Hi,
I had decided to play Adventure 21 as an Always War game, figuring the bombers would make it easy to defend against incoming units in my territory.
The bombers were used for recon missions on the edges of our territory each turn to keep off the barbs. Doing this on the first turn showed two huts, which both provided me with some gold. I founded a religion, figuring that no religion would spread into my cities during war, and built Stonehenge and Pyramids. I quickly expanded, as defending was very easy with the Sky Gods on hand. Zero losses in an AW game? Yes please!
The bombers helped me to keep my military relatively small, so I had a tech advantage soon and was able to go on the offense quickly, even without having to sacrifice a great person to use the bombers.
I had to quit then though, as some RL stuff came up and the BtS arrived...
Thanks mostly_harmless for a fun scenario!
-Kylearan
I had decided to play Adventure 21 as an Always War game, figuring the bombers would make it easy to defend against incoming units in my territory.
The bombers were used for recon missions on the edges of our territory each turn to keep off the barbs. Doing this on the first turn showed two huts, which both provided me with some gold. I founded a religion, figuring that no religion would spread into my cities during war, and built Stonehenge and Pyramids. I quickly expanded, as defending was very easy with the Sky Gods on hand. Zero losses in an AW game? Yes please!
The bombers helped me to keep my military relatively small, so I had a tech advantage soon and was able to go on the offense quickly, even without having to sacrifice a great person to use the bombers.
I had to quit then though, as some RL stuff came up and the BtS arrived...
Thanks mostly_harmless for a fun scenario!
-Kylearan
There are two kinds of fools. One says, "This is old, and therefore good." And one says, "This is new, and therefore better." - John Brunner, The Shockwave Rider