[Edit to add a summary]
I think that - if you have the will power to not click the "$" buttons - Diablo Immortal is a nice, easy game worth playing through.
- The game is only pay-to-win on the PvP side. (And that's where things get ugly.)
- The plot is perhaps at a D3 level. (Remember Azmodan's posturing in Act 3 of D3, well, now there is Skarn...)
- They are extending the plot-line as time goes on. There is "Bride of Hell" stuff I haven't played (yet?).
- The ease of completing things (daily bounty missions, temporary events like hungering moon, the battle pass) made me feel like a winner.
- I didn't like the feeling that I had to play every day or I would fall behind. (Even though "behind" only matters for PvP.)
I've stopped playing Diablo Immortal... again.
The first time was a combination of toxic community on the server and me getting recruited into one of the top PvP clans on the server. It turns out that being in a top PvP clan is like having a 2nd job, and I didn't need that.
The second time I stopped was because min-maxing as a free-to-play player was taking up all my waking hours and I'm too autistic to simply back off.
(The min-maxing involved generating platinum for myself to get/upgrade legendary gems - figuring out multi-boxing, making three accounts of 5 alts so each alt could earn 300 platinum a day then doing sell-high/buy-low with my main character in the marketplace.)
[End summary]
I admit it, I got bored in Path of Exile and tried the PC beta for Diablo Immortal.
(Definitely a beta - I've had the game client crash on me a fair amount. On the plus side, I'd been able to restart it, log in and find myself able to pick up where I left off.)
I've spent no money, so far. (But if I decide to keep playing, I might do the $5 monthly battle pass at some point.)
And what's going to cause me to stop playing is not the P2W, but the MMO-ness of it.
I actually enjoy the game play. It's a lot like Diablo 3, and the lack of power compared to P2W players doesn't bother me.
But after Normal difficulty, a number of activities - dungeons, lairs (mini-dungeons), raids, etc - start to require groups of 2, 4 or 8 characters to enter.
So I'm really wishing there were some people I knew playing.
I think that - if you have the will power to not click the "$" buttons - Diablo Immortal is a nice, easy game worth playing through.
- The game is only pay-to-win on the PvP side. (And that's where things get ugly.)
- The plot is perhaps at a D3 level. (Remember Azmodan's posturing in Act 3 of D3, well, now there is Skarn...)
- They are extending the plot-line as time goes on. There is "Bride of Hell" stuff I haven't played (yet?).
- The ease of completing things (daily bounty missions, temporary events like hungering moon, the battle pass) made me feel like a winner.
- I didn't like the feeling that I had to play every day or I would fall behind. (Even though "behind" only matters for PvP.)
I've stopped playing Diablo Immortal... again.
The first time was a combination of toxic community on the server and me getting recruited into one of the top PvP clans on the server. It turns out that being in a top PvP clan is like having a 2nd job, and I didn't need that.
The second time I stopped was because min-maxing as a free-to-play player was taking up all my waking hours and I'm too autistic to simply back off.
(The min-maxing involved generating platinum for myself to get/upgrade legendary gems - figuring out multi-boxing, making three accounts of 5 alts so each alt could earn 300 platinum a day then doing sell-high/buy-low with my main character in the marketplace.)
[End summary]
I admit it, I got bored in Path of Exile and tried the PC beta for Diablo Immortal.
(Definitely a beta - I've had the game client crash on me a fair amount. On the plus side, I'd been able to restart it, log in and find myself able to pick up where I left off.)
I've spent no money, so far. (But if I decide to keep playing, I might do the $5 monthly battle pass at some point.)
And what's going to cause me to stop playing is not the P2W, but the MMO-ness of it.
I actually enjoy the game play. It's a lot like Diablo 3, and the lack of power compared to P2W players doesn't bother me.
But after Normal difficulty, a number of activities - dungeons, lairs (mini-dungeons), raids, etc - start to require groups of 2, 4 or 8 characters to enter.
So I'm really wishing there were some people I knew playing.