Hey all, here's to an excellent game, well played all and congratulations on the win, Ranamar. Maybe with this conflict behind us you can finally free your people from the oppressive kaleidoscope of horror you've been inflicting upon them.
I'm sure all have more thoughts later but for now I just wanted to post player thoughts and some self-recriminations. No matter what else it was a heck of a fun (and fast) game to play, which I really appreciated.
My own game was very disappointing in some ways, although I'm overall glad of my performance. I did well, I think, in settling my first and second cities timed to instantly pop borders into holy cities, and the couple of early flood plain cottages I put down massively helped boost my early research rate. I hear a lot of disparagement for Darius and I certainly think there are better leaders out there, but this was the perfect map for him...and I stagnated at 3 cities for the longest time, almost completely wasting his advantages. Cheap lighthouses + Financial coast screams REX all over, and I did so belatedly. This led to my two next-door neighbors pink dotting me when I was running a catch-up farmer's gambit, and so I stayed behind the ball until my short victorious war against MNG in the hub.
In the mid-game, I bear a huge black mark for not realizing how extremely powerful Mali could be with their astronomy beeline and circumnavigation. My belated catch-up war in France didn't net me nearly the land I needed to compete with the land-engorged Mali and the frankly better-led Egypt. Really after that point it was all over, and I should have swapped to Mass Media and diplomatic shenanigans far sooner than I did.
Mr. Nice Guy, I have to say you were a lot of fun to play with/against. I think you did an excellent job in turning your early trait advantages into a fast start, but after the hub war you seemed to lack direction. I never did care to much about the GLH in the continental setup we had here, but sadly, in the end I think we were just to close to work together well.
GES/Luddite, you guys did an excellent job abusing Spiritual and turning your fertile river valleys into an impressive GNP lead, capping off with a Golden Age that had everyone else not Seven Spirits in a panic. Then, not knowing what was going on in your head, it seemed like you just assumed victory and stopped worrying about it.
The aggressive pink dotting of the landbridge, combined with the threatening of my gold, probably biased me against you even when it would have been better to turn against Seven. Unfortunately, the impression we got on the western end of the war was that you guys were joined at the hip, and apparently you trusted Seven more than anyone else for no good reason. As a result, our cooperation came probably 20 turns too late to make a difference.
Ranamar/Seven Spirits. Okay, this is the set I have the hardest time being objective about. Ranamar, from the entirely too few chats we had I have come away with nothing but good impressions, I would have liked to have worked with you this game for more than the final UN race. Unfortunately, even more than Darrell with Krill in 17, your empire was largely taken over by one the best and most ruthless players on the website.
Seven, first off all, nothing at all personal against you. I enjoyed talking with you in chat and I entirely understand the ruthlessness you showed. My very first chat with you I had the eerie "kill it with fire before he speaks" impression, and I should have followed my gut, so a lot of the frustration you hear when I refer to you is towards myself, I knew you were a manipulator (excellent diplomat, in other words) who would be able to wrap his neighbors around his fingers. This was nominally at first a newbie game, but obviously a game with MNG and GES isn't in that category anymore. You do need to stop denying it, like I believe Kyan has...you're one of the best players on the forums, and have entirely outclassed every field you've entered by several orders of magnitude.
Unfortunately, the wisdom you showed in going navy on this map, the well-planned and executed campaigns against MNG and then the rest of the world, are overshadowed by the knee-jerk bastardy with privateers and the like. Hidden nationality units offer up fun shenanigans, but Pocket Beetle never signed NAPs and then killed his rivals. NAP means non-aggression pact, and honestly I considered ours void the second you opportunistically sniped the caravel. Luddite was 100% right to attack over the oil platform too, and I'm sure it stung Yuri that he felt (miscommunication, apparently) you threatened banned blockades over his swapping to mercantilism. I sensed it would be foolish to ever trust you, and I'll call anyone else who plays with you a fool if they trust you to follow anything but the most explicit letter of the agreement they have signed.
Finally, Yuri, I'm sorry I was precluded by my deal with Ranamar for voting for you in the election. Your determination to play for the win after most would have given up entirely is heartening. I don't know the specifics of why you fell behind in the mid-game, but I'm certain you're a better player now than when you started, and it has been a real pleasure to be your ally in this game, more or less from beginning to end.
I'm sure all have more thoughts later but for now I just wanted to post player thoughts and some self-recriminations. No matter what else it was a heck of a fun (and fast) game to play, which I really appreciated.
My own game was very disappointing in some ways, although I'm overall glad of my performance. I did well, I think, in settling my first and second cities timed to instantly pop borders into holy cities, and the couple of early flood plain cottages I put down massively helped boost my early research rate. I hear a lot of disparagement for Darius and I certainly think there are better leaders out there, but this was the perfect map for him...and I stagnated at 3 cities for the longest time, almost completely wasting his advantages. Cheap lighthouses + Financial coast screams REX all over, and I did so belatedly. This led to my two next-door neighbors pink dotting me when I was running a catch-up farmer's gambit, and so I stayed behind the ball until my short victorious war against MNG in the hub.
In the mid-game, I bear a huge black mark for not realizing how extremely powerful Mali could be with their astronomy beeline and circumnavigation. My belated catch-up war in France didn't net me nearly the land I needed to compete with the land-engorged Mali and the frankly better-led Egypt. Really after that point it was all over, and I should have swapped to Mass Media and diplomatic shenanigans far sooner than I did.
Mr. Nice Guy, I have to say you were a lot of fun to play with/against. I think you did an excellent job in turning your early trait advantages into a fast start, but after the hub war you seemed to lack direction. I never did care to much about the GLH in the continental setup we had here, but sadly, in the end I think we were just to close to work together well.
GES/Luddite, you guys did an excellent job abusing Spiritual and turning your fertile river valleys into an impressive GNP lead, capping off with a Golden Age that had everyone else not Seven Spirits in a panic. Then, not knowing what was going on in your head, it seemed like you just assumed victory and stopped worrying about it.
The aggressive pink dotting of the landbridge, combined with the threatening of my gold, probably biased me against you even when it would have been better to turn against Seven. Unfortunately, the impression we got on the western end of the war was that you guys were joined at the hip, and apparently you trusted Seven more than anyone else for no good reason. As a result, our cooperation came probably 20 turns too late to make a difference.
Ranamar/Seven Spirits. Okay, this is the set I have the hardest time being objective about. Ranamar, from the entirely too few chats we had I have come away with nothing but good impressions, I would have liked to have worked with you this game for more than the final UN race. Unfortunately, even more than Darrell with Krill in 17, your empire was largely taken over by one the best and most ruthless players on the website.
Seven, first off all, nothing at all personal against you. I enjoyed talking with you in chat and I entirely understand the ruthlessness you showed. My very first chat with you I had the eerie "kill it with fire before he speaks" impression, and I should have followed my gut, so a lot of the frustration you hear when I refer to you is towards myself, I knew you were a manipulator (excellent diplomat, in other words) who would be able to wrap his neighbors around his fingers. This was nominally at first a newbie game, but obviously a game with MNG and GES isn't in that category anymore. You do need to stop denying it, like I believe Kyan has...you're one of the best players on the forums, and have entirely outclassed every field you've entered by several orders of magnitude.
Unfortunately, the wisdom you showed in going navy on this map, the well-planned and executed campaigns against MNG and then the rest of the world, are overshadowed by the knee-jerk bastardy with privateers and the like. Hidden nationality units offer up fun shenanigans, but Pocket Beetle never signed NAPs and then killed his rivals. NAP means non-aggression pact, and honestly I considered ours void the second you opportunistically sniped the caravel. Luddite was 100% right to attack over the oil platform too, and I'm sure it stung Yuri that he felt (miscommunication, apparently) you threatened banned blockades over his swapping to mercantilism. I sensed it would be foolish to ever trust you, and I'll call anyone else who plays with you a fool if they trust you to follow anything but the most explicit letter of the agreement they have signed.
Finally, Yuri, I'm sorry I was precluded by my deal with Ranamar for voting for you in the election. Your determination to play for the win after most would have given up entirely is heartening. I don't know the specifics of why you fell behind in the mid-game, but I'm certain you're a better player now than when you started, and it has been a real pleasure to be your ally in this game, more or less from beginning to end.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
I write RPG adventures, and blog about it, check it out.