Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

Create an account  

 
Epic 6 - mucco's first report

After many hours spent playing this game, writing the report, and learning the HTML to set up some kind of website, I think it's all pretty much ready - so here is the report: http://digilander.libero.it/giacomo888/index.html. Try not to get too bored reading it tongue.
"Ignorance is the night of the mind, but a night without moon and star." Kong Fuzi
My English has to improve. A lot.
Reply

Nice game.

You ask in your report why you were having so much problems somewhere between 170 AD and 500 AD. I think the reason is that you captured too many cities - forcing you to pay a lot of money. You experienced what happens when you over-expand when you can't afford it. The neglect of your workers and economy only increased it. If you'd razed some cities (like Bombay, Madras) instead of capture them your economy would be a lot better - I think.
Reply

Good report smile Don't worry about your English, that's for sure thumbsup

Personally, I would've split it into more than one page (it took quite a while to load even on my fast internet connection) & moved the pictures so that they came one by one with text inbetween. But that's mostly a question of personal style nod
Reply

Quote:Nice game.

You ask in your report why you were having so much problems somewhere between 170 AD and 500 AD. I think the reason is that you captured too many cities - forcing you to pay a lot of money. You experienced what happens when you over-expand when you can't afford it. The neglect of your workers and economy only increased it. If you'd razed some cities (like Bombay, Madras) instead of capture them your economy would be a lot better - I think.

Definitely. Razing cities is something I don't do often, I like to keep what I conquer rolleye. As for the economy, it was a different experience, in fact when I overexpand normally I tend to recover, but here I just couldn't raise the science slider - even when I wasn't advancing. I'll try to be quieter the next AW game!

Quote:Good report Don't worry about your English, that's for sure

Personally, I would've split it into more than one page (it took quite a while to load even on my fast internet connection) & moved the pictures so that they came one by one with text inbetween. But that's mostly a question of personal style

The splitting of the report into more pages will be done when I have time - I barely managed to put everything together this time, due to vacation. As for the pictures, it can be an idea I have to try. I don't like the constant flow of images with no or little comment, I prefer to make a general point and then back it up with images, but maybe it's true that I tend to group screens too much.
Thanks to both of you for the advice smile I appreciate it!
"Ignorance is the night of the mind, but a night without moon and star." Kong Fuzi
My English has to improve. A lot.
Reply

I would also suggest you try a specialist economy sometime. There are a few articles on CivFanatics about it, but the best thing to do is to try a pure specialist economy sometime.

I did that once. Just to get a feel for it.

Now I do a hybrid, but it really has awakened me to the power of specialists.

With representation, libraries and some scientist specialists, you can do quite well on research, even at 40% research.

(In a 'pure' specialist economy, you run at 0% research the entire game).

For most of my game I ran 40%-60% research, and my tech pace was quite fast.

It allows you to expand faster, because you can generate more cash to cover expenses while you research.

An alternative is to run high science but use merchant specialists. The downside of this is there is nothing like representation to give +3 gold to every merchant.

-Iustus
Reply



Forum Jump: