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My first attempt at making a custom scenario

So after considerable time fooling around with the various tools, I've created this:

https://www.dropbox.com/s/ipjib8wwg5bfig...3.GAM?dl=0

It's a MoM scenario. I explain it fully in this video: https://www.youtube.com/watch?v=OesvTGUzSq8

The idea behind this scenario is to win using a variety of summoned units, but without the support of other magic. It should be extremely difficult.

Restrictions: (Rules I have no way of enforcing)
*You can only have 2 of any type of summoned creature. (so you could have 2 hell hounds, 2 war bears, 2 magic spirits, ect. But not 3 bears, or 3 spirits.)
*Only summoned units can leave cities. If you did not summon it, then it's a garrison only.

-Final note: I have not found a way to remove the spell of return from enemy wizards. If you banish each one once count that as a win.
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2 of each summoned creature? Is it like Noah's ark?
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lol, no. But summoning stacks of 9 shadow demons kinda ruins the whole thing.

What's the point of having every summon spell in the game if you aren't going to indulge in variety? This way every time you learn a new spell, that's more soldiers in your army.


I'm not trying to 'improve' master of magic. I just wanted to make an interesting scenario that feels different. A way to play the game I've never tried.

I figure I'll give a little time, let people play it for themselves, before I make a LP of it. Then perhaps, if people enjoy it, I'll make another scenario with different limitations. Probably a 'global enchantments only' game or something. (Naturally you'd be able to use regular units in a global enchantment based game)
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