Nicolae Carpathia Wrote:As in, am I pumping a continuous stream of units? Then settle it is. Sprinkling the xp over several units is also a decent idea. I'd never use him to make a super combat unit, it's too easy to lose 80% battles and have all that combat advantage go down the drain. Hedge your bets by making more of your units have slightly increased odds, instead of one unit having increased odds.
Hmm, yeah. I've just started realizing that maybe I should just settle him. I should have actually done so long ago, since the units I already made in that city could have had a couple extra XP.
Especially since I'd get a new GG almost immediately after any fighting starts, it's not like I would be without a super-healer for long, if that ends up being the choice.
But I still have about 7 more turns before the Heroic Epic finishes, so no reason to make any decision before then. And I'll also have Horseback Riding at that time, so settling then may be good for getting some good horse archer units as also stated.