spacetyrantxenu Wrote:I like the first design better, looks interesting. I think for fairness maybe don't have the feeder islands in a straight line, but maybe staggered so that if Civ A settles one island, Civ B can still get around or settle the other island, to make for competition settling those islands as well, rather than whoever gets the first island gets the whole chain.
I love map A as well. But I'm not sure this is necessary Xenu - it looks like with the wrap there will be 3 sets of islands leading out towards the other continent - roughly one per player.
Now there will be a rush to settle either of the two big islands, but who cares. I imagine early on the little islands will be ignored (for settling) and just be used to extend coast and allow a galley/workboat to make contact with the other civ, no?
Please don't go. The drones need you. They look up to you.