This is my first RBCiv game in well over a year. I had first started playing when I quite WoW for almost a year back in the middle of Burning Crusade. I started raiding in WoW again when Wrath of the Lich King came out, and hadn't played Civ4 until about 2 weeks ago. The reason I got back into it was that one of the Officers had started playing and kept asking me tons of questions. I then realized that I had missed the game, and more importantly reading the reports after every Adventure and Epic.
Since I only started this game 3 days before the deadline, I knew I wouldn't have time to do a real report. I also did not approach this Adventure the way I had approached previous ones. Normally, with a scenario like this, I would have done a lot of research and number crunching in preparation. Alas, I jumped into it like a noob playing Civ
It wasn't until my first Golden Age that I really realized what was going in terms of hammer multiplication (from the Forge, and later Ironworks).
My city placement was certainly... interesting. I did realize that coasts were going to be real bad and thus had no early coastal cities other than Madrid.
I went to war with Elizabeth once I had Cats. Then later took out Monty with Maces and Trebs. After that, I just worked on tech'ing and spreading religions. And also growing cities to see how big they could get.
I didn't realize at first how good Andkor Wat would be. But that Wonder (especially with all the religion spreading I did) turned out to be a real powerhouse.
Most wonders constructed by 500 AD: none (I didn't realize the AIs were so tech handicapped)
Earliest elimination of an AI civ: 1040 AD (English wiped out)
Fastest to build a Citadel: no clue
Largest city by 1500 AD: 38
Most Great People by 1500 AD: Needed 1200 GPP for next GP (not sure what that adds up to)
My largest city would have been MUCH larger by 1500 AD if I had thought about it more and planned for it.
I played for quite a while after 1500 to see how large I could get Madrid until I realized that it was infinite. While there is probably a theoretical limit due to unhappiness, you can offset it with Military Units under Hereditary Rule. Or builf the Globe Theatre (I had built it elsewhere though).
When I stopped playing, Madrid was at 100+ pop (with 4000 extra "food"), I had 70% of the world population, but only 40% of the territory. So apparently surplus food does not cap.
My other top 2 cities (Barcelona and Seville) each had 50+ pop. My top three cities had 6 religions and all had +50%c religious buildings for each one, so I could easily have won a Culturale Victory. I was also 10 Techs ahead of the remaining AIs (who went to war periodically with each other), so Conquest or Domination could easily be accomplished with Tanks vs Rifles; or I could wait for Modern Armor.
Sorry for the real short and real lame report.
Since I only started this game 3 days before the deadline, I knew I wouldn't have time to do a real report. I also did not approach this Adventure the way I had approached previous ones. Normally, with a scenario like this, I would have done a lot of research and number crunching in preparation. Alas, I jumped into it like a noob playing Civ
It wasn't until my first Golden Age that I really realized what was going in terms of hammer multiplication (from the Forge, and later Ironworks).
My city placement was certainly... interesting. I did realize that coasts were going to be real bad and thus had no early coastal cities other than Madrid.
I went to war with Elizabeth once I had Cats. Then later took out Monty with Maces and Trebs. After that, I just worked on tech'ing and spreading religions. And also growing cities to see how big they could get.
I didn't realize at first how good Andkor Wat would be. But that Wonder (especially with all the religion spreading I did) turned out to be a real powerhouse.
Most wonders constructed by 500 AD: none (I didn't realize the AIs were so tech handicapped)
Earliest elimination of an AI civ: 1040 AD (English wiped out)
Fastest to build a Citadel: no clue
Largest city by 1500 AD: 38
Most Great People by 1500 AD: Needed 1200 GPP for next GP (not sure what that adds up to)
My largest city would have been MUCH larger by 1500 AD if I had thought about it more and planned for it.
I played for quite a while after 1500 to see how large I could get Madrid until I realized that it was infinite. While there is probably a theoretical limit due to unhappiness, you can offset it with Military Units under Hereditary Rule. Or builf the Globe Theatre (I had built it elsewhere though).
When I stopped playing, Madrid was at 100+ pop (with 4000 extra "food"), I had 70% of the world population, but only 40% of the territory. So apparently surplus food does not cap.
My other top 2 cities (Barcelona and Seville) each had 50+ pop. My top three cities had 6 religions and all had +50%c religious buildings for each one, so I could easily have won a Culturale Victory. I was also 10 Techs ahead of the remaining AIs (who went to war periodically with each other), so Conquest or Domination could easily be accomplished with Tanks vs Rifles; or I could wait for Modern Armor.
Sorry for the real short and real lame report.