August 22nd, 2014, 18:27
(This post was last modified: August 22nd, 2014, 18:28 by GermanJoey.)
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Well, being wrong about something you're unsure about isn't something I'd be mad about. I sent you a PM about it.
T123. Quick turn, quick report. Last turn, Furungy declared war on TBS. Last turn, TBS finished researching Machinery. Shown highlighted is our contested dry wheat tile, still in TBS's territory, which is now 5f, meaning he bulbed Civil Service.
Yeah, TBS got a Great General, presumably swatting away axes and spears with maces, good work Furungy.
Letting myself build up some overflow; my tech order will be priesthood->mono->monarchy->feudalism->guilds, and I think I can get all of them before my golden age starts? Might be close, and unfortunately don't have time to plan it all out. (get back from my trip on Monday, although I might have time ON Monday on the intercontinental flight if I don't sleep).
Mackoti didn't accept my peace treaty, although I guess since he is helping Parkin out on his supersub/admin duties that he probably won't be able to change war/peace status between civs. I resent a peace treaty this turn in hopes that Oxy will actually play his own turn. I moved my exploring galley right past a fish of his with hopes that he'll notice that I didn't touch it.
I have a decent stack of cats now (lost the one @ Chicken coop despite 85% odds I think it was, blugh) and my first horchers are starting to roll out. Not sure what to do now; wish I had a more convenient border with HAK, as he's weak as hell, but as it is all my neighbors seem pretty strong. We'll see how well I do in my golden age I guess.
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Logged back in this morning and set my rate to 100%. I figure have 8 full turns at 100% research, and I'm not gonna hit Knights by then unless I use them now.
Revolt chance in Chicken Coop is 1% with 2 garrison troops, although I'm sticking an additional axe and a horcher there next turn to lower a little bit further.
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Obligatory SIXTY NINE COMMERCE ZOO PORNOGRAPHY pic
(actually 70 commerce, switched the pig for the grassland hamlet as I won't have more happiness for ~6 turns or so; pig transferred to Stony Point in anticipation to its market finishing in 3 turns)
Demos:
back in 2nd place GNP, just behind someone (who is hopefully in a golden age) and the lurker civ. MFG also looking decent, especially considering we don't have OR, and CY also improving a bit. I have 4 new 4-food tiles coming online within the next 2-3 turns. Soldiers still lookin' a bit low, but I'm actually not too far behind my neighbors; they're all around 280k-340k I think, eyeballing the graphs. I have 3 hammer-heavy cities right now pumping cats and horchers so I'm sure I'll catch back up soon. I have 4 garrison troops in the coop now, which actually eliminated the revolt chance somehow. I was surprised by that, as I thought it would take a lot more given how bad my cultural deficient was. I might have been willing to pull back a couple of troops from my TBS border had I known that, but then again, you don't expect the 1% dice roll to actually succeed twice in a row. Ah well.
In international news, two great generals were born while HAK was logged in. I commented "looks like you're having fun!" and he accidentally let slip that "well, one of those was Jowy's." So, looks like Jowy may not be long for this world. Plako got an event (while I was logged in) that gives "reinforced hulls" (combat I according to the events list) to all his triremes! Very nice for him. Plako was also feeling especially chatty today, in that he actually responded to my "hello" chat with a "hi" of his own.
No new wonders built in the world for awhile, but Finharry has been gaining score like a bat outta hell lately, almost 100 points in like 5 turns. Maybe they did the same thing I did, bank tons of gold while they meet more people for a better KTB, but are just a few turns ahead on the schedule?
Anyways, finally back home in a few hours, so look forward to a whole big heaping of chicken manga in the turns to follow, but I think I'm gonna wait for my golden age in 6 turns to do a big empire overview...... UNLESS, unless, a big unless here.... scooter stops by and asks for it!
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there's gonna be players this turn who play their T124 like 100 hours after their T123, ugh
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4 turns until my golden age... I don't think I'll have enough overflow to 1-turn both feudalism and guilds.
This turn, krovice are going to offer me open borders again to let their exploring galley through my territory; if I don't accept, they'll declare war. Unfortunately for them, I had 2 triemes sitting there, which they won't see until they'd move in to my territory. I thought about it a bit, and left one in-view... if they make me a fairer offer for OB than last time, I think I'll accept and left them through.
September 2nd, 2014, 14:29
(This post was last modified: September 2nd, 2014, 17:02 by GermanJoey.)
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No OB offer from Novice... seems likely that he'll wardec this turn and get his galley eaten.
Bacchus has Feudalism (protective longbow showing up in his replanted city), and it seems he must have gotten it 5 turns ago, on T120, judging on score increases. Pretty annoying. He's gotta still be freaking light years away from guilds though. I going to make an effort to shore up my island defenses in case he manages to get another galley out when I have feudalism myself, in 2 turns. (monarchy next turn, feudalism the turn after w/ the overflow). I thought about grabbing Theology, which I can also 1T with overflow, but, alas, someone else already did this very turn and founded Christianity. Realistically, I don't have a good way to get a prophet out (even in my golden age) anyways. Guilds should be done in 4 turns I think? Maybe 5? I have 4 turns of 100% science left, but I'm not sure how much overflow I'll have left after Feudalism.
I whipped a library in Haymaze for... 3 pop, instead of 2, because I forgot about the RB mod whip nerf. My head is still cloudy as hell from this damn flu.  So, that was a mistake; specifically, the mistake was not 1-pop whipping the market in some turns ago so I could then 1-pop whip the library in now. Well, what can you do. It was a lot easier to plan farther in advance when the turns happened every day like clockwork instead of once every 3 days.
Minor point: working wealth in a single mid-range city woulda put me #1 (ahead of the lurker civ) in GNP for the first time!
September 2nd, 2014, 17:01
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Poor Whosit is really getting clobberated. He's lost cities to Cheater Hater, dtay, and Krill in the last few turns! Will Barry somehow outlast another civ...?
September 5th, 2014, 01:37
(This post was last modified: September 5th, 2014, 01:50 by GermanJoey.)
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Novice did in fact offer OB, so I accepted, primarily because I figure that since they're also at war with whosit, they might be a competitor to dtay. So, better to help them out then. I did end up getting routes to them, I guess through Oxy, which netted me a 5c route in Carnival and a couple of scattered 4c routes - maybe about +7 or 8 beakers per turn extra total. Not bad. Speaking of them, their CY is HUGE, either #1 or very close to it. I only have 4 people ahead of me there but #1 is 30% larger than me (280 to 360 I think it was), and they sure as hell look about that on the charts. Their power is ENORMOUS, much much higher than even Oxy and Xenu. The world's top soldier count went from 300k a dozen turns ago, to 400k a 5-6 turns ago, to 540k this turn, yikes. Mine's up to 315k now, just having my three production cities pump cats and horchers at three turns a pop a piece. I planning to sit roughly double that once my golden age is complete 10 turns from now, although maybe that's wishful thinking. I'll try to plan it out and see what I can do.
I forgot to mention that Bacchus is at war with HAK, and seemingly for real - Bacchus took a city off him last turn. I'm sending one of my triremes down to take a look HAK's borders, see what I can see I guess. Maybe he just sniped an island city from HAK the way I did from him?
I met Nakor and BGN this turn. No freaking idea where I met BGN, but he's apparently the world population leader and has 15 cities compared to my 16. Thought about offering him OB, but then didn't, although maybe I should have, now that I think on it more, if he has so much pop. Nakor, on the other hand, is pretty small, so I offered to him.
Finished Feudalism this turn with overflow + my slider; unfortunately, I won't have enough overflow to 2T Guilds it seems. Well, Guilds 132, still 6 turns of golden age left, not bad I guess. Do I delay my golden age a turn or two for this? Gotta think on it.
September 5th, 2014, 16:51
(This post was last modified: September 5th, 2014, 16:53 by GermanJoey.)
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Looks like Finharry are on the warpath against Azza... would explain all their recent whippage as seen from their huge score drops in-turn the last few turns. They're Aztecs too, pretty good in RBMod I suppose as the sacrificial altar will let them use more single-pop whips in an era where caste starts to look much better than slavery otherwise.
Also, thank you Gawdzak for adding a tag to your name! My stats script was getting really confused by 4 civs played by the same person, so I've been editing the score log by hand...
September 7th, 2014, 23:36
(This post was last modified: September 7th, 2014, 23:39 by GermanJoey.)
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wetbandit, Nakor, and BGN (left to right) wouldn't let me through, so I've declared war on Nakor...
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