I didn't take detailed notes, but some impressions:
I had an excellent opening; Expansive is great fun, and this was a very strong start.
I swapped to Financial at T70, forgetting it had been nerfed - and boy does it feel nerfed. I'm not sure if it made any tangible difference in my finances at all.
Lost out on the Great Lighthouse at T93; I was up to Deity difficulty by then. Still, given the victory condition, I resolved to take it at some point. Going OO all the way should make that quite doable.
Made it to Trade at T102, I'm sure quite late. Foreign Trade seems the obvious civic to run to make it to 500 commerce/turn, though, with 2-3 extra routes/city and +100% on the routes. Undercouncil T103 put me in contact with Rhoanna, and I promptly trades for a bunch of tech, her world map, open borders, etc. I'll obviously have to get to Optics, and I'll plan to take Tebryn out of the game at some point. Maybe...maybe just this continent will be enough to win this. Maybe I won't have to try to orchestrate a trans-continental invasion.
T105 - aha, there's another Lanun in this game, and he/she built the Great Lighthouse in Innsmouth. Well, I've got my 2nd target, then, if I haven't won by then. Meanwhile, swapping to Foreign Trade actually felt worth doing, it bumped me up a LOT of commerce. I think this could be a viable alternative economy, finally.
T173 - I cross the threshold! 502 commerce/turn. I had conquered Tebryn with Stygians/Cultists, and sent to army to march toward Innsmouth to take Hannah's Great Lighthouse if needed, but it turned out not to be necessary.
I'll try to come up with more thoughts tomorrow...as I squeak in just before midnight local .
I had an excellent opening; Expansive is great fun, and this was a very strong start.
I swapped to Financial at T70, forgetting it had been nerfed - and boy does it feel nerfed. I'm not sure if it made any tangible difference in my finances at all.
Lost out on the Great Lighthouse at T93; I was up to Deity difficulty by then. Still, given the victory condition, I resolved to take it at some point. Going OO all the way should make that quite doable.
Made it to Trade at T102, I'm sure quite late. Foreign Trade seems the obvious civic to run to make it to 500 commerce/turn, though, with 2-3 extra routes/city and +100% on the routes. Undercouncil T103 put me in contact with Rhoanna, and I promptly trades for a bunch of tech, her world map, open borders, etc. I'll obviously have to get to Optics, and I'll plan to take Tebryn out of the game at some point. Maybe...maybe just this continent will be enough to win this. Maybe I won't have to try to orchestrate a trans-continental invasion.
T105 - aha, there's another Lanun in this game, and he/she built the Great Lighthouse in Innsmouth. Well, I've got my 2nd target, then, if I haven't won by then. Meanwhile, swapping to Foreign Trade actually felt worth doing, it bumped me up a LOT of commerce. I think this could be a viable alternative economy, finally.
T173 - I cross the threshold! 502 commerce/turn. I had conquered Tebryn with Stygians/Cultists, and sent to army to march toward Innsmouth to take Hannah's Great Lighthouse if needed, but it turned out not to be necessary.
I'll try to come up with more thoughts tomorrow...as I squeak in just before midnight local .
EitB 25 - Perpentach
Occasional mapmaker
Occasional mapmaker