Hello again, Dear Readers who enjoying reading about floundering noobs in the modern age.
I have no idea why Retep has 2 tanks on this island. It doesn't feel like they're for defense. (Note that this might as well be two islands, since the peaks divide it.)
Flight is in. I'm starting a few airports on the mainland. I don't know if I've actually used the airlift mechanic before, but only saw it in one of Sullla's videos (). But I guess the idea is an airport can send 1 unit from that city to any other city once per turn. It seems like a godsend for these island micro-defense scenarios.
I'm also working on a few fighters to run intercept missions if they have to.
My hope is to show that playing a long boring defensive game with me is like challenging a pig to a wrestling match in the mud, and you know the rest... I'm kind of looking forward to spending a couple of months with a spreadsheet indicating which space ship parts will finish where!
Or maybe Retep can teach me that modern attacks can work?
I have no idea why Retep has 2 tanks on this island. It doesn't feel like they're for defense. (Note that this might as well be two islands, since the peaks divide it.)
Flight is in. I'm starting a few airports on the mainland. I don't know if I've actually used the airlift mechanic before, but only saw it in one of Sullla's videos (). But I guess the idea is an airport can send 1 unit from that city to any other city once per turn. It seems like a godsend for these island micro-defense scenarios.
I'm also working on a few fighters to run intercept missions if they have to.
My hope is to show that playing a long boring defensive game with me is like challenging a pig to a wrestling match in the mud, and you know the rest... I'm kind of looking forward to spending a couple of months with a spreadsheet indicating which space ship parts will finish where!
Or maybe Retep can teach me that modern attacks can work?