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wesnoth successive game

Sorry, I'm on the elves turn 6 right now. Its taking forever. Possibly the worst. I have 8 AM class in 15 minutes so it'll be another 2 hours before I can finish it and upload the save.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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Lewwyn Wrote:Sorry, I'm on the elves turn 6 right now. Its taking forever. Possibly the worst. I have 8 AM class in 15 minutes so it'll be another 2 hours before I can finish it and upload the save.

Lets go with yours I am on turn 5 for elves and lets just say I wasn't saving alot of lives . . . (all three of us were dead)
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Ouch. cry

Did I set things up that badly? huh Maybe I should have kept everyone huddled in our keeps, but unless we put some pressure on the orcs they would send all their free troops after the dwarves and kill Hamel. frown

As long as the chosen four remain alive, I guess a victory is a victory. But.... rolleye
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Okay, this was pretty terrible, though from what you said F&I, maybe I did okay? I ended up losing 3 fugitives, 1 huntsman, 1 highwayman, one loyal lvl 3 dwarf, a griffin, and a ton of thugs. Also after I sent the cleric up to help heal the undead, they killed the cleric at home so he teleported to the undead too. banghead

First turn I thought, "well with this thin ass line we're gonna get massacred." So I actually attacked the closest enemies and killed few. On the orc turn (which took forever) they got hugely lucky hits on the fugitives and killed one and were able to trap some other units. Then the undead got MASSACRED I mean all of those units were too close to the orcs. The mages were getting destroyed. Dwarves, well I just let the game do its moves in peace I don't even know what happened.

When I got the Undead turn I pulled everything back to the hills for 50% def. I also recruited a wave of cannon fodder in the form of troll whelps... but I realized on the next turn I should just recruit bigger trolls because they're all cannon fodder anyway. Anyway they pulled back and are sort of holding their own now on higher ground.

The elves I recruited and stationed along the tree line. They're gonna be huge.

On my next turn I retreated. Bruindane says "Uh we should siege them. There is too many pouring out to face head on." And I say, "duh." I recall whatever we have left and recruit all thugs from here out. Cannon fodder basically but we can't recruit much else. The griffins suck to and get destroyed by crossbows.

I played it over 2 days. It took forever for all the orc units to move and it took forever to move all of our units. I gave up halfway wthrough and had to come back to it because I was so frustrated. The whole thing is an exercise in beating yourself over the head. banghead



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“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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haphazard1 Wrote:Ouch. cry

Did I set things up that badly? huh Maybe I should have kept everyone huddled in our keeps, but unless we put some pressure on the orcs they would send all their free troops after the dwarves and kill Hamel. frown

As long as the chosen four remain alive, I guess a victory is a victory. But.... rolleye

No I thought you set things up just fine however the super long troll turns were able to blast through 2 or 3 layers or defense I set up killing all of them in one turn. banghead

Lewwyn Wrote:Okay, this was pretty terrible, though from what you said F&I, maybe I did okay? I ended up losing 3 fugitives, 1 huntsman, 1 highwayman, one loyal lvl 3 dwarf, a griffin, and a ton of thugs. Also after I sent the cleric up to help heal the undead, they killed the cleric at home so he teleported to the undead too. banghead

First turn I thought, "well with this thin ass line we're gonna get massacred." So I actually attacked the closest enemies and killed few. On the orc turn (which took forever) they got hugely lucky hits on the fugitives and killed one and were able to trap some other units. Then the undead got MASSACRED I mean all of those units were too close to the orcs. The mages were getting destroyed. Dwarves, well I just let the game do its moves in peace I don't even know what happened.

When I got the Undead turn I pulled everything back to the hills for 50% def. I also recruited a wave of cannon fodder in the form of troll whelps... but I realized on the next turn I should just recruit bigger trolls because they're all cannon fodder anyway. Anyway they pulled back and are sort of holding their own now on higher ground.

The elves I recruited and stationed along the tree line. They're gonna be huge.

Yep you did better then I did although I did have some pretty god awful rolls.

Ya I was having troubles in the north and east(west?) it was us and troll guy.

elves I acualy had destroying the orcs and trolls killing everyone they could reach.

Ya the dwarfs . . . how the hell are they winning was my recation.
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haphazard1 Wrote:Ouch. cry

Did I set things up that badly? huh Maybe I should have kept everyone huddled in our keeps, but unless we put some pressure on the orcs they would send all their free troops after the dwarves and kill Hamel. frown

As long as the chosen four remain alive, I guess a victory is a victory. But.... rolleye

Yeah no sweat. It's just the troll/orc guys are too much. It was slightly unbelievable. PLUS it was night time. I'm really afraid of our main force getting wiped out.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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Sounds very nasty. cry

We do have huge amounts of money, so we can just keep recruiting and recruiting and recruiting. The orc/troll waves won't last forever, although then we will need to start luring the level 3 wall guards out a few at a time.

The recruitment choices for the lich are certainly bad. frown Ogres and trolls with no ranged attacks -- easy prey for the ranged orcs and trolls. Or mages who get smashed by melee.

The elves had far better recruitment options...so of course they have much less money to do so. rolleye But they should do pretty well.

Hamel has a big base income, plus some villages. Hopefully he can hold out.

And us...sorry to hear about the white mages both ending up with the lich. frown Not what I intended. banghead And our entire recall list isn't nearly as big as it seemed on earlier levels, with so much ground to defend.

Losses are going to be heavy, I am afraid. frown Just guard the key figures and keep recruiting. I can't think of anything else to suggest.
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I am now on turn 9, will hopefully have it done for tommarrow
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fire&ice' Wrote:I am now on turn 9, will hopefully have it done for tommarrow

Is everyone still alive?

Is anyone still alive? lol

Take your time. I can not play until about 24 hours from now anyway.
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haphazard1 Wrote:Is everyone still alive?

Is anyone still alive? lol

Take your time. I can not play until about 24 hours from now anyway.

no

yes, we only lost a few elves they don't live well on flat land
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