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Pitboss Login Info and Guidelines

This thread explains how to log into the Intersite Pitboss Game, and some guidelines on what to do / what not to do once there.

How to Log Into the Game

First, you will need to download the Spanish Apolyton mod: https://dl.dropbox.com/u/6355677/WebMod1_0.rar

Next, you must put the folder in the correct place on your computer. On a Windows setup, this is as follows:

C: / Program Files / Firaxis Games / Civ4 / Beyond the Sword / Mods

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This mod apparently doesn't run on Macs, so I guess those folks are just out of luck. Sorry.

When starting up Civ4, you must select the Custom option on the main menu, followed by Load a Mod:

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Attempting to log into a Multiplayer game in the normal way will cause a crash, since you aren't using the mod's assets. From the above menu, select the Spanish mod, which is named WebMod1_0:

[Image: ISDG-11s.jpg]

This will reboot Civ4 with the mod's assets in place. Now you can log into the Pitboss via the standard route, which is Multiplayer followed by Direct IP Connection:

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Notice how the mod displays in the corner. If you aren't seeing this, then the game will not load. On the Direct IP screen, enter the login name (Realms Beyond for our team) and this IP number: 178.17.156.11

EDIT: The IP has since been changed to this number: 178.17.156.44

[Image: ISDG-13s.jpg]

I think it would be nice if we all used the same Realms Beyond tag to log in, so that other teams have no idea which of us are playing the turn and logging into the game. Not terribly important, of course. Whatever you have typed in the top box is what will show up as our name when logging into the game. Leave the password box in the bottom corner blank.

[Image: ISDG-14s.jpg]

On the Civ select screen, click on Pacal. We're #1 on this listing of civs, right where we belong. thumbsup You will have to enter our team password, which is as follows: MenOfDenile

Guidelines When Logged In

When you are logged into the Pitboss server, everything that you see is live. This is not a PBEM game where you can start over from the last save if there's a mistake. The only recourse from accidental moves is a full reload, which is a nightmare to avoid whenever possible. Be extremely careful when logged into the game.

What To Do In Game

* Do feel free to look around at cities, what tiles are being worked, where units are located, and so on.

* Do take screenshots and post them on the forums to illustrate what's going on.

* Do look at Demographics, the advisor screens, the bar graphs, and so on.

* Everyone should always feel free to look at the Demogame firsthand. Look, but don't touch...

What Not To Do In Game

* Do not move any units. This gets bolded and underlined for emphasis. Most past mistakes have come from accidentally moving units into the wrong position. A good suggestion when logging in is to click on the garrison unit inside the capital, and keep the interface highlighted on that guy. If you would move the unit by accident, it's a military police archer or whatever that doesn't really matter. Never, ever have the interface on a military unit or stack of units on the front lines.

* Do not change tile assignments or build queues in cities. The team generally agrees on what tiles to work for a reason. No matter how much you think that you see something better, do not act without the formal team approval.

* Do not engage in impromptu diplomacy on your own. It's fine to say "hi" to someone in-game or whatever, but anything important needs to get channeled through the diplo team. You can put the team into a very bad position very quickly otherwise, especially if you haven't been following our past conversations and agreements closely.

Useful Links

CivStats: http://www.civstats.com/viewgame.php?gameid=2416

Google Docs Spreadsheet: https://docs.google.com/spreadsheet/ccc?...EQXc#gid=1
(Do not edit this unless you know what you are doing, thanks!)

APT Mod Website: http://www.aptmod.com/portal.aspx

CivFanatics Intersite Game Forum: http://forums.civfanatics.com/forumdisplay.php?f=465

Official Game Ruleset: http://forums.civfanatics.com/showthread.php?t=463122
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(July 16th, 2013, 13:30)Sullla Wrote: Attempting to log into a Multiplayer game in the normal way will cause a crash, since you aren't using the mod's assets. From the above menu, select the Spanish mod, which is named WebMod1_0:

The other option is that you can create a Civ4-Mod shortcut ...

[Image: Shortcut.jpg]

Note that the highlighted text is ...

"C:\Program Files (x86)\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Civ4BeyondSword.exe" mod=\WebMod1_0

... and you have to be careful with the quotes.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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