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Print screen no longer works

When I press Print Screen while inside Civ4, I get a screenshot of my desktop rather than of the game. Until now I've always gotten an in-game screenshot. Alt-Prt Scr gives the desktop too. I haven't changed any windows settings. Any idea what could cause this? I'd need to play windowed to make screenshots. I hate windowed as you can't scroll the map in that mode. Any help would be appreciated. Kinda hard to continue my Angel thread without screenshots. frown
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I have the same problem: I can't take screenshots normally, but if I play in windowed, then I can take screenshots. I'm surprised you can't scroll the map, however.

It is quite annoying and one of the reasons that I rarely post screenshots
Merovech's Mapmaking Guidelines:
0. Player Requests: The player's requests take precedence, even if they contradict the following guidelines.

1. Balance: The map must be balanced, both in regards to land quality and availability and in regards to special civilization features. A map may be wonderfully unique and surprising, but, if it is unbalanced, the game will suffer and the player's enjoyment will not be as high as it could be.

2. Identity and Enjoyment: The map should be interesting to play at all levels, from city placement and management to the border-created interactions between civilizations, and should include varied terrain. Flavor should enhance the inherent pleasure resulting from the underlying tile arrangements. The map should not be exceedingly lush, but it is better to err on the lush side than on the poor side when placing terrain.

3. Feel (Avoiding Gimmicks): The map should not be overwhelmed or dominated by the mapmaker's flavor. Embellishment of the map through the use of special improvements, barbarian units, and abnormal terrain can enhance the identity and enjoyment of the map, but should take a backseat to the more normal aspects of the map. The game should usually not revolve around the flavor, but merely be accented by it.

4. Realism: Where possible, the terrain of the map should be realistic. Jungles on desert tiles, or even next to desert tiles, should therefore have a very specific reason for existing. Rivers should run downhill or across level ground into bodies of water. Irrigated terrain should have a higher grassland to plains ratio than dry terrain. Mountain chains should cast rain shadows. Islands, mountains, and peninsulas should follow logical plate tectonics.
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There's a setting to enable scrolling in windowed mode. Find CivilizationIV.ini under My Documents\Beyond the Sword and set MouseScrolling = 1.
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Hmm, cool. Though that still only works for the left and right sides of the screen. In addition, in windowed mode, I have to either choose to have the graphics compressed on the Y-axis, or have the bottom be off-screen, as shown on the screenshot:


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Why not change the resolution in windowed mode? Then the bottom won't be off screen.
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You can drag the window so that the title bar is mostly up above the top of the screen. If done right, then you only lose about 3 pixels on the bottom. Mouse scrolling works vertically in this setup. The hot-spot to scroll up is not quite at the top of the screen, but it's a band of about five pixels just below the title bar.

That's how I always play Civ 4, in windowed mode positioned thus. The root reason is so Civ is playing at the desktop screen mode, to allow tabbing away from Civ quickly without waiting for a video mode switch in and out of fullscreen.

Incidentally, Civ 5 got this right. When in windowed mode, it subtracts out space for the title bar and window borders, so that the playing field is a bit smaller than the stated resolution but the window fits properly.
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Download ShiftWindow. That will solve all your windowed mode issues.

"There is no wealth like knowledge. No poverty like ignorance."
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