I'm used to being swimming in gold by midgame, and buildings like banks are pretty much ignored. I don't know how playable this mod is, since it's quite severe and I haven't done much testing, but here's a pretty simple poke that makes for some rather real decisions by midgame (I loaded a save game that had an income of 136; it dropped to -10 with significant unrest in cities).
First, change the unrest rates so it's actually tough to maintain a 1.5g tax rate. Using a hex editor, change wizards.exe 30340:
< 0A 00 14 00 1E 00 2D 00 3C 00 4B 00
> 0F 00 1E 00 2D 00 3C 00 4B 00 5A 00
Changes tax rate to 15% per 0.5g (sadly, does not change the menu screen, but it does change the actual unrest levels in game).
Using the tweaker, change builddat.lbx (default rule: 1g upkeep per 1 unit non-gold resource produced; unrest is assumed worth about 4; this is adjusted somewhat for some buildings).
Animist's Guild: upkeep -10 (figures 6 farmers)
Library: upkeep -2
Sage's Guild: upkeep -1
Oracle: upkeep -8
University: upkeep -5
Shrine: upkeep -4
Temple: upkeep -6
Parthenon: upkeep -8
Cathedral: upkeep -10
Granary: cost 100, upkeep -2
Farmer's Market: cost 150, upkeep -3
Forester's Guild: upkeep -5
Builder's Hall: upkeep 0
Miner's Guild: upkeep -6
Incidentally, some columns are wrong on the tweaker ('food' and 'mana' are not, in fact, food and mana; I don't know what they are), but the ones here are safe.
First, change the unrest rates so it's actually tough to maintain a 1.5g tax rate. Using a hex editor, change wizards.exe 30340:
< 0A 00 14 00 1E 00 2D 00 3C 00 4B 00
> 0F 00 1E 00 2D 00 3C 00 4B 00 5A 00
Changes tax rate to 15% per 0.5g (sadly, does not change the menu screen, but it does change the actual unrest levels in game).
Using the tweaker, change builddat.lbx (default rule: 1g upkeep per 1 unit non-gold resource produced; unrest is assumed worth about 4; this is adjusted somewhat for some buildings).
Animist's Guild: upkeep -10 (figures 6 farmers)
Library: upkeep -2
Sage's Guild: upkeep -1
Oracle: upkeep -8
University: upkeep -5
Shrine: upkeep -4
Temple: upkeep -6
Parthenon: upkeep -8
Cathedral: upkeep -10
Granary: cost 100, upkeep -2
Farmer's Market: cost 150, upkeep -3
Forester's Guild: upkeep -5
Builder's Hall: upkeep 0
Miner's Guild: upkeep -6
Incidentally, some columns are wrong on the tweaker ('food' and 'mana' are not, in fact, food and mana; I don't know what they are), but the ones here are safe.