Sisu, couldn't open your sim. Says you're running an old version of Civ.
[SPOILERS] Team Unpronounceable Unicode Symbol: True Grit
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Oh, and I need to give credit to Krill, whose PB5 micro spreadsheet was the model for the layout of my own.
Playing: PB11
(March 3rd, 2012, 21:07)antisocialmunky Wrote: Civilization Economics: You have 1 Cow. You build some pastures around it to feed your people. The population grows uncontrollably. You enslave everybody and work half of them to death. (May 10th, 2013, 13:35)Ceiliazul Wrote: Sisu, couldn't open your sim. Check for updates on civ. ...weird. When I check for updates, it says "Version OK! There are no new updates available at this time." About This Build says: Civ Version: 319 Save Version: 302 Build Version: 3.1.9.0 (128100) Build Date: Thu May 14 10:17:10 2009 Build: FINAL RELEASE Mod Name: None Any of the other lurkers experiencing trouble opening the save?
Playing: PB11
(March 3rd, 2012, 21:07)antisocialmunky Wrote: Civilization Economics: You have 1 Cow. You build some pastures around it to feed your people. The population grows uncontrollably. You enslave everybody and work half of them to death.
Microed out the BW first wrr - wkr - wkr - settler idea Ceil proposed on a second sheet in the same google doc (here) and we end up with a capital a size smaller and fewer hammers into our second Settler, although with four fewer forests burned. Going to sim out Comm's proposal of Agriculture first.
Once again, can anyone else open my sandbox save, since Ceil is having trouble?
Playing: PB11
(March 3rd, 2012, 21:07)antisocialmunky Wrote: Civilization Economics: You have 1 Cow. You build some pastures around it to feed your people. The population grows uncontrollably. You enslave everybody and work half of them to death.
Weird, sandbox works fine for me.
Also, got a response from teleh. He picked ʥ because it looked cool.
More people have been to Berlin than I have.
Thanks stick! Okay then, Ceil, I don't know what to tell you
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Playing: PB11
(March 3rd, 2012, 21:07)antisocialmunky Wrote: Civilization Economics: You have 1 Cow. You build some pastures around it to feed your people. The population grows uncontrollably. You enslave everybody and work half of them to death.
Okay, simmed out Agriculture first, and it seems strictly inferior to both BW builds.
When the game goes live, I am going to investigate my southwest with my scout, update the sim, and sim out wines-first variations, but for now I think BW first worker-worker-worker (another Ceil suggestion - what would I do without this guy? ![]() *Person from whom I stole this joke: You know who you are.
Playing: PB11
(March 3rd, 2012, 21:07)antisocialmunky Wrote: Civilization Economics: You have 1 Cow. You build some pastures around it to feed your people. The population grows uncontrollably. You enslave everybody and work half of them to death.
I'm saving my "settle on wine" analysis for after we get in game and I can move the scout to see more info about the lay of the land thataway. Yay for getting into the sim, though!
Also, I wish my butt looked that good.
Playing: PB11
(March 3rd, 2012, 21:07)antisocialmunky Wrote: Civilization Economics: You have 1 Cow. You build some pastures around it to feed your people. The population grows uncontrollably. You enslave everybody and work half of them to death.
In an email Ceil raised the possibility of SIP and tileswapping in the wines to get tech nicely synched up with worker turns. I have since spend a frustrated hour wrestling with the sim - I'm certainly getting tech faster, but I'm not sure when/how to grow to s3 in such a way that I can make it work out strictly better than the "tile-naive" bw-first worker-first start (that is, accomplishing everything that first sim does plus some more).
I am going to adjourn to watch Doctor Who and then tackle this problem again.
Playing: PB11
(March 3rd, 2012, 21:07)antisocialmunky Wrote: Civilization Economics: You have 1 Cow. You build some pastures around it to feed your people. The population grows uncontrollably. You enslave everybody and work half of them to death. |