RBW1 â Impi Zisshun
Well, itâs a variant-less game for our first Warlords Epic. Impi arenât exactly my favourite UU and the bleating over at CFC about war being the only way in 2.08 is rather tiresome: Iâd already achieved a space win on a Pangea without war and with the likes of Ragnar knocking about, so I decided on Space (or Diplo) with an added âHonourableâ element. I decided to ease the Emancipation rule somewhat: I cannot be last into Emancipation (I wanted to slave-rush labs if needed), but I cannot bribe Civs into a war of aggression (which was a tactic used in my previous 2.08 game), though I can bribe them to come to my aid if need be.
The opening: well weâve got a lot of food here, so the first tech is pretty obvious. Medium term, weâd like to use the Oracle to grab Monarchy and unlock those fine wines and thereafter use a Great Scientist to lightbulb Philosophy, so we can use the huge food surplus to run a bunch of scientists at Ulundi.
The scoutâs a fairly obvious move, as a worker will be idling and warriors arenât needed that urgently, given that AGG will make them less likely to die to animals. That 75g will be very handy.
Once Fishing is learnt, weâre onto Mining in order to get early Bronzeworking as weâll want to whip out those early workers and settlers. Production maximized at size 2 in order to get our workboat out soonest (with the scout bumped back in the queue). Our initial scout defeats a lion and grabs some XP from a hut. BW is started in 3400 and in 3310 Buddhism is FIDL, with Hinduism falling the next turn. Hi Izzy:
Ms Hindu is quite a long way off, so Iâll try to settle in her direction as rapidly as possible. Her presence could be a bit of a headache for my plans to run Pacifism, unless I catch her religion which, given the distance, isnât too likely. We revolt to slavery on learning BW in 2830, on which turn we also meet Huang, who looks good after his facelift.
Heâs someone Iâm really pleased to see: his favourite civic is Bureaucracy and Iâm going to be running this ASAP. Itâs time to head down the path to the Oracle, so we start on Mysticism. Our first settler gets started around 2600 BC and in 2350, Izzy (natch) founds Judaism, just as weâre starting on Polytheism.
Our settler is whipped in 2320 and we found nMgungundlovu on the tundra to the east of Ulundi. It has access to hills tundra deer, marble, copper, and wines, but it is relatively food poor until Biology. I could have settled on the copper for more food, but Iâm thinking long term here: with the relative lack of late-game production a worry on this map, I decide to leave the coast for once.
In 2110, we learn Poly and move to Preisthood. We start to build some warriors as barbs are beginning to show up, but we endure some rotten luck in 1990BC when a barb warrior defeats our hill-stationed C1 warrior! The bugger gets two promotions for this victory and I have to send out Ulundiâs garrison warrior (causing anger) in order to defeat him. Stonehenge is BIDL in 1820 and meanwhile we finish our Ikhanda in Ulundi and train some warriors. nMgungundlovu is working on the Oracle.
In 1480, we whip another settler and send him east to expand our empire. As we close on our target tile, we spot a barb archer in the vicinity. However, I have two warriors that I can upgrade to Cover and they now get a 25% city defence bonus, so I should be fine.
Oops! As expected, the archer defeated my first warrior. What I didnât expect was that he didnât take so much as a scratch. And the RNG didnât come to my rescue on the next turn as you can see above and thus Nobamba is but ruins. Iâm getting a bit miffed at this point, so my notes are a bit sparse, but I recover my composure enough to rush the Oracle in 1060 and pick Monarchy on the next turn. Thus Iâve secured my first strategic objective.
From this point, we move forward with the twin objectives of lighting Philo and expanding our empire eastwards. With only Izzy and Huang to trade with, the route to Philo will be via Code of Laws. In 285 BC, CoL is completed and I found Confucianism in nMgungundlovu: a pleasant bonus indeed as the missionary is sent to the capital. Another happy occurrence is that learning Animal Husbandry meant that Nobamba was not resettled in place, but instead was founded 1 tile southeast, making Bulawayo a production powerhouse.
In BC 160, we expand our empire further by taking a barb city:
On the next turn, a GS is born in Ulundi and lights Philo for us, founding Taoism in Bulawayo. Our expansion has put our economy in the bin, so itâs time to head to Alphabet in order to trade in some techs, seeing as weâve got some juicy bait in Philo. In order to boost happiness, Confucianism is adopted in BC 100: Izzy can get stuffed, seeing as she has few interesting techs and I want to reap the benefits of Pacifism. In AD 170, Alphabet is mastered, but we canât get anything like full beaker value out of Huang yet, so itâs onto Literature at 40% science. In AD 245, a great prophet is born in nMgungundlovu and he builds the Kong Miao on the spot. Iâm hoping that this will help spread Confucianism to Huang (and Iâm also sending missionaries his way), but instead Taoism takes root in his lands. Maybe itâs to do with Bulawayo being coastal that religion spreads easier from there?
In 350, Nogoma is established and in 440 AD, the Great Library gets rushed in Ulundi. I could have waited a few turns and saved some pop, but at this point Iâm struggling to control Ulundiâs pop without causing too many angry citizens. Right now, my research has moved from the bin into the toilet: Iâm toiling away on CS at 30% science and still Huang doesnât want to start trading away any techs. Therefore, I have absolutely no comment on the next 300 years, until 725 when we pop another GS and found Ulundiâs academy. In order to chummy up to Huang, I convert to Taoism in 755AD, which is when I first encounter that good Christian, the saintly Mr. Montezuma.
Finally! Some 600 years after learning Alpha and at least 400 years passed since Huang had both of those techs in hand. At this point, Iâm getting a bit worried about my game: normally, CS will be in the bag centuries sooner and the Big B will be driving my research like a runaway train. With Izzy and Monty around, Diplo is out of the window. Oh well, nothing else to do than to press on to Space. A couple of turns of deficit research later and CS is in the bag, with Paper next in line. Naturally, we revolt to BUR.
Well, itâs a variant-less game for our first Warlords Epic. Impi arenât exactly my favourite UU and the bleating over at CFC about war being the only way in 2.08 is rather tiresome: Iâd already achieved a space win on a Pangea without war and with the likes of Ragnar knocking about, so I decided on Space (or Diplo) with an added âHonourableâ element. I decided to ease the Emancipation rule somewhat: I cannot be last into Emancipation (I wanted to slave-rush labs if needed), but I cannot bribe Civs into a war of aggression (which was a tactic used in my previous 2.08 game), though I can bribe them to come to my aid if need be.
The opening: well weâve got a lot of food here, so the first tech is pretty obvious. Medium term, weâd like to use the Oracle to grab Monarchy and unlock those fine wines and thereafter use a Great Scientist to lightbulb Philosophy, so we can use the huge food surplus to run a bunch of scientists at Ulundi.
The scoutâs a fairly obvious move, as a worker will be idling and warriors arenât needed that urgently, given that AGG will make them less likely to die to animals. That 75g will be very handy.
Once Fishing is learnt, weâre onto Mining in order to get early Bronzeworking as weâll want to whip out those early workers and settlers. Production maximized at size 2 in order to get our workboat out soonest (with the scout bumped back in the queue). Our initial scout defeats a lion and grabs some XP from a hut. BW is started in 3400 and in 3310 Buddhism is FIDL, with Hinduism falling the next turn. Hi Izzy:
Ms Hindu is quite a long way off, so Iâll try to settle in her direction as rapidly as possible. Her presence could be a bit of a headache for my plans to run Pacifism, unless I catch her religion which, given the distance, isnât too likely. We revolt to slavery on learning BW in 2830, on which turn we also meet Huang, who looks good after his facelift.
Heâs someone Iâm really pleased to see: his favourite civic is Bureaucracy and Iâm going to be running this ASAP. Itâs time to head down the path to the Oracle, so we start on Mysticism. Our first settler gets started around 2600 BC and in 2350, Izzy (natch) founds Judaism, just as weâre starting on Polytheism.
Our settler is whipped in 2320 and we found nMgungundlovu on the tundra to the east of Ulundi. It has access to hills tundra deer, marble, copper, and wines, but it is relatively food poor until Biology. I could have settled on the copper for more food, but Iâm thinking long term here: with the relative lack of late-game production a worry on this map, I decide to leave the coast for once.
In 2110, we learn Poly and move to Preisthood. We start to build some warriors as barbs are beginning to show up, but we endure some rotten luck in 1990BC when a barb warrior defeats our hill-stationed C1 warrior! The bugger gets two promotions for this victory and I have to send out Ulundiâs garrison warrior (causing anger) in order to defeat him. Stonehenge is BIDL in 1820 and meanwhile we finish our Ikhanda in Ulundi and train some warriors. nMgungundlovu is working on the Oracle.
In 1480, we whip another settler and send him east to expand our empire. As we close on our target tile, we spot a barb archer in the vicinity. However, I have two warriors that I can upgrade to Cover and they now get a 25% city defence bonus, so I should be fine.
Oops! As expected, the archer defeated my first warrior. What I didnât expect was that he didnât take so much as a scratch. And the RNG didnât come to my rescue on the next turn as you can see above and thus Nobamba is but ruins. Iâm getting a bit miffed at this point, so my notes are a bit sparse, but I recover my composure enough to rush the Oracle in 1060 and pick Monarchy on the next turn. Thus Iâve secured my first strategic objective.
From this point, we move forward with the twin objectives of lighting Philo and expanding our empire eastwards. With only Izzy and Huang to trade with, the route to Philo will be via Code of Laws. In 285 BC, CoL is completed and I found Confucianism in nMgungundlovu: a pleasant bonus indeed as the missionary is sent to the capital. Another happy occurrence is that learning Animal Husbandry meant that Nobamba was not resettled in place, but instead was founded 1 tile southeast, making Bulawayo a production powerhouse.
In BC 160, we expand our empire further by taking a barb city:
On the next turn, a GS is born in Ulundi and lights Philo for us, founding Taoism in Bulawayo. Our expansion has put our economy in the bin, so itâs time to head to Alphabet in order to trade in some techs, seeing as weâve got some juicy bait in Philo. In order to boost happiness, Confucianism is adopted in BC 100: Izzy can get stuffed, seeing as she has few interesting techs and I want to reap the benefits of Pacifism. In AD 170, Alphabet is mastered, but we canât get anything like full beaker value out of Huang yet, so itâs onto Literature at 40% science. In AD 245, a great prophet is born in nMgungundlovu and he builds the Kong Miao on the spot. Iâm hoping that this will help spread Confucianism to Huang (and Iâm also sending missionaries his way), but instead Taoism takes root in his lands. Maybe itâs to do with Bulawayo being coastal that religion spreads easier from there?
In 350, Nogoma is established and in 440 AD, the Great Library gets rushed in Ulundi. I could have waited a few turns and saved some pop, but at this point Iâm struggling to control Ulundiâs pop without causing too many angry citizens. Right now, my research has moved from the bin into the toilet: Iâm toiling away on CS at 30% science and still Huang doesnât want to start trading away any techs. Therefore, I have absolutely no comment on the next 300 years, until 725 when we pop another GS and found Ulundiâs academy. In order to chummy up to Huang, I convert to Taoism in 755AD, which is when I first encounter that good Christian, the saintly Mr. Montezuma.
Finally! Some 600 years after learning Alpha and at least 400 years passed since Huang had both of those techs in hand. At this point, Iâm getting a bit worried about my game: normally, CS will be in the bag centuries sooner and the Big B will be driving my research like a runaway train. With Izzy and Monty around, Diplo is out of the window. Oh well, nothing else to do than to press on to Space. A couple of turns of deficit research later and CS is in the bag, with Paper next in line. Naturally, we revolt to BUR.