As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

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Spoilers!- Superdeath tries his best.

Btw, how bad was your happiness at the end? We tried to hit you there as you must have had huge ww from Elkad.
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(February 14th, 2019, 19:04)superdeath Wrote: Elkad, the "grand betrayal" was not what i wanted it to be. I, in general, like to play honest cooperative games. If i have an ally, i try not to backstab them. Now, in this case, i figured that you were going to lose and using my reasoning ( which i slap myself alot for ) Figured you would rather lose land to myself, than Shallow.


I'd have happily gone 1-2 with you, and fought for the top spot.  But every time the war with super kicked off, you waffled.
I had EP visibility on all his cities, and a Great Spy sniffing around the dead spots, and I'm looking at these easy targets on your side of the map wondering why you don't actually push your Cuirs in. Even if you pushed in and then ran away when he was forced to shift troops, I'd have got the single move I needed to push praets in and hit targets.  That's exactly what happened in the south in our first combined war.  His stacks shifted, I pushed in and took cities.


He'd have never been a good neighbor, not with Sistine.  Somewhere back in my thread I mentioned that I was saving GGs hoping to get to MilScience and burn that damn thing (reachable with a commando from your side of the map, and with a single axe in it)

Frustrating.  And then you stabbed me.  Despite retaking my cities, you hit my economy so hard with the loss of universities that I was doomed to fall (further) behind and die to a 3-way attack from then on.
Without that I would have had Oxford finished, and a GA kicked off, to power through Chem and Mil Science at 100% with that pile of cash I was sitting on.
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I was wondering why you Elkad were so strongly against us, but it seems like Sistine was the reason. We partly build it becouse you were pressuring us hard with Not Rome and Antium. From our perspective you were basically throwing the game to SD in that 2 vs 1. And I must say that having so few units in SD border was inviting that backstab (which we were hoping to happen as it would turn diplo situation around). I personally felt like you should have just let us and SD fight it out while trying to get relevant in tech again.

Just for future I would like to ask. I thought that no spies ment that GS could not be used for spying and should be just used for GA if spawned?
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A great spy is not a spy. I sent it everywhere, including uncovering the few tiles my caravels couldn't see on Magic's islands. I don't see using it to look around as any different than sending a GM on a trade mission.

As to stripping that border. I was aware. But you were in danger of running away with the game anyway, and I had to defend all my coastal cities too, so trusting that super would see things the same way was the only option. As I saw it, either he kept the treaty and we crushed you, or we both lost. And I had a fresh crab<>crab and iron<>iron offer from him on the prior turn. Then he took peace with you anyway.

NotRome and Antium were just trying to defend their food tiles.
Sistine is a dangerous wonder. It's very powerful, but it's power directly annoys otherwise peaceful neighbors in a way nothing else does (well, not in this mod anyway - AP resolutions for forced peace or similar can be as bad.) When you started stealing tiles from super as well, I figured that would provoke him, and it did.
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