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Foxes With Opinions About Grapes: The Postgame Thread

I'm sure I'll have a lot more to say after diving in to all the threads, but I figured I'd post this here before I get biased by that.

First of all, Xenu, I appreciate the map. You gave us what was requested and it looked quite good. I'm sure you've gotten gross tons of crap dumped on you, but this was professionally done within the constraints. These super-buffed capitals were just insane, lot of fun there.

As for the map parameters...er, oops. 200 tiles per player on a normal script would be one thing. On the crazy-lush uber-viable FoR lakes setting? With one player getting the early bum's rush? Yikes, is all I can say. And again, um...oops.

Pin, I haven't read your thread yet for the complete story, but an impi rush at that stage in the game is pretty hard to stop, plus apparently you managed middle position. Ow. Nothing to say really, beyond maybe you should just ban Zulu in your games? alright

I got kind of testy in the end there Ox, but I guess your piling everything on the side I had territorial ambitions wasn't personal, you just seemed to have time issues all over. frown You played an impressive early game, and I've got to say your naming scheme delighted my heart every time I saw it. Sorry you lost interest/time/commitment.

I don't think anyone could say you died poorly, Dtay. Honestly, dogpiling you isn't my preference every game. wink I think I get where your game went...I felt behind on the expansion curve too. Pink dotting me and then not having much of a culture or road backline would probably be counted a mistake no matter what, but getting the dog pile hurts no matter what. We didn't get anything cheap and I don't think anyone will consider you an easy mark, ever. Good game, worthy adversary! Next time, split a border with me evenly and we can split someone else together. tongue

One hell of a tight contest was shaping up for silver medal...

Gaspar, we didn't have a ton of interaction, but you were a decent neighbor and seemed to play a good game. The MoM note is a fun one to play, isn't it? You did well grabbing those two Dtay cities before I razed them in the blitz, and your resettlement out in my far east was a good “can live with” position. Seems like you played a good Ox campaign, pity it just wrung out the last of his careometer. Your empire's internals were the darkest to me, never did get a good picture of how Middle Turkey looked, which was a bummer.

My nervous ally/rival Thoth, good game played over all. I think the early rush on Pindicator gave you a nice land windfall, and probably still was worth it despite TBS also gaining a fair bit of land for free from the deal (and me, a most excellent moai). Horse archers and catapults didn't cut it for the Dtay invasion, but you did well in managing an economic recovery, catching back up very nicely in the end there. Pity it never came a cropper. I did think we did a pretty good job with splitting our hemisphere. thumbsup

The one thing I have to ask...why the hell with the peace time turn split? I was never hostile to you, nor did it seem you planned on invading me. It was kind of annoying and a stress to always have to play ASAP because I knew you would staunchly refuse to log in until after I was done. That sucked.

TBS, you vindicated my early-game prediction with flying colors, good job. We never interacted much directly; the lack of good interaction planes for you/me and Gaspar/Thoth is probably the final nail in the coffin, actually. Still, you nailed an awesome series of first-to bonuses...I did check the last few pages and yep, you were beating me to the Kremlin handily, nicely done. I suspect Sid's would have been an interesting race, but having the whip hand makes those competitions easy. Good economy managing all game, I'm impressed by the Joao play (and Stonehenge was quite the coup).

I was actually most impressed by your strategic play here. You took advantage of Thoth's rush to get a nice early land lead, and obviously managed to take solid borders with Gaspar and Ox without making either one go all tilty, either. I probably wouldn't have turned my lead into angry draft victims quite like that, but it's hard to argue with results, good judgment there. Well played after conquest of Maya, too...you took your advantage over Gaspar and pushed him for a solid border region and ten turns of peaceful culture-growing.

I'm sure I've bitched about luck from time to time and wryly spoken of my own mistakes and bad play, but you won this completely deservedly for taking full advantage of any circumstances you found yourself in and (from outside looking in) avoiding any and all major screw ups.

Finally, a bit about my own game. Reading my thread you'll see early on how I correctly identified my worst decision: Taking Rammer of Rome. 180 turns and some fifty praetorians later, I'll still stand by that one...Exp, Cre, or Imp should have been a given with the map size and picking fishing was just silly.

Still, I had fun within those constraints. The Oracle->Colossus was absolutely the best wonder path given the lakey bonanza here, snagging circumnavigation was important not just for invasion logistics but also as denial, and I'm pleased with the timing of my knight push. Over-all, it was a good performance, if you ignore willingly putting myself on the back foot from turn 0. I delayed Civil Service longer than I ought to have, and only building Oxford's universities now is laughable. If either of my second-place rivals cares to waggle E-peen and say how they were looking to outperform me, I won't get into an internet argument about it. wink

Over all, while this wasn't a perfect game, this was a good and fun one. Cheers guys. smile
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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(September 30th, 2014, 11:01)Commodore Wrote: First of all, Xenu, I appreciate the map

No problem! Glad you had fun.

Quote:I'm sure you've gotten gross tons of crap dumped on you, but this was professionally done within the constraints.

In retrospect I think I should have done a better job handling criticism and stayed out of players' threads on that topic. Gaspar's point is valid that the player has the right to bemoan just about anything he wants to in his own thread. I don't personally like replying to those sorts of things in the privacy of the lurker thread, but maybe that's where I should have done so. Anyway, I hope everyone had fun playing on the map as far as that goes.

GG all, well reported and very entertaining even if the outcome was not in doubt for quite a while. 9/10, would read again.*

*One star off for terrible map design and the resultant and probably inevitable pindicator abortion. Poor guy never had a chance.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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(September 30th, 2014, 11:01)Commodore Wrote: I don't think anyone could say you died poorly, Dtay. Honestly, dogpiling you isn't my preference every game. wink I think I get where your game went...I felt behind on the expansion curve too. Pink dotting me and then not having much of a culture or road backline would probably be counted a mistake no matter what, but getting the dog pile hurts no matter what. We didn't get anything cheap and I don't think anyone will consider you an easy mark, ever. Good game, worthy adversary! Next time, split a border with me evenly and we can split someone else together. tongue

Yeah, the logic was I've fallen behind expansion wise, so I need some sort of risky gambit to have any chance of coming back against competent opponents. Chosen gambit was maximum farmer and hope no one calls me on it, which was... sort of working GNP-wise until well... I got called on it.

Tons of errors in execution as you pointed out though. I also didn't mean to pink dot you as much as I did, I lacked appropriate scouting of your territory and thought it was a slightly less unfair split than it turned out to be...

Final self-justifying note - I swear there were GOING to be lots of pikes in your path in the West but Thoth cut my iron (stupid error on my part) the exact turn I whipped in all the pikes. crazyeye
Fear cuts deeper than swords.
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(September 30th, 2014, 11:01)Commodore Wrote: If either of my second-place rivals cares to waggle E-peen and say how they were looking to outperform me, I won't get into an internet argument about it. wink

Over all, while this wasn't a perfect game, this was a good and fun one. Cheers guys. smile

I'll try and muster some thoughts on the game overall in a bit but just wanted to say that I think you definitely would have finished second if we played to a win condition. I think all 3 of the bridesmaids had strengths the others didn't have - I had the best production capacity, Thoth had the most land and pop, you had the best tech capacity but overall geography meant the fact that you didn't have to fear invasion means you would have always come out ahead. I think on the whole the 3 of us were roughly equal in a vacuum, with maybe my team on the whole having played slightly worse than the you and Thoth.

But it is a silly thing to argue about, there was no beating the game TBS played, which is what is relevant.
I've got some dirt on my shoulder, can you brush it off for me?
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Right before I got invaded I was planning a pink dot against TBS. I don't think it would have taken that much land away from him though. If you look at the zoomed out map there was a large inland sea between his capital and mine. So I could prevent him from coming south in the east, but it wouldn't have blocked more than a couple of cities from what he ultimately got. Really, the only person that I had a straight shot to his capital was the one person I didn't want to ... rolleye
Suffer Game Sicko
Dodo Tier Player
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Thanks for the game all, and to Xenu for the map. Everything seemed to break my way fortunately enough.

Nabbing all 3 of Taj/Econ/Lib was probably the point I ran away. I remember at some stage I decided Gaspar could beat me to Taj, so I gave up on my overflow plan. Why didn't you head over there? I was expecting Oxy to golden age +GS bulb Lib too, but he seemed to have checked out by then. The Economics merchant was the only thing I was originally aiming for, and it turns out I badly overvalued that with all the Mercantilism that began to go around.

Quote:I probably wouldn't have turned my lead into angry draft victims quite like that, but it's hard to argue with results, good judgment there.

Overkill is what I do! lol

Special thanks to Becko as well for all his help. It was always a pleasure to come back after he subbed in, and it's nice not to be talking in an echo chamber the whole time. Thanks to Molach too, I couldn't quite get through your entire list, gave it a good shot though!
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(September 30th, 2014, 17:19)The Black Sword Wrote: Nabbing all 3 of Taj/Econ/Lib was probably the point I ran away. I remember at some stage I decided Gaspar could beat me to Taj, so I gave up on my overflow plan. Why didn't you head over there?

You ran away way before that. smile

Anyway, I couldn't specifically remember so I talked to Noble about it and here's our answer:

Quote: Gaspar: i dont really know how to respond to tbs's question
NobleHelium: uhh
well what did we tech
instead of nat
Gaspar: i dont really remember
NobleHelium: yeah i don't
Gaspar: chemistry maybe?
NobleHelium: what i remember was
yes
it was chem
what about before that
Gaspar: didnt we go straight to chem from gunpowder?
NobleHelium: yeah
i think the answer is
1) taj is fucking expensive to build
2) we needed chem badly to have nonsucky workshops
Gaspar: yeah
i mean
i cant argue that taj would have been better than chem
and if i thought we for sure would get taj
i would have delayed chem for sure
but teching nat
which we didnt need at all
for a wish and a hope of landing taj
in 15t after teching it
just wasnt worth the risk
NobleHelium: yeah
I've got some dirt on my shoulder, can you brush it off for me?
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