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Adventure 58: Compromise's Report

As usual, I gave this adventure a lot of thought. I couldn't figure out how to maximize the scoring, until I finally realized that the points don't actually come from efficient food-to-<yields> but from how well you place relative to others.

Once I realized this, and realized that participation was likely to be light (given our recent history smile ), I decided upon a plan:

- Play to maximize hammer and GPP output for the first checkpoint
- Then starve the city down to size 1 (whipping along the way)
- Try to stay alive until 1500BC while minimizing food usage
- After the "Great Hunger" period, come roaring back for glorious victory!

I had one clever idea after the first checkpoint: Revolution! In order to minimize food use, I tried to remember to revolt every 5 turns.

Capital: Settled 1W of the start for the extra commerce, and hoping to pull in something from the fog (failed that).

Research:
Mysticism (for Stonehenge)
Animal Husbandry (for Cows, hoping for Horses)
Writing (for library)
Archery (for defense)
Polytheism & Priesthood (for Oracle)
Aesthetics (open up Literature)


Notable Builds:
2640BC Stonehenge
2480BC Library
1640BC Oracle (chose Literature)
850BC Great Library (for the Scientist specialists)
400BC Temple of Artemis (for the Priest specialist)
150BC Forge (bonus hammers!)
400AD National Epic (bonus GPP)
700AD Market (bonus coins)

Great people:
Prophet
Prophet (shoulda been a scientist)
Scientist
Prophet (shoulda been a scientist)
Artist (from Music)

Graphs:
1000BC:
[Image: I8PqXzOw]

500AD:
[Image: mIW8Jg4R]

1500AD:
[Image: iCEtZv8r]

Here's an overview of the "Empire" in 1500AD:
[Image: YU450Iis]

The end of the game was...anticlimactic. I clawed back up into middle of the pack over the 300 years after 1500AD. Even flipped 2 cities (Matara and Rostov) that had been settled near me!

But then, it looked too long to really take over and win. Plus, there was a big Buddhist (AP) lovefest that led to the diplomatic situation only having two miscreants: Peter and Darius (Hindu). I must confess that I didn't put too much into the end game.

I think I did get a little over 100 gold in failed wonders, though I did make an honest play for them. The AI was not good at all about building early, then took off after I fell behind, though many wonders still went quite late.

While a space victory was probably possible, it would have taken a fair bit of concentration. Instead, I took it easy and voted for Zara thus giving him the diplomatic victory in 1920AD.

While this report is brief and not detailed, I did spend a fair bit of time trying to think about how to approach this game. Unfortunately, the conclusions I reached meant that I didn't concentrate too much on the actual play of the game. That was unusual, to say the least.

As always, my thanks to the sponsor and the mod-maker. Now to go see what Seven did....
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