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Fixing Blur

Fix "Lost rolls" bug : successful rolls no longer cause skipping another roll.
9A297 3D 0A 00 75 03 FF 4E F8 -> 48 75 05 FF 4E F8 EB 03
Fix Illusions immunity bug (Blur now has no effect if enemy has immunity not if own unit)
9A239 8B C6 -> 8B C7
9A271 8B C6 -> 8B C7
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You really need to see if these non-destructive changes can be rolled into Insecticide. Make v1.5 or something. I know I would love to see all the bugfixes done but the gameplay left unchanged. Don't count on kyrub's help as he comes and goes as he pleases, and only fixes what he wants to fix.
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(September 9th, 2015, 07:04)Tiltowait Wrote: You really need to see if these non-destructive changes can be rolled into Insecticide. Make v1.5 or something. I know I would love to see all the bugfixes done but the gameplay left unchanged. Don't count on kyrub's help as he comes and goes as he pleases, and only fixes what he wants to fix.

I'm using insecticide 1.4n as a base for my mod so everything I posted is compatible and can be added safely. I can't guarantee they work in 1.31, but in 1.4n they do.
I don't think I have enough understanding of the code and data structures to do major bugfixes yet, nor do I know the game enough to even know what are the bugs other than those explicitly mentioned in wikis. For the time being I'll post what I find, and we'll see what the future brings.
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