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Diplomacy Correspondence Tracking thread

Chat with Caledorn:

Chat with CFC Wrote:scooter: hey caledorn
just sent you guys a message. someone on our team just pointed out that it never sent, blah
Caledorn: heya! I've actually been looking for you today
great - thanks - I'll look into it right away .. hold on
scooter: yeah. it was bad timing. wednesday-friday were insane for work - late nights and all that
and it just got missed somehow
Caledorn: this is excellent smile
we have workers who we wish to use to build a road to connect our empires together so we can get traderoutes up and running
scooter: that "final city in your direction" has obviously been settled already, which is why I felt bad about you not getting the message before-hand.
sounds great
yeah, I think we can both make a lot of money off trade routes
Caledorn: ah, so the city you have founded .. er .. B-something isn't it? .. that's the last one you intend to settle in our direction then? smile
scooter: right
it's called Starfall i believe
Caledorn: I'm just looking for a screenshot here
just so I know we're talking about the same city
scooter: yeah no problem
Caledorn: according to this screenshot the newest city I can see that you guys have settled near us, is located slightly to the northeast of the oasis/stone - approximately 4 tiles north and 1 tile east of the stone if I read the cultural border I can see correct?
scooter: oh no, that's an old barbarian city we captured
we just settled one 1S of the oasis
Caledorn: ah - that means our road plans will be different than the one I meant to propose
scooter: ah okay
should still be pretty easy to road up. not that far of a distance
Caledorn: yeah, it's easier actually
as we intended to road up to the city by the northern lake
how soon will you have the new city roaded up to your main road network (if you already haven't, which I almost assume you have) ?
this way we can just road over to that city in a straight line
scooter: ah I see. maybe this will be shorter?
let me check on that
well
it is on our main road network already
Caledorn: 1 tile less to road to the new city is it is 1S of the oasis yes
according to what I can see at least
scooter: yeah that's the spot.
should be able to get roads quickly then
Caledorn: yeah, just a few turns for that
if you have any workers in the area that could help out with roading a few tiles from your direction, that would be great too
scooter: yeah, i'm going to check on that with my team, but I think we do
Caledorn: the sooner we get trade routes up, the better for both of us smile
scooter: yep, agreed!
alright, I need to get going and do a few things. but let me know if you need anything more
Caledorn: <snip a few personal things>
thanks for letting me know about the email - and if you could get back to me if you guys can help with the roads, that would be great too smile
Reply

Sent to UCiv:

RB Wrote:Yuufo,

Thanks for the quick response! I actually sent that last message to your team email as well since I saw you had both listed, but I will especially make sure it always makes it to your team email in the future smile.

I'll go ahead and share with you what we know about geography. To our north is WPC and the German team, who have been hard at war for a long time until recently. We're kind of thankful for their peace since it has sped the game up a bit. To our southeast is CFC who you've already met. Finally, to our west we also met CivPlayers recently. The Spanish team is very far away from us, so we're not exactly sure where their cities are - we just bumped into their Impi in the middle of nowhere.

How are your neighbors treating you? Ours have been fine so far, though we are being cautious with CivPlayers since we just met them. Anyways, let me know if you need anything!

Thanks,
scooter - Team RB
Reply

Sent to Spanish Apolyton:

RB Wrote:Oh, I'm sorry to hear you lost a scout - we also lost our first unit to an especially hungry lion. I guess we should work together to declare war on all lions smile. We have since killed many barbarians to get revenge!

Thanks for the map info! We have the German and WPC team to our north - they have been fighting a lot. To our southeast is CFC who have been pretty peaceful, and we have just met CivPlayers to our west. We actually did just meet UniversCiv, but they are very far from us.

How are you getting along with your neighbors? Any problems so far? Ours seem pretty nice for the most part. We did see that your Impi had some very nice promotions - he must have won a lot of great battles.

Let me know if I can help you guys with anything!

Thanks,
scooter - Team RB
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From Spanish Apolyton:

Spanish Apolyton Wrote:hmm.. Love it! We had been a very pacefull game till now.... We love pacefull neighbours. CFC is our closest neighbour and been really pacefull...

About our Impi, yea.. he had been involved in several issues with barbarians... and of course it had many friends at home.

I think I'm really going to enjoy getting messages from them.
Reply

From UCiv:

UCiv Wrote:Hi again Scooter!

We did not invest much time & energy into exploration... therefore we mostly know our direct neighbors, Native American to the West, Indians to the South-West and Zulu to the South. For the moment we enjoy growing on our part of the world smile

Bye!
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To UCiv:

Quote:Hi!

Just a quickie note that we have received your offer of OB and your sheep for OB and our spices. I cancelled the proposal in-game, but we will discuss it with our team.

Cheers,
kjn
Furthermore, I consider that forum views should be fluid in width
Reply

Sent to UCiv:

Draft to UCiv Wrote:UniversCiv,

I wanted to get you an Open Borders proposal real quick. We're happpy to include some sort of spice trade accompanying the Open Borders, but we're wondering if we can adjust the trade a little bit. The sheep is not useful for us since we are Expansive and have a health surplus. Would you be willing to trade us 3 gold per turn for the Spices to go with the OB?

If this deal is acceptable to you, do you mind if they are proposed separately from Open Borders? We would accept both deals, but it's easier in the diplo window to offer them separately so if you get your own spices, you don't have to cancel the OB in order to make a new deal.

Thanks!
scooter - Team RB
Reply

Reply from WPC:

WePlayCiv Wrote:Hello scooter,

Sorry for the late reply. I was a little swamped with experiments at the university.

We are very pleased that you see our plan in a positive light.
Actually, I thought about the possible 3rd party involvement that might mess up our plans.
(and I realized that I should have written it in the initial proposal about 5 minutes after I had sent it.)

So, we understand that aspect very well.
How about we just add to the list that "If either of our teams get involved in conflict or have to deal with some 3rd party threat, the turn 150 plan can be put on hold or cancelled if necessary"?
Naturally we should consult each other if such event happens, and I believe that both of us would understand the changed circumstances.

So, with that kind of clause, can you "put your name" on the dotted line?
It would be a kind of pinky swear to walk the path to the turn 150 plan provided nothing happens that puts our nations at risk.

So, with that idea in the air... lets go on to your questions.

1)
Our clever builders with freakishly enlarged craniums have made some further calculations.
We think that we can provide at least 5 catapults at YOUR disposal at that point. This number may increase... perhaps.
More units could be provided steadily in the following turns.

2)
We have a complete knowledge of the terrain in their core, so planning for protected attack routes through i.e. hills will not be a problem. As for cities, they have one at the shore of the lake between our and German lands. Their capital is 6 tiles west from that. I think they have at least one city even west that you should see also. To the north they had 2 cities some turns ago, but I believe it will increase with at least one more before turn 150.

3) They have a single copper resource next to the city by the lake (NW tile from the city). That is actually quite vulnerable location and could be taken out quickly. They probably have a horse resource further in west that we were not able to locate.


Looking forward to your reply.
Again... Feel free to ask any questions.

Tatu
WPC
Reply

Just received from CivPlayers:

CivPlayers Wrote:Hey scooter,

Sorry for delay, I am really busy irl. Just droped by to tell you this. I'll write you when I have the time since I don't want to let any of my subordinates take over meanwhile. Try not to interpret my delay in any other way.

Best regards,

Decebal
Reply

Sent to CFC:

RB Wrote:Caledorn,

Pass on your thanks to your team for connecting our borders! We're all very happy that we've got full routes with your team now.

Our team has taken the T100 milestone to step back and try to identify how we want to play going forward. We really would like to identify one neighbor who we can trust as a solid ally longterm, and there's a strong consensus on our team that your team is our preference. We're happy with our borders and agreements, and communication beween us has always been excellent. Our current NAP is set to be through T130. That works really nicely, but we'd like to consider extending it longterm - perhaps T175. I think this would give us both a lot of flexibility in dealing with other neighbors if we can both bank on a safe, demilitarized border for a long time. We're also certainly not married to the T175 date if you prefer longer or shorter. We'd love to include some sort of "priority resource trading" agreement too - where we would give you priority over other civs in trading for our excess resources and vice versa.

Feel free to take your time thinking about this. There's no pressure here at all since our NAP still has 30T remaining. This is certainly not a "take it or leave it" offer, we're just trying to initiate talks here. Poke me on chat whenever if you have any questions. smile

Thanks,
scooter - Team RB
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