T-hawk Wrote:948 missionaries, in a playtime of 1004 minutes. You averaged just under one missionary per minute for 16 hours straight.
One of the most satisfying aspects of the game was how close I came to my pre-game planning estimate of ~1000 missionaries.
Quote:You got to Railroad quickly, did you use or consider Mining Inc at all for hammers? Or did your cities get to 40-hammer missionaries every turn without it?
My tech pace was pretty much right on target -- I got Communism sometime around 1200-1300AD, and Assembly Line (and Railroad) by 1550AD. With the tundra cities Communism was a clear winner. Adding Factories + Coal Plants meant that I had ~ 30 cities that could build a missionary in 1 turn. As I mentioned above I think the optimal approach is to go max gold, and just rush buy all the missionaries (with the 0t penalty) in the border cities. The hammer approach is fine as long as the target city is within 9 tiles, but quickly falls behind if a missionary needs 2+ turns to move into position.
Edit: Cross-post with Rego