Well I enjoyed that very much. I think the main lesson of this game is to go hard for the things you want. Mackoti did that the best. We did it reasonably well, but cut several things too close - marble city, jungle city, MoM, Taj... and therefore lost them to Mackoti who really sacrificed to get them. The competition for those things in this game was intense - I really thought we were turning it up a notch but Mack turned it up three notches. NobleGasket really got hit by this the worst, missing a lot of wonders that frankly they could have landed in other games.
Meanwhile... Lewwyn, I would say you wanted the wrong things. Didn't miss much of what he tried for but that didn't help him.
The other lesson is about traits. I think I misevaluated them quite a bit at the start of the game, though I don't remember how much of that is related to not knowing the map yet. I think I didn't know we'd all want lighthouses and courthouses in every city. Anyway, organized is better than I thought when the game began. Industrious too, and here's why: in these small PBEMs there are a lot of good wonders available per player. You can see how IND gave Mackoti first pick pretty much. We tried to disrupt that with forge engineers but we still couldn't get the best ones.
Our own IMP and PHI were... eh, PHI did not seem great. A large portion of our GPP were produced under 300-500% modifiers so that +100% really wasn't as big of a bonus as it looks. The cheap Seowons were nice and did give us a brief tech lead, but other traits would have been so much better. IMP is good but not great. My opinion there didn't change.
It seems like I overestimated EXP/PRO. I said at the start that I thought this was the best leader/civ. Though, keep in mind that this was with Brennus instead of Justinian. Mostly I underestimated ORG by quite a lot.
Justinian's IMP/SPI was strong. I thought it was better than our own IMP/PHI when it was given out and now I'm even more confident of that. SPI would have been amazing.
Mackoti and Lewwyn both say they think the other had a better leader. I'm still not sure what I think about that. I suspect I'd rather have Roosevelt on this map.
Meanwhile... Lewwyn, I would say you wanted the wrong things. Didn't miss much of what he tried for but that didn't help him.
The other lesson is about traits. I think I misevaluated them quite a bit at the start of the game, though I don't remember how much of that is related to not knowing the map yet. I think I didn't know we'd all want lighthouses and courthouses in every city. Anyway, organized is better than I thought when the game began. Industrious too, and here's why: in these small PBEMs there are a lot of good wonders available per player. You can see how IND gave Mackoti first pick pretty much. We tried to disrupt that with forge engineers but we still couldn't get the best ones.
Our own IMP and PHI were... eh, PHI did not seem great. A large portion of our GPP were produced under 300-500% modifiers so that +100% really wasn't as big of a bonus as it looks. The cheap Seowons were nice and did give us a brief tech lead, but other traits would have been so much better. IMP is good but not great. My opinion there didn't change.
It seems like I overestimated EXP/PRO. I said at the start that I thought this was the best leader/civ. Though, keep in mind that this was with Brennus instead of Justinian. Mostly I underestimated ORG by quite a lot.
Justinian's IMP/SPI was strong. I thought it was better than our own IMP/PHI when it was given out and now I'm even more confident of that. SPI would have been amazing.
Mackoti and Lewwyn both say they think the other had a better leader. I'm still not sure what I think about that. I suspect I'd rather have Roosevelt on this map.