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Tribal Wars

I figured I'd share this, as this has been fun enough of a game to pull me away from Civ a little bit eek. The game is called Tribal Wars, and it's a browser-based online game based on an identical German game (Die Stamme is what I believe it's called). The idea is, you create your little village, grow it based on collecting resources, you can build your army, as well as create or join a tribe, which is a group of players, often in the same region, who help each other. The original version is German, and the english version run by the same people has been out for around a year. It's free, but you can pay for additional benefits (that you don't really need IMO). I enjoy it, so I figured I might as well post it. The biggest disadvantage of it, is the community (at least in the .net version) kinda sucks... There's a few people trying to engage in normal conversation, and a bunch of kids flaming and trolling...

If you do give it a shot, either pick World 10 (a faster world) or World 11 (a slower world), because those are the newest ones, so you'd be the least far behind. Pick a fast world if you've got a lot of free time, or a slow world if you don't, and there's no limit on how many worlds you play on. There are versions in other languages too (about 5-6 others), but unfortunately I'm not sure where they are (google them).

Anyways, that's about it, it's nice because it's light and all you need is an internet browser and to check it once or twice a day. Here's the links:
http://www.tribalwars.net
http://www.diestaemme.de
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scooter Wrote:The biggest disadvantage of it, is the community (at least in the .net version) kinda sucks... There's a few people trying to engage in normal conversation, and a bunch of kids flaming and trolling...
Any online game is going to be that way. Unless it's a closed community that's invite only and does screenings and all that other malarky there will always be immature people. The real question is, are there enough communities/guilds/tribes/whatever in the game that are mature so someone can find people to play with without having to deal with the general population?
Alea Jacta Est - Caesar
I live my life by Murphy's Law.
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Lurker Wyrm Wrote:Any online game is going to be that way. Unless it's a closed community that's invite only and does screenings and all that other malarky there will always be immature people. The real question is, are there enough communities/guilds/tribes/whatever in the game that are mature so someone can find people to play with without having to deal with the general population?

It's not nearly as bad in-game, because tribes require invites, and the tribe leader and the people he appoints have full power to remove irritants, but I was more referring to the official forums. I'm used to the Civ forums, where conversations tend to be pretty mature and clear, but decent discussion on the TW forums tends to last for a couple posts until some kid decides to get some attention.
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