The Deep Frozen Aztecs (a loss, but not a death ;-))
Adventure 2 reports before Adventure 1 ? Confusing. *nods*.
Pre-game thoughts, as this is where all the differences in games will probably originate. Tent City has already been founded, on a lake but not on the ocean â I didnât realise this until way too late. :-( So using water tiles is probably a good strategy whilst the place will be swarming with barbarians.
As this WILL be a horrible game â at a difficulty never played before â and with one of Aztecâs starting technologies being Hunting then Archers are the way to go and only later will Spearmen be used.
The problem is Mysticism â is there ANY chance of snagging an early religion ??
OK â letâs start whatâll probably be a short game. But itâll be a War game played by a builder. *grins* [Edit: I should have stuck to that plan! I am way too passive. *sighs*]
4000BC â Change first build to Barracks (due 10) Research to archery (due 8 ). The Defense Gambit . With that mountain guarding one approach, we only need to defend Westward, but it also limits our exploration. So less need to build Scouts â more for early defense.
3290BC â Pop 1st hut â get a scout !! â Barracks definitely the correct choice! ;-)
Weâre at the TOP of the World â with a single access only â very defensible & explains the blackness above us. *laughs*. Revise plan for Science â need sailing now. *nods*
3760BC â Pop 2nd hut â get another scout !! Gold would have been nicer. Least I get to explore early. :-)
3680BC â Learn archery â notice no Religion has gone â wonder who my rivals are this late into the game. Forgot â Dumb. Greek, English, Malinese, Arabian, Roman, all size 2 except Rome â must be a horror site. Good. :-) Oh â Iâm size 1 also & not even on the board. :-( Try for Hinduism anyway.
3600BC â Pop 2 more huts. :-) Mining and a Map. Nice. (The Mining makes up for trying to learn Polytheism).
3480BC â Meet Roman Caesar â 1 set of scouts dodge a bear, another land by some wolves, but win.
3200BC â Found Hinduism! *dances* Build Archer â start on another. Research Bronze. Defensive Gambit â remember? ;-)
2960BC â 2nd Archer ⦠Worker â I need a worker ⦠all else can wait. Rome has some beautiful Southern lands too. *envy*
2800BC â Meet the Malinese â and Iâm now in way behind 3rd place. Was to be expected. Will I be able to dig my way out of last place ??
2720BC â Rome has a 2nd CITY ?????? Crap.
2600BC â Bronze Working â revolt to Slavery â 0 turns Anarchy â Ohhh yeah â Nice. Go for Meditation. *laughs* No Bronze nearby at all. Horrible. Archers it will have to be.
2200BC â Meditation â Oh â It must have already been discovered. :-( Roads next. Help move the Settler out when it finally gets built. Ha ha ha.
1840BC â Only one Scout left of my 3 originals. Barbarian cities have appeared. Get Wheels. Iron Working is needed. Swords & Jags please. :-) Meet the English Victoria whoâs almost double my score and way in front of everyone else. Already!
1760BC â Barbarian city â Hmmmmm â¦.. maybe I should use their cities instead of building Settlers ??? They always do seem to place them nicely. ;-) New Plan. Swords â Oh ⦠Iâll need Iron first. Oooops. LOL. *waits* Only 23 more turns! Yuk. So slow.
1720BC â WHAT ??? Rome has 3 cities ????? *Sighs*
1760BC â Barbarian city needs to be neutralized â archer will distract on forest hill (as arrowed). ;-)
1560BC â Meet China. Now way way behind in 5th place.
1480BC â Stonehenge â whilst I was waiting for Iron Working. Well â Iâve a religion and Great Prophets could be fun. Archer next. Barbarians in distant parts are guarding huts. Canât do anything with a Scout. :-P
1200BC â All my Scouts are now dead. A Sad day indeed as I wonât be exploring the world anymore. Until I conquer it. *hee hee* [Edit: yeah â ha ha indeed]
1080BC â Open borders deal with England, then others. Build Monastery, start on Settler, whoâll arrive two turns after Ironworking, so deciding where I build.
875BC. Iron Working arrives. Ohhh CRAP!!!!. The barbarian city has it. *Swears violently* Before I panic and think about resigning ⦠I wonder what the Jaguar can do ⦠can I use the Copper way away south and build down there? Whatâs that?? Jaguars donât need Iron to Build ?? Really??? Cool. Ahhh ⦠thatâs OK then. Time for WAR.
825BC â City 2 â built to take advantage of the lake â but I havenât been doing that have I ?? Hmmmm â too many choices. :-(
700BC â learn Masonry, Fishing next. After that Sailing. And Animal Husbandry as I build up Jaguars to attack that Barbarian city.
225BC â These Jaguars are draining the treasury. Balance in all things I see. Hmmmmm. Down to 60% research now as I popped no gold earlier. :-\
75BC â Great Prophet, build Hindu Shrine. Research now breaking even at 70% - Well â I do only have 2 cities. Maybe I should spread a religion ?? :-)
50AD â Notice the barbarian city with 4 Archers is now WALLED & at 50% Defense. Iâve surrounded it with 5 Jaguars and 3 Archers. Order the Attack!!! I capture it. but lose 4 Jags in the process. *Phew* Oh, but research can go back up with less troops to support. *laughs*
150AD â Build 3rd City (so itâs my 4th) for the Silver Resource.
450AD â First Hindu Missionary arrives in Rome. We both convert to Hinduism. China was already there. Friends I now have. Big powerful friends. :-)
500AD â Finally Meet Greek Alexander. He is so far ahead of everyone itâs not funny. Hmmmm ⦠Game plan now to survive to watch someone Launch the Spaceship ?? *laughs*
660AD â Half a Million Souls
860AD â City 5 built â ensuring no border conflict with Rome. :-)
1120AD â Realise Iâm now so far behind in Technology, even with tech trading, that itâs only a matter of time before advanced troops wipe me out. No idea what else to do. Hmmmmm. It will be interesting to see what everyone else did. *nods*
1140AD â 1 million Souls & then found a fishing village just south of the Capital.
1400AD â Captured an Eastern barbarian city with Jaguars â no losses. :-)
Unfortunately there was a glitch with the âprint screenâ function and no more piks are available, but itâs all downhill from here anyway. :-(
1450AD â Build another Eastern town, pop a hut guarded by Archer & get Compass. Saladinâs obviously used a Great Artist on a captured barbarian town in the East taking most of the available remaining land. *sighs*
1510AD â 2 million souls â still way last in the rankings.
1806AD â Complete the Colossus. *smiles*
1814AD â learnt Gunpowder ⦠clicked on the tech for the UN â itâs 10 techs away â I think the UN is my only way to win ⦠Iâve two friends China & Rome â who are No. 2 & 3 in the world â my opponent England will be No. 1. It is do-able. *hopefully* Even if I am currently 7 techs behind the other civs. *LOL*
I need â in order:
Calendar (1)
Optics (3 )
Astronomy (11)
Paper (3 )
Printing Press (9)
Scientific Method (14)
Physics (24)
Electricity (29)
Radio (39)
Mass Media (23 )
Time to seriously trade, starting with the lowest in score (why give advantage to those already ahead?):
Saladin: Canât trade
Alex: Paper/Calendar/Optics/220g = Military Tradition
Mansa Musa: Wonât trade tech even though they look available
My Friend Julius Caesar: Coal + 8g/turn = Silver â Wonât trade tech
My Friend Mao: 3g/turn = Marble â Wonât trade tech
Victoria: 14g/turn = Deer â Canât trade tech
Now I can research at 100% & a 12g/turn surplus. Nice trading. Hinduism is the widest spread of the religions at 35%.
Now the tech need is:
Astronomy (11)
Printing Press (9)
Scientific Method (14)
Physics (24)
Electricity (29)
Radio (39)
Mass Media (21)
Back to the game.
1834AD â After Learning Astronomy Alex swaps Printing Press + 500g for it. I slide into 2nd last place for the first time ever â above Saladin. *grin* But more work to be done as weâre both way way behind. *nods* Visit the others but none need Astron â Hmmm ⦠Alex has either already traded it around or they knew it ??
1856AD â Scientific Method â trading time again. Nothing doing â AND they all seem to have Physics. Yuk. Plod on I shall.
1864AD â Find out why Saladin is doing so badly, Alex is wiping him out with VERY advanced troops. And Mao completes Broadway. :-( Well â I might vote Mao in and claim a Hindu block win. Ha ha ha ⦠Yuk.
1878AD â As I slip back to last place again Caesar offers Physics (with 6 turns to learn) as Iâm so backwards. I accept. But Mao ends his gold for my Furs and I go into negative gold per turn at 100% â not critical yet, but it will need to be watched. The lack of cottages in this game has definitely hurt me.
1908AD â Mao builds Eiffel Tower ⦠heâs obviously one step closer to the UN.
1912AD â Electricity. 25 turns to Radio. So Iâm 25 turns plus the time it took Mao to build Eiffel behind. *laughs* but thankfully Iâve had a peaceful game ⦠good neighbours make good walls. ;-)
1918AD â Victoria (score leader) completes Apollo Program.
1920AD â Munsa builds a SS Casing. *Oh* Whilst Saladin gets swarmed over by Tanks and Gunships. Thank goodness itâs not me. Iâd last only a few turns!!! *gulp*
1937AD â Radio, Mass Media in 13 turns ⦠knowing Hollywood was completed last turn. So the UN is due any moment now, but only England has it. Will they build the UN ??? Thatâs the deciding question. Saladin is destroyed and his land shared between Alex and Mao. I will no longer come last in this game. *cheers* Then a Great merchant appears from the Colossus. Send him off on a trip.
1947AD â With mass media due in 2 the UN election for Sec General appears. Victoria or Caesar â Hmmmm not Mao whoâs points leader. Caesar, my Hindu brother it is. Ahhh â then the UN announcement appears â built by Victoria. *laughs* All the while SS Thrusters are being built by everyone. & Caesar ROMPS it in for UN leader. *lol*
1952AD â 1st UN resolution â Free Religion â vote No. I like being able to spy on the AI. ;-) It just succeeds â 3 civs vote yes, 3 no. I wonder if that was done to get a better UN vote for a win???? (by taking away negative religion influences ??) *ponders* [Edit: I donât think it was by what happens next â shame]
1956AD â 2nd UN resolution â unanimous vote for Emancipation, probably as I was the only one who didnât have it â Errr⦠were my people sad?? I didnât notice. *shakes head* Looks like itâll be a Space Ship loss ?? :-P
1960AD â Nukes banned.
1964AD â Caesar voted in again.
1968AD â Open markets passed.
1972AD â Universal Suffrage fails. I voted No.
1976AD â Universal Suffrage fails. I voted Yes. Please put me out of my misery.
1979AD â Space Race Loss to Mao. Finally! *grins* 5hrs 16mins, Score 2680, Game Score 1916.
Yes â not aggressive at all, but when was the right time ?? Should I have headed straight for Iron Working and swarmed my opponents ???? Not enough cottages, but where could they have been built ??? However, great use of religion for both income and to make some good friends. Not great use of the lakes and other water tiles. I didnât trade well enough, nor try to get other civs to fight amongst themselves. At this difficulty it looks like you need to stir every single ingredient into the pot to get success.
Hope you all had better cooking than I.
Adventure 2 reports before Adventure 1 ? Confusing. *nods*.
Pre-game thoughts, as this is where all the differences in games will probably originate. Tent City has already been founded, on a lake but not on the ocean â I didnât realise this until way too late. :-( So using water tiles is probably a good strategy whilst the place will be swarming with barbarians.
As this WILL be a horrible game â at a difficulty never played before â and with one of Aztecâs starting technologies being Hunting then Archers are the way to go and only later will Spearmen be used.
The problem is Mysticism â is there ANY chance of snagging an early religion ??
OK â letâs start whatâll probably be a short game. But itâll be a War game played by a builder. *grins* [Edit: I should have stuck to that plan! I am way too passive. *sighs*]
4000BC â Change first build to Barracks (due 10) Research to archery (due 8 ). The Defense Gambit . With that mountain guarding one approach, we only need to defend Westward, but it also limits our exploration. So less need to build Scouts â more for early defense.
3290BC â Pop 1st hut â get a scout !! â Barracks definitely the correct choice! ;-)
Weâre at the TOP of the World â with a single access only â very defensible & explains the blackness above us. *laughs*. Revise plan for Science â need sailing now. *nods*
3760BC â Pop 2nd hut â get another scout !! Gold would have been nicer. Least I get to explore early. :-)
3680BC â Learn archery â notice no Religion has gone â wonder who my rivals are this late into the game. Forgot â Dumb. Greek, English, Malinese, Arabian, Roman, all size 2 except Rome â must be a horror site. Good. :-) Oh â Iâm size 1 also & not even on the board. :-( Try for Hinduism anyway.
3600BC â Pop 2 more huts. :-) Mining and a Map. Nice. (The Mining makes up for trying to learn Polytheism).
3480BC â Meet Roman Caesar â 1 set of scouts dodge a bear, another land by some wolves, but win.
3200BC â Found Hinduism! *dances* Build Archer â start on another. Research Bronze. Defensive Gambit â remember? ;-)
2960BC â 2nd Archer ⦠Worker â I need a worker ⦠all else can wait. Rome has some beautiful Southern lands too. *envy*
2800BC â Meet the Malinese â and Iâm now in way behind 3rd place. Was to be expected. Will I be able to dig my way out of last place ??
2720BC â Rome has a 2nd CITY ?????? Crap.
2600BC â Bronze Working â revolt to Slavery â 0 turns Anarchy â Ohhh yeah â Nice. Go for Meditation. *laughs* No Bronze nearby at all. Horrible. Archers it will have to be.
2200BC â Meditation â Oh â It must have already been discovered. :-( Roads next. Help move the Settler out when it finally gets built. Ha ha ha.
1840BC â Only one Scout left of my 3 originals. Barbarian cities have appeared. Get Wheels. Iron Working is needed. Swords & Jags please. :-) Meet the English Victoria whoâs almost double my score and way in front of everyone else. Already!
1760BC â Barbarian city â Hmmmmm â¦.. maybe I should use their cities instead of building Settlers ??? They always do seem to place them nicely. ;-) New Plan. Swords â Oh ⦠Iâll need Iron first. Oooops. LOL. *waits* Only 23 more turns! Yuk. So slow.
1720BC â WHAT ??? Rome has 3 cities ????? *Sighs*
1760BC â Barbarian city needs to be neutralized â archer will distract on forest hill (as arrowed). ;-)
1560BC â Meet China. Now way way behind in 5th place.
1480BC â Stonehenge â whilst I was waiting for Iron Working. Well â Iâve a religion and Great Prophets could be fun. Archer next. Barbarians in distant parts are guarding huts. Canât do anything with a Scout. :-P
1200BC â All my Scouts are now dead. A Sad day indeed as I wonât be exploring the world anymore. Until I conquer it. *hee hee* [Edit: yeah â ha ha indeed]
1080BC â Open borders deal with England, then others. Build Monastery, start on Settler, whoâll arrive two turns after Ironworking, so deciding where I build.
875BC. Iron Working arrives. Ohhh CRAP!!!!. The barbarian city has it. *Swears violently* Before I panic and think about resigning ⦠I wonder what the Jaguar can do ⦠can I use the Copper way away south and build down there? Whatâs that?? Jaguars donât need Iron to Build ?? Really??? Cool. Ahhh ⦠thatâs OK then. Time for WAR.
825BC â City 2 â built to take advantage of the lake â but I havenât been doing that have I ?? Hmmmm â too many choices. :-(
700BC â learn Masonry, Fishing next. After that Sailing. And Animal Husbandry as I build up Jaguars to attack that Barbarian city.
225BC â These Jaguars are draining the treasury. Balance in all things I see. Hmmmmm. Down to 60% research now as I popped no gold earlier. :-\
75BC â Great Prophet, build Hindu Shrine. Research now breaking even at 70% - Well â I do only have 2 cities. Maybe I should spread a religion ?? :-)
50AD â Notice the barbarian city with 4 Archers is now WALLED & at 50% Defense. Iâve surrounded it with 5 Jaguars and 3 Archers. Order the Attack!!! I capture it. but lose 4 Jags in the process. *Phew* Oh, but research can go back up with less troops to support. *laughs*
150AD â Build 3rd City (so itâs my 4th) for the Silver Resource.
450AD â First Hindu Missionary arrives in Rome. We both convert to Hinduism. China was already there. Friends I now have. Big powerful friends. :-)
500AD â Finally Meet Greek Alexander. He is so far ahead of everyone itâs not funny. Hmmmm ⦠Game plan now to survive to watch someone Launch the Spaceship ?? *laughs*
660AD â Half a Million Souls
860AD â City 5 built â ensuring no border conflict with Rome. :-)
1120AD â Realise Iâm now so far behind in Technology, even with tech trading, that itâs only a matter of time before advanced troops wipe me out. No idea what else to do. Hmmmmm. It will be interesting to see what everyone else did. *nods*
1140AD â 1 million Souls & then found a fishing village just south of the Capital.
1400AD â Captured an Eastern barbarian city with Jaguars â no losses. :-)
Unfortunately there was a glitch with the âprint screenâ function and no more piks are available, but itâs all downhill from here anyway. :-(
1450AD â Build another Eastern town, pop a hut guarded by Archer & get Compass. Saladinâs obviously used a Great Artist on a captured barbarian town in the East taking most of the available remaining land. *sighs*
1510AD â 2 million souls â still way last in the rankings.
1806AD â Complete the Colossus. *smiles*
1814AD â learnt Gunpowder ⦠clicked on the tech for the UN â itâs 10 techs away â I think the UN is my only way to win ⦠Iâve two friends China & Rome â who are No. 2 & 3 in the world â my opponent England will be No. 1. It is do-able. *hopefully* Even if I am currently 7 techs behind the other civs. *LOL*
I need â in order:
Calendar (1)
Optics (3 )
Astronomy (11)
Paper (3 )
Printing Press (9)
Scientific Method (14)
Physics (24)
Electricity (29)
Radio (39)
Mass Media (23 )
Time to seriously trade, starting with the lowest in score (why give advantage to those already ahead?):
Saladin: Canât trade
Alex: Paper/Calendar/Optics/220g = Military Tradition
Mansa Musa: Wonât trade tech even though they look available
My Friend Julius Caesar: Coal + 8g/turn = Silver â Wonât trade tech
My Friend Mao: 3g/turn = Marble â Wonât trade tech
Victoria: 14g/turn = Deer â Canât trade tech
Now I can research at 100% & a 12g/turn surplus. Nice trading. Hinduism is the widest spread of the religions at 35%.
Now the tech need is:
Astronomy (11)
Printing Press (9)
Scientific Method (14)
Physics (24)
Electricity (29)
Radio (39)
Mass Media (21)
Back to the game.
1834AD â After Learning Astronomy Alex swaps Printing Press + 500g for it. I slide into 2nd last place for the first time ever â above Saladin. *grin* But more work to be done as weâre both way way behind. *nods* Visit the others but none need Astron â Hmmm ⦠Alex has either already traded it around or they knew it ??
1856AD â Scientific Method â trading time again. Nothing doing â AND they all seem to have Physics. Yuk. Plod on I shall.
1864AD â Find out why Saladin is doing so badly, Alex is wiping him out with VERY advanced troops. And Mao completes Broadway. :-( Well â I might vote Mao in and claim a Hindu block win. Ha ha ha ⦠Yuk.
1878AD â As I slip back to last place again Caesar offers Physics (with 6 turns to learn) as Iâm so backwards. I accept. But Mao ends his gold for my Furs and I go into negative gold per turn at 100% â not critical yet, but it will need to be watched. The lack of cottages in this game has definitely hurt me.
1908AD â Mao builds Eiffel Tower ⦠heâs obviously one step closer to the UN.
1912AD â Electricity. 25 turns to Radio. So Iâm 25 turns plus the time it took Mao to build Eiffel behind. *laughs* but thankfully Iâve had a peaceful game ⦠good neighbours make good walls. ;-)
1918AD â Victoria (score leader) completes Apollo Program.
1920AD â Munsa builds a SS Casing. *Oh* Whilst Saladin gets swarmed over by Tanks and Gunships. Thank goodness itâs not me. Iâd last only a few turns!!! *gulp*
1937AD â Radio, Mass Media in 13 turns ⦠knowing Hollywood was completed last turn. So the UN is due any moment now, but only England has it. Will they build the UN ??? Thatâs the deciding question. Saladin is destroyed and his land shared between Alex and Mao. I will no longer come last in this game. *cheers* Then a Great merchant appears from the Colossus. Send him off on a trip.
1947AD â With mass media due in 2 the UN election for Sec General appears. Victoria or Caesar â Hmmmm not Mao whoâs points leader. Caesar, my Hindu brother it is. Ahhh â then the UN announcement appears â built by Victoria. *laughs* All the while SS Thrusters are being built by everyone. & Caesar ROMPS it in for UN leader. *lol*
1952AD â 1st UN resolution â Free Religion â vote No. I like being able to spy on the AI. ;-) It just succeeds â 3 civs vote yes, 3 no. I wonder if that was done to get a better UN vote for a win???? (by taking away negative religion influences ??) *ponders* [Edit: I donât think it was by what happens next â shame]
1956AD â 2nd UN resolution â unanimous vote for Emancipation, probably as I was the only one who didnât have it â Errr⦠were my people sad?? I didnât notice. *shakes head* Looks like itâll be a Space Ship loss ?? :-P
1960AD â Nukes banned.
1964AD â Caesar voted in again.
1968AD â Open markets passed.
1972AD â Universal Suffrage fails. I voted No.
1976AD â Universal Suffrage fails. I voted Yes. Please put me out of my misery.
1979AD â Space Race Loss to Mao. Finally! *grins* 5hrs 16mins, Score 2680, Game Score 1916.
Yes â not aggressive at all, but when was the right time ?? Should I have headed straight for Iron Working and swarmed my opponents ???? Not enough cottages, but where could they have been built ??? However, great use of religion for both income and to make some good friends. Not great use of the lakes and other water tiles. I didnât trade well enough, nor try to get other civs to fight amongst themselves. At this difficulty it looks like you need to stir every single ingredient into the pot to get success.
Hope you all had better cooking than I.