Last time we went down to The Deep during the free-for-all weekend, we only took 9 people with us. We could/would have beaten Kanaxai but for some reason we forgot to bring Inspired Enchant (oops). Anyways, here's what the team consisted of:
2x warriors with Recall as tanks
1x BiP necro acting as secondary tank when we needed an extra body to block
1x SS necro
2x Fire eles. One was a Renewal nuker, the other SF
3x monks. One was RC, 2 had Healing Seed, and at least 1 had LoD.
I would think it might be possible (and worth trying sometime) to cut that number down even further, possibly to 6. We could get rid of 1 monk, a fire ele, and the BiP (monks just have to be careful and not spam spells). I'd also like to try using a dervish to tank at some point. Anyway, as long as at least 1 person has a mule or unused char kept there we can go whenever we want.
Another thing to try is adding EoE to one of the chars and seeing how that works.
2x warriors with Recall as tanks
1x BiP necro acting as secondary tank when we needed an extra body to block
1x SS necro
2x Fire eles. One was a Renewal nuker, the other SF
3x monks. One was RC, 2 had Healing Seed, and at least 1 had LoD.
I would think it might be possible (and worth trying sometime) to cut that number down even further, possibly to 6. We could get rid of 1 monk, a fire ele, and the BiP (monks just have to be careful and not spam spells). I'd also like to try using a dervish to tank at some point. Anyway, as long as at least 1 person has a mule or unused char kept there we can go whenever we want.
Another thing to try is adding EoE to one of the chars and seeing how that works.
Alea Jacta Est - Caesar
I live my life by Murphy's Law.
I live my life by Murphy's Law.