As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

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{Spoilers}Brian will write something interesting for Dave and lurkers to read

My hope would be that Yell0w's city site indicates a desire for peaceful coexistence. It would be good to grab copper ASAP, although your soldiers lead means you don't have to worry too much, and the copper locations look less than ideal.
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... or not. Did he capture the city, or extort it from you? The latter seems to be the case.
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No city isn't lost yet, but next turn is a distinct possibility.

I have become rapidly less enamoured of the set up of this game over the last few turns. The size of the map dictated that I select a civ whose advantages were front loaded, if I'd known that the players' land was so cramped in together I'd have picked one of the Sheaim leaders and just spammed pyre zombies not caring about economy. Having players start four city lengths from each other on horizontal axis and about five on vertical without the game being advertised beforehand as a four player combat only game is frankly ridiculous.

Hiding Kneel firing off stasis probably killed me, though to be honest I've lost all interest in this game, I'm just going through the motions.
Travelling on a mote of dust, suspended in a sunbeam.
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