Holy food resources Batman!
So, first off, I think both of these are a pretty clear case of SIP.
We should put our FIN civ on start #2, the other on Start #1. Start #1 has some wicked food potential. A SPI or PHI running specialists could do some amazing things here
Fishing has gotten upgraded as a starting tech, though I don't think we want to go WB first
Definitely need Agriculture, having hunting as well would mean double pre-req bonus to knock out animal husbandry and hook up the cows and sheep.
Do we want to make a play for Stonehenge> It's high risk, high reward. Then again, maybe it's so risky nobody else will consider it
If we do want to make a play for it, we definitely need IND and a Mysticism Civ.