[A more detailed report (with screen shots) will have to wait until this weekend.]
Last adventure, you may recall, I almost lost on Turn 0 when I declared war on a "settler" that was really a small stack of scouts and archers. This time around, I decided not to wait until Turn 0, and pretty much lost on Turn -1 with my choice of wonders.
I was leaning toward going for a cultural victory, with wonders such as Sistene Chapel and Eiffel Tower. However, before playing the game, I tried a few games at this difficulty level, and always came up short in two areas, research and military. So, it made sense to me that whatever wonders I chose, had to make up for this shortcoming. So, I chose Oxford University and Heroic Epic.
It took a while to realize, when micromanaging my capitol, I couldn't efficiently focus on both military and beakers to the fullest extent. I tried building an early military for a rush, and putting wonders in a second city, but I missed out on basic "necessities" such as Stoenhenge (two turns) and the Oracle (three turns). I then tried focusing on research/wonders, but got clobbered by barbs.
I tried to hang on as best as I could, but somewhere around 100 AD it became obvious. I chose extremely poorly, I couldn't balance my research with military growth, and I'm sure I made some tactical errors that just made it worse. So, I quit... and restarted with two different wonders, just for fun, since I didn't get very far on the map anyway.
For official scoring purposes, let's call it retired at 1 AD.
My replay -- where I went for a pacifist, three-city cultural victory, was much more interesting.
Last adventure, you may recall, I almost lost on Turn 0 when I declared war on a "settler" that was really a small stack of scouts and archers. This time around, I decided not to wait until Turn 0, and pretty much lost on Turn -1 with my choice of wonders.
I was leaning toward going for a cultural victory, with wonders such as Sistene Chapel and Eiffel Tower. However, before playing the game, I tried a few games at this difficulty level, and always came up short in two areas, research and military. So, it made sense to me that whatever wonders I chose, had to make up for this shortcoming. So, I chose Oxford University and Heroic Epic.
It took a while to realize, when micromanaging my capitol, I couldn't efficiently focus on both military and beakers to the fullest extent. I tried building an early military for a rush, and putting wonders in a second city, but I missed out on basic "necessities" such as Stoenhenge (two turns) and the Oracle (three turns). I then tried focusing on research/wonders, but got clobbered by barbs.
I tried to hang on as best as I could, but somewhere around 100 AD it became obvious. I chose extremely poorly, I couldn't balance my research with military growth, and I'm sure I made some tactical errors that just made it worse. So, I quit... and restarted with two different wonders, just for fun, since I didn't get very far on the map anyway.
For official scoring purposes, let's call it retired at 1 AD.
My replay -- where I went for a pacifist, three-city cultural victory, was much more interesting.