Obviously when we start the real game, what we see with the warrior and scout before settling will be important. We may find that we have a grain resource for SIP, or for 1S. But we will have to make our civ decision without that knowledge.
Unless there is more food in the fog to the west, SIP will be a bit low on food. Not terribly low, but not great. We could farm the FP, but as FIN would certainly prefer to put a cottage there.
Moving to get one of the deer or fish in addition to the pig would certainly improve the food situation. And moving could also help the hammer situation -- SIP does not have great hammer potential, especially once the forests are cut down. 1NW would have more food, more hammers, more riverside tiles, and more possible resources in the fog to the west; it would not have the city center extra hammer or the silk.
I will try to find some time to experiment with the sandbox.
Unless there is more food in the fog to the west, SIP will be a bit low on food. Not terribly low, but not great. We could farm the FP, but as FIN would certainly prefer to put a cottage there.
Moving to get one of the deer or fish in addition to the pig would certainly improve the food situation. And moving could also help the hammer situation -- SIP does not have great hammer potential, especially once the forests are cut down. 1NW would have more food, more hammers, more riverside tiles, and more possible resources in the fog to the west; it would not have the city center extra hammer or the silk.
I will try to find some time to experiment with the sandbox.