Hey, this is my first report for a RBCiv adventure. I've played quite a few but haven't ever really documented a game well enough to post it up. Hope you enjoy it, all comments are welcomed
So, we start this game with a seven-headed hydra. I've always wanted one just to see how it goes, but to be honest I always seem to have more pressing things to do than research religions. If I pick one up that's fine, but I'm not one to go chasing the dragon so to speak.
Anyway it seems a good idea to try out the priest Economy this game, it's pretty much custom made for it! I've not tried it before really so it should be interesting.
So as I see the major steps...
1) Found and spread religion(s)
2) Build a number of Priest wonders, particularly the UoS, Apostolic Palace and Spiral Minaret. Make sure you are in the correct state religion when you finish these.
3) Built temples, monasteries and profit. (aside: I'm sure plenty of people will make the prophet/profit gag)
4) Build Wall street in the shrine city and use prophets to shrine religions.
5) Swim in pools of cash.
Ok, well step one is already taken care of, sweet! With the number of religions I've got I think it'll make sense to shrine at least 2 or 3, maybe more. So I'll want great prophets, which means that Angkor Wat is pretty handy to pick up too. Getting priests early means I want Pacifism, and both of those come straight from Philosophy. So Let's try and pick that up with a slingshot. The Oracle also provides Priest Points so that's some extra synergy there too. Philosophy from the Oracle isn't any harder than Civil Service so should be easily doable on Prince difficulty. Let's get to it!
Looking at the start I realise we have no food. We lack fishing and there's only seafood in sight. So, what to build? I think the correct play here is to slave out a worker once Bronze Working is in, then chop out a couple of workboats, another worker and a settler. I don't like building a warrior first, so that leaves... Stonehenge. Also free prophet points and the free border pops come in handy too. Full growth ahead!
By turn 22 I realise I'd made a grave error. Workers are a two pop whip and not one like I thought . I lose five turns here as I slow build the worker enough to whip him out. Whoops!
On the brighter side I meet some of our fellow friends, I meet both Sitting Bull and Washington in successive turns. And Hatty, Lizzy and Louis turned up later. I didn't meet Augustus for a long time this game. I think he went the long way.
INSERT PICS
By the time I finally plant Mecca near the rice I'm setting full steam for the Philosophy slingshot. With a handful of turns left on Stonehenge I think I won't be needing to chop out a monument as it'll get finished soon enough. I turn out to be correct, unfortunately someone else finishes it before me! Guess I was sandbagging for too long.
At least the failure cash will help me along my research path. I switch Mecca over to a monument as it now needs one, I chop and whips it into a settler for my next city. I spy Stone in them thar hills! I settle on the stone as there's probably not enough food in the region to feed them. It does give me a sweet 3 hammer city tile, which ended up making Holy Hill my military city for much of the game.
The Oracle turned out to be the long pole of the Slingshot, but a couple of chops helped that. I land the Philosophy Slingshot on turn 80. I switch to Pacifism to speed up my first prophet, and I switch to Taoism as that's what's spread to Mecca. I consider switching to Caste Systems but I'm not interested in early scientists really, I want me them priests. So I stick to Slavery.
By turn 94 both Hatty and Islam are firmly Islamic, and come knocking at my dooring begging me to repent. Since I'm only using religion to generate GPP and I only have GPP in my capital it doesn't make any difference which religion I choose. I join the crowd and we rejoice with our brothers and sisters of the faith. I use the religious goodwill to kick off a few trades and a few turns later even Washington switches to the one true faith . Oh and Washington already circumnavigated! Must have been on foot.
I'm not sure exactly when my first prophet popped but since the shrine income seemed low I used him to pop this beauty.
In hindsight I think the shrine first was probably a better move, I didn't use Theocracy until much later I didn't have time to build the apostolic Palace until much later too. At least I hooked up stone though. Everything is running pretty smoothly, until turn 124, when I get my first disastrous event of the game. I lose 4 farms around Mecca along with my monument and the freshly finished Madrassa. Boo! and here I am without enough workers! I call it a day after that.
By the end of the first session, my major concern is my economy. I've got basically 0 cottages. The severe lack of food is really crimping my play style. Every whip hurts at the moment. However other than my two early screw ups (Miscalculating the worker whip and missing out on Stonehenge) everything seems to be flowing pretty well, just slow. Even Angkor Wat is well on it's way. However I need more workers! and I need more land! I've blocked off Hatty in my direction, but Sitting Bull has had a free rein down south. I know where I want to build, but what has he left for me down there?
I've also started laying monsteries down in a few towns, one for each religion. I'm holding off spreading the true faith to new cities until they get a religion naturally. I may as well take what freebies I can.
So, we start this game with a seven-headed hydra. I've always wanted one just to see how it goes, but to be honest I always seem to have more pressing things to do than research religions. If I pick one up that's fine, but I'm not one to go chasing the dragon so to speak.
Anyway it seems a good idea to try out the priest Economy this game, it's pretty much custom made for it! I've not tried it before really so it should be interesting.
So as I see the major steps...
1) Found and spread religion(s)
2) Build a number of Priest wonders, particularly the UoS, Apostolic Palace and Spiral Minaret. Make sure you are in the correct state religion when you finish these.
3) Built temples, monasteries and profit. (aside: I'm sure plenty of people will make the prophet/profit gag)
4) Build Wall street in the shrine city and use prophets to shrine religions.
5) Swim in pools of cash.
Ok, well step one is already taken care of, sweet! With the number of religions I've got I think it'll make sense to shrine at least 2 or 3, maybe more. So I'll want great prophets, which means that Angkor Wat is pretty handy to pick up too. Getting priests early means I want Pacifism, and both of those come straight from Philosophy. So Let's try and pick that up with a slingshot. The Oracle also provides Priest Points so that's some extra synergy there too. Philosophy from the Oracle isn't any harder than Civil Service so should be easily doable on Prince difficulty. Let's get to it!
Looking at the start I realise we have no food. We lack fishing and there's only seafood in sight. So, what to build? I think the correct play here is to slave out a worker once Bronze Working is in, then chop out a couple of workboats, another worker and a settler. I don't like building a warrior first, so that leaves... Stonehenge. Also free prophet points and the free border pops come in handy too. Full growth ahead!
By turn 22 I realise I'd made a grave error. Workers are a two pop whip and not one like I thought . I lose five turns here as I slow build the worker enough to whip him out. Whoops!
On the brighter side I meet some of our fellow friends, I meet both Sitting Bull and Washington in successive turns. And Hatty, Lizzy and Louis turned up later. I didn't meet Augustus for a long time this game. I think he went the long way.
INSERT PICS
By the time I finally plant Mecca near the rice I'm setting full steam for the Philosophy slingshot. With a handful of turns left on Stonehenge I think I won't be needing to chop out a monument as it'll get finished soon enough. I turn out to be correct, unfortunately someone else finishes it before me! Guess I was sandbagging for too long.
At least the failure cash will help me along my research path. I switch Mecca over to a monument as it now needs one, I chop and whips it into a settler for my next city. I spy Stone in them thar hills! I settle on the stone as there's probably not enough food in the region to feed them. It does give me a sweet 3 hammer city tile, which ended up making Holy Hill my military city for much of the game.
The Oracle turned out to be the long pole of the Slingshot, but a couple of chops helped that. I land the Philosophy Slingshot on turn 80. I switch to Pacifism to speed up my first prophet, and I switch to Taoism as that's what's spread to Mecca. I consider switching to Caste Systems but I'm not interested in early scientists really, I want me them priests. So I stick to Slavery.
By turn 94 both Hatty and Islam are firmly Islamic, and come knocking at my dooring begging me to repent. Since I'm only using religion to generate GPP and I only have GPP in my capital it doesn't make any difference which religion I choose. I join the crowd and we rejoice with our brothers and sisters of the faith. I use the religious goodwill to kick off a few trades and a few turns later even Washington switches to the one true faith . Oh and Washington already circumnavigated! Must have been on foot.
I'm not sure exactly when my first prophet popped but since the shrine income seemed low I used him to pop this beauty.
In hindsight I think the shrine first was probably a better move, I didn't use Theocracy until much later I didn't have time to build the apostolic Palace until much later too. At least I hooked up stone though. Everything is running pretty smoothly, until turn 124, when I get my first disastrous event of the game. I lose 4 farms around Mecca along with my monument and the freshly finished Madrassa. Boo! and here I am without enough workers! I call it a day after that.
By the end of the first session, my major concern is my economy. I've got basically 0 cottages. The severe lack of food is really crimping my play style. Every whip hurts at the moment. However other than my two early screw ups (Miscalculating the worker whip and missing out on Stonehenge) everything seems to be flowing pretty well, just slow. Even Angkor Wat is well on it's way. However I need more workers! and I need more land! I've blocked off Hatty in my direction, but Sitting Bull has had a free rein down south. I know where I want to build, but what has he left for me down there?
I've also started laying monsteries down in a few towns, one for each religion. I'm holding off spreading the true faith to new cities until they get a religion naturally. I may as well take what freebies I can.