Posts: 3,722
Threads: 25
Joined: Sep 2010
No city isn't lost yet, but next turn is a distinct possibility.
I have become rapidly less enamoured of the set up of this game over the last few turns. The size of the map dictated that I select a civ whose advantages were front loaded, if I'd known that the players' land was so cramped in together I'd have picked one of the Sheaim leaders and just spammed pyre zombies not caring about economy. Having players start four city lengths from each other on horizontal axis and about five on vertical without the game being advertised beforehand as a four player combat only game is frankly ridiculous.
Hiding Kneel firing off stasis probably killed me, though to be honest I've lost all interest in this game, I'm just going through the motions.
Travelling on a mote of dust, suspended in a sunbeam.