about to 1 turn another catapult ( which *completely uses up MY iron*, yay
) and then can 2turn knights. I also have 3 mohawks healing up around former Monaco that will eventually make their way towards the front lines.
Can I hold up? Maybe. The stuff he has around is probably just about enough to do the job, but not enough to hold ground. It all depends on how much effort does he spend on reinforcing.
Note for Dave :
That research pact you proposed? Kind of bad timing when it'd take all my money while I'm at -13gpt. And I would not agree to a straight up agreement anyhow, you've got a porcelain tower and are running a farmers gambit behind the safety of my army, which is occupying the attention of your biggest rival. You get better mileage from any agreements than I do. I'm not interested in feeding you tech advantage any more, than I'm interested in feeding Sevens growth by standing off "his" city states.
And as a final note :
I'm 2nd/3rd in all demogs? Seriously? Yuri is smoking some hard weed out there