This maneuver caused me to delurk.
[Spoilers] Commodore is Kublai Khan of Greece...yeah.
|
I think we might have broken Scooter.
He's been hit hard, and with Railroad up...yeah, brutal.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
in the banter thread, scooter said he wasn't going to be back till mon/tues, so thought this was an opportune time to take a break.
Completed: PBEM 34g (W), 36 , 35 , 5o, 34s, 5p, 42, 48 and PB 9, 18, 27, 57
Current: PB 52. Boudicca of Maya AutomatedTeller Wrote:in the banter thread, scooter said he wasn't going to be back till mon/tues, so thought this was an opportune time to take a break. Oh yeah, I did see that, and it's perfectly reasonable given this has to be one of the most demoralizing blows, ever. Actually, going from me to Pindicator, this was most likely the worst turn of a PBEM we're had here; looks like Scooter lost his front city northwards too. Weirdly enough, Norvos is back up to being an awesome city, and might be worth growing a little more to work that village. The Awesome Power of railroad mines and SP workshops means with the Heroic Epic in there I'm maxing out at 44 hpt into military units. Glad I kept the city. Scooter and Pindicator are definitely behind now. When I turn on my tech I'll be bringing in at least 700bpt, and I'm making a decent rate even here at 0%. Scooter, running full-out, could still beat me to Assembly Line given his head start, but not enough to bring his factories online faster...that MFG of mine is only going to improve. Basically, I can still lose...but only if I'm pressured hard right now, and I think both my foes are demoralized and reeling. I'll start thumping Pindicator too, now, if I can...my rail line will be empire-wide in three turns and that will get me a huge number of freed hitters.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
Turns 179 and 180After the lightning Fall of Abed at the end of the Long Western Campaign, the vast lands and armies of India looked inward, demoralized and sore oppressed. A substantial force of cavalry roamed the vast interior of India, but not a man sat in saddle who did not nurse many grievous wounds. The hosts of India let the companies near Norvos pass unmolested into their hills and largely-abandoned towns.
Moving swiftly on the new steam trains, the main strength of the Free Citizen cavalry rode eastward. Taking the garrison unawares, they burned the Indian city of Chang, and although another Indian Great General arose from the doomed defense, the loss of the city was another hammer-blow to the hopes of the shattered nation, now with only four Great Cities remaining. Free Citizen infantry pillaged and plundered the lands where Abed once loomed great, driving most of the land's remaining people south to the bastions of Britta and Troy. The plunder from the towns, and the city of Chang, was all used by the Free Cities' fiduciary to fund greater researches towards better and new means of industry. In the cool lands of Maya, a great many riflemen gathered, perhaps to try once again to invade. As the machine guns of the manufacturies were deployed upon the border the greater portion of the Free Cities' grenadier forces gathered to strike along and axis, ready to travel across the whole of the empire in mere days thanks to the railroads. And of course, should the opportunity arise, the Free Cities might also strike against the barbaric Mayans of Pindicator.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
Turn 181, this is where it starts to get silly. A fully online SP workshop/watermill/railroad mine MFG is just utterly broken. Scooter and Pindicator are actually researching at decent clips, although on a good turn my Abed-town pillaging nets me half a turn's worth of gold, which is a boost. Assembly Line is only eight or nine turns away, and then this will get really really silly. Although that life expectancy means I might need aqueducts before factories here. Still...
New Tyrosh is an example. The levee will boost her to even better levels, but as it is, this little town is pumping out any unit I want every other turn. I could pave over the towns, but I do need some GNP...even so, this place is nuts. The only city I'm really worried about is Braavos in the jungle, which is actually a pretty important city at that. The MGs mean that it can tax a heavy toll from any attacking Pindicanians, but cavalry will sweep them aside if he brings enough. I need to push back more, which is why the Taoist Temple, I'm probably going to plunk a pagoda there too when I unlock it. 'tis a good game now. I'm waiting for the other shoe to drop, which is why I'm definitely going to need to pump out more rifles...need to keep Scooter and Pindicator on the defensive.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
How many troops in Pindicater 14?
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
From the temp forum:
Quote:Turn 182: On the year when the 16th Grenadiers captured the wheat farmland southwest of the ruins of Abed, Free Citizen scouts reported about the city of Troy for the first time. The massive city was the economic and social heart of the remnant of India, although the political center remained at Britta. A vast army was stationed in Troy, enough, perhaps, to wipe out all the Free Cities had they moved directly towards them. However, the demoralized and leaderless India did nothing, for their Parliament remained in disarray and Scooter wandered unhappy along the roads of the heartland. Quote:The Last Era of Peace
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
Okay, just mass-fixed all the image links! Should be a complete set now.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out. |